Silent Hill: Shattered Memories Image
Metascore
79

Generally favorable reviews - based on 56 Critics What's this?

User Score
8.0

Generally favorable reviews- based on 243 Ratings

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  • Summary: While the game shares its twisting plot with the original PlayStation game, Silent Hill: Shattered Memories takes a different path in many, many ways. Characters can be approached but offer different responses and be found in different places, while new clues and gameplay paths can beWhile the game shares its twisting plot with the original PlayStation game, Silent Hill: Shattered Memories takes a different path in many, many ways. Characters can be approached but offer different responses and be found in different places, while new clues and gameplay paths can be followed. The title follows Harry Mason, as he attempts to unravel the mystery of his missing daughter, Cheryl. A broken man, Mason’s investigations lead him to the mist-shrouded, snowy streets of Silent Hill: a malevolent town where the shadows play host to a wealth of evil, misshapen creatures. Designed to make full use of the Wii's unique controllers, Silent Hill: Shattered Memories uses the Wii Remote as a torch and cell phone as Mason looks for clues. The torch is vital for scouring the darkened, abandoned buildings of Silent Hill, while the phone acts as a secondary user interface, allowing the player to access maps via its GPS capabilities and take pictures of interesting elements. Likewise, the Wii Remote also can be used to pick up, examine and manipulate items to solve puzzles along the journey. Such technology was not available when the original Silent Hill was released in 1999, and its inclusion showcases Konami’s determination to enhance the playing experience with new, available technology. Also new to Shattered Memories is a psyche profile element, which monitors every aspect of player’s reactions - from where they explore first, items that have been examined, and their reaction to those they meet. Small visual elements will also be altered slightly, adding to the oppressing atmosphere where nothing is what it seems. The psyche profile will adapt Harry’s actions as and when he meets normal-looking people or the game's many inhuman denizens. [Konami] Expand
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Score distribution:
  1. Positive: 42 out of 56
  2. Negative: 0 out of 56
  1. While Silent Hill: Shattered Memories is a total departure in every way from what Konami proper had started, it manages to reinvigorate the series. This "re-imagining" could have been a story rehash, instead we get a brilliantly deep game with subtle subtext and surprising symbolism.
  2. It’s one of the most innovative and enjoyable survival horrors for many a year.
  3. Silent Hill: Shattered Memories is without a doubt one of the year’s finest games, and is another example of a well made third-party game for the Wii.
  4. Nintendo Power
    80
    So though it may not be the unqualified success we were hoping for, Shattered memories proves an audacious and ultimately compelling experiment. [Holiday 2009, p.84]
  5. This reimagining significantly alters the Silent Hill formula, but for those willing to put up with the occasional frustrating chase sequence, Shattered Memories is a masterpiece of atmosphere and storytelling that demands your attention.
  6. Silent Hill: Shattered Memories gets a lot right, and just a couple of major things wrong. If you're in the mood for spine tingling uneasiness, and can bear some frustration, be sure to play this one.
  7. 50
    It's an incredibly original and ambitious project, but the weight of its problems, both old and new, keep it from being much more than a nostalgic love letter addressed to diehard series fans.

See all 56 Critic Reviews

Score distribution:
  1. Positive: 47 out of 62
  2. Negative: 7 out of 62
  1. LewisHiigel
    Dec 11, 2009
    10
    I just finished this game and have nothing but good things to say about it. The voice acting is phenomenal, the graphics are easily the best I just finished this game and have nothing but good things to say about it. The voice acting is phenomenal, the graphics are easily the best on the Wii, the motion controls are slick and the pacing is perfect. The story is perfectly told without a trace of ancient mystical cults to ruin it. It's a short game, but merits multiple playthroughs. In a word, perfect. Expand
  2. VichoP
    Jan 14, 2010
    10
    this game have amazing graphics, a dynamical gameplay (a really good use of the wiimote) and really scare me a lot (more than any wii game) this game have amazing graphics, a dynamical gameplay (a really good use of the wiimote) and really scare me a lot (more than any wii game) even if you can't shoot here, you'll have a great time playing this. Expand
  3. Apr 4, 2012
    10
    My absolute favorite survival horror game of all time. Mind blowing graphics and effects and a truly involved, dark story with many twistsMy absolute favorite survival horror game of all time. Mind blowing graphics and effects and a truly involved, dark story with many twists depending on how you play and answer the psych profiles. A melancholy game for those with true "mature" tastes. Expand
  4. JamesK
    Dec 11, 2009
    9
    It may be short, but after the first play through you will be absolutely compelled to begin a second... and if you do things a bit It may be short, but after the first play through you will be absolutely compelled to begin a second... and if you do things a bit differently, the possibilities really open up. It's far from perfect, but it does so many fresh things that work so well for it that the little annoyances here and there become downright petty. As an industry, we need more games like this. Expand
  5. Jun 30, 2018
    8
    After the success of the portable "Origins" on PSP (later ported to PS2), developer Climax Studios returned to Konami's legendaryAfter the success of the portable "Origins" on PSP (later ported to PS2), developer Climax Studios returned to Konami's legendary survival-horror franchise with this bold reimagining of the very first game. Shattered Memories is a complete departure for the series in terms of both gameplay and storytelling. This experimentation is so successful that it's hard not to wonder what Silent Hill would look like today had it continued down the path started here rather than trying to recapture former glories with each successive entry.

