• Publisher: Konami
  • Release Date: Dec 25, 2006
Metascore
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No score yet - based on 0 Critics

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User Score
8.4

Generally favorable reviews- based on 36 Ratings

User score distribution:
  1. Positive: 28 out of 36
  2. Negative: 3 out of 36
  1. Jul 19, 2014
    9
    Super castlevania 4 was originally released for the SuperNintendo back in 1991. And holy hot damn was it awesome. The Wii virtual console portSuper castlevania 4 was originally released for the SuperNintendo back in 1991. And holy hot damn was it awesome. The Wii virtual console port didn't change anything so yeah. But before I fanboy gush over why is love this game I need to address some complaints from me.

    1.The lack of multiple chracters.
    I loved the partner system in Castlevania 3 but here you have to play as simon the whole way through

    2.Too linear
    I loved the multiple pathways of levels in Castlevania 3 but only one path in this game just felt like a step back nut still it didn't have that much of an impact on the amount of fun I had with this game

    3.Its too easy
    Ill explain why it is in a bit

    Okay now that we have those out of the way lets discuss why I cant get enough of this amazing game. Due to the jump to a sixteen bit system the graphics got a major overhaul and must I say the look freaking amazing even till this day I cant stop staring at this game. Each area has it sown uniqe identity because of this. Very well detailed, lots of variety, make this a great looking game for the SNES.

    Next the controls and gameplay have seen a massive overhaul. For starters Simon can whip in all 8 directions, and if you hold down the attack button and **** about with the d-pad you can dangle your whip to take care of tiny enemies. It looks goofy but really helps. Sub-weapons are back in full force along with the double and triple shot plus pot-roast. If you choose to use sup-weapons a lot then you will make this game ridiculously easy. And last but not least THE CONTROL FEELS AMAZING. You can now influence your jump in mid air, yes it still feels a bit stiff but its much better then Castlevania1-3. You can also move while crouched. So the gameplay while a bit easier has gotten a huge upgrade since the nes Castlevania games.

    And now for what is probably the best part of this game THE MUSIC OH DEAR GOD THE MUSIC IS AMAZING! Each piece along with the graphics set off a certain atmosphere for the game and set the overall tone. The theme of Simon Belmont (or Dance of the Holy Men) has become one of the most iconic songs in Castlevania history. The also for the first time remixed Vampire Killer, Bloody Tears, and Beginning in this game. (those remixes play in the final areas of the game) AND THEY SOUND AMZING. I love this soundtrack its atmophereic pieces really bring the whole scary tone of the series to a whole new level. I love this soundtrack short sweet and to the point.

    Overall Super Castlevania 4 is a game I will always love to come back to. Excellent graphics and atmosphere, amazing music, great controls, and an easy to use password system plus unlimited continues make this game worth every second of time you put into it.

    FINAL SCORE: 9.6/10
    (its just shy of perfect due to knockback issues in later stages and the game being a little to easy for my tastes)
    Full Review »
  2. Mar 14, 2014
    10
    A classic. The best Castlevania game. They improved everything in this game since 3. The graphics are brilliant, however there was no need forA classic. The best Castlevania game. They improved everything in this game since 3. The graphics are brilliant, however there was no need for them to improve as they were good before, but in this game they are just brilliant. Full Review »
  3. Oct 15, 2019
    4
    (Note: There was no SNES version to review on Metacritic, so I put my review here instead.)

    I'm not sure why everyone rates this game so
    (Note: There was no SNES version to review on Metacritic, so I put my review here instead.)

    I'm not sure why everyone rates this game so highly. This game has zero story and the controls are terrible. There are much better platformers from the same era you could play instead of Super Castlevania IV (Super Mario World, Megaman, etc.). I tried giving this game a shot in order to dive into the Castlevania series, but what I experienced was definitely not what I was expecting.

    For the most part, all you do is tread carefully and attack everything that moves in order to preserve as much health as you can for the boss fight at the end of the stage. The stages throw enemies at you randomly to catch you off guard, which can be hard to avoid and forces you to have to memorize the stage. There are virtually no healing items in the game either which means you often head into a boss fight with little to no health remaining.

    The bosses are hard and unpredictable especially at first encounter, which means it's easy to die and be forced to go through the stage again. The final stage has four consecutive bosses one after the other, and they are insanely hard even with cheats. I wouldn't want anyone to suffer through that.

    The game does look nice and the background music does sound pretty cool. I admire how you can continue from the start of the stage no matter how many times you lose all of your lives. Some iconic elements used in the game are used in the rest of the Castlevania series as well, such as destroying candles and walls for items. But that's just about everything meaningful that's going on for the game.

    Again, there is no story whatsoever, so you have no idea what's going on or why you're fighting the enemies you're fighting. I highly suggest skipping this game (and likely the previous games as well, since Super Castlevania IV is supposedly the best of all the old Castlevania platformers) and just moving onto the next one, since this game doesn't tie into any storyline.
    Full Review »