    Built from the ground up for the Wii, the game makes excellent use of the console's motion control capabilities. You really feel directly involved with everything you are doing as it's your movements controlling the action onscreen. You'll also be given environmental cues from the speaker on the Wiimote. The sound is a little aggravating, but it's a novel idea nonetheless. The only times I experienced any issues with responsiveness were when the monsters came out.

    Shattered Memories is divided into roughly three sections of gameplay. The majority of your time will be spent exploring Silent Hill's dark, empty streets searching for collectible mementos and uncovering disturbing side-stories. This is broken up by trips to your psychologist where you'll complete choice-driven personality tests that impact the game in meaningful ways, as well as the adrenaline-pumping chase sequences.

    Stripping you of all tools but your flashlight and cellphone, this is a game that favors flight over fight. You're left defenseless when the twisted denizens of Silent Hill decide to come for you. When they rear their deformed heads all you can do is run for your life with only the occasional flare to temporarily stave them off. This is a pretty great idea. I mean look how well it worked out for Outlast. Although like that other horror gem, Shattered Memories can occasionally be frustrating as result of this approach. For one thing it gets in the way of the fear factor by letting you know when you're safe or not. Without a constant sense of danger this isn't really that scary of an experience. The layouts can also be problematic. Quite a few of these sections are rather large, having multiple paths to take with only one leading to your goal. Keeping track of which doors you have and haven't tried on the fly is infuriating. Especially since the map system is of no help as it's tough to read and leaves you open to attack. When you get pounced by a pursuer you must engage in motion-based prompts to literally shrug them off. Your inputs don't always get recognized however, so things can devolve into a lot of desperate flailing. These issues do a lot to rob these encounters of that initial dose of fear, turning them into an entirely different kind of nightmare.

    The narrative is probably my personal favorite in the series. I love the way it repurposes characters and locations from the original game in exciting new ways. It's an excellently written mystery with a lot of haunting and memorable moments. What really makes it stand out though is how it adapts to whoever is playing it. The game is actively psychologically profiling you. Even the smallest of actions can have a profound effect. This applies to more than just what ending you'll get. Things like monster appearances and character dispositions will change as well, giving the game entirely different tones. Not only does this encourage multiple playthroughs, but the way it tailors the horror to fit the player is deeply unsettling.

    There are plenty of video games out there that use player choice to create personal gaming experiences. I mean just look at the work of BioWare or Telltale. However, few have done so in ways that make it feel like the game is actually learning who you are and building itself on that acquired knowledge. Whether it's the more hands-on approach to gameplay or the way it uses psychology to get inside your head and put your demons onscreen, Shattered Memories is a standout horror title. It's a formula I would love to see revisited someday. Just with better enemy encounters.
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  6. WesleyA
    Dec 18, 2009
    8
    I found it to be a great game with a few flaws. The atmosphere and feeling of isolation is great. The Wiimote and Flashlight really help to I found it to be a great game with a few flaws. The atmosphere and feeling of isolation is great. The Wiimote and Flashlight really help to immerse you in the game. I don't think the game will be the same at all without it on the PS2/PSP. The graphics are great for the Wii as well. Good shadows and you can actually read signs. Lots of detail. For example, any phone number you find in the game can be dialed. The voice acting is what it is, and the story is pretty sweet. The psychologist himself is amazing. I also like the change to ice. You can only do rust so many times. The psychological scare thing is also good. Blood and gore is fine sometimes but it really doesn't phase alot of people anymore. Especially if its just there for shock value. I think it was well implemented into this game. Also the story is great. I played through a second time and you can really notice all the little details they put into it. And there are the Nightmare Sequences. Intense, yes, but it can get annoying and frustrating. I think if we were allowed to run while looking at our map it would've been fine. It is a fair amount of trial and error. The wiimote gestures to throw off monsters was annoying at first, but once you learn you have to use precise movements it gets alot better. Flailing around does nothing. Also the puzzles. WAY too easy. A 1st grader could have solved them. I want some riddles. Oh well. Also the division between the nightmares and daytime does lessen the scare factor greatly. You are at no danger outside the ice. It makes sense at the end but I think there must have been some way to fix it. Overall good fun game. I fairly enjoyed it. Not as good as SH2 of course, but it's a breath of fresh air the series needed. But it could be scarier. I look forward to what they do next. Hopefully it's a step forward and not two steps back. Expand
  7. JosephN
    Dec 16, 2009
    0
    I actually think this is a 5 or a 6. However, seeing "voice acting is bang on" makes me think that the developers are playing up the rating I actually think this is a 5 or a 6. However, seeing "voice acting is bang on" makes me think that the developers are playing up the rating here. The game isn't even out in Europe and "bang on" is not an expression that is commonly used in America. Just rent the game and see if you want to buy it.. Graphics are decent but its not scary enough to warrant multiple playthroughs. Expand

See all 62 User Reviews

Awards & Rankings

35
6
#6 Most Discussed Wii Game of 2009
6
#6 Most Shared Wii Game of 2009