World of Goo
Wii- Publisher: 2D Boy
- Release Date: Oct 13, 2008
- Also On: iPhone/iPad, PC, Switch

- Summary: [WiiWare] World of Goo is a physics based puzzle / construction game. The millions of Goo Balls that live in the beautiful World of Goo don't know that they are in a game, or that they are extremely delicious. [2D Boy]
- Developer: 2D Boy
- Genre(s): Miscellaneous, Puzzle, Action, Puzzle, General, Puzzle, General
- # of players: 1-4
- Cheats: On GameFAQs
- More Details and Credits »
Score distribution:
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Positive: 21 out of 21
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Mixed: 0 out of 21
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Negative: 0 out of 21
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World of Goo is breathtakingly fresh while built on the foundations of genre classics. It offers a gentle challenge as you make your way through its seasonal chapters the first time, and then a fiendish one as you try to fathom quite how it's possible to attain the OCD targets.
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World of Goo should not be passed over by a single gamer. It is easily the best WiiWare game to date and, perhaps, one of the best this generation.
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Not only is World of Goo easily the best WiiWare release to date, it's also proof that you don't need a large development team or millions of dollars to create an outstanding video game. In an era of video gaming where style is often emphasized over substance, it's refreshing to see a title like World of Goo that somehow manages to feature an abundance of both.
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As clever as it is stylish, as darkly humourous as it is challenging and as infinitely playable as it is addictive, we simply love World Of Goo to pieces because it's everything that a good game should be.
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Though the game's downbeat point of view doesn't quite jibe with the gameplay, the puzzle setups are irresistible, and the physics impeccable.
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World of Goo pushes the downloadable game cliché out of the window, providing hours of dynamic and unique fun that a lot of fully priced releases fail to do. Get on sliming!
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games(TM)A beautifully presented, elegantly constructed puzzle game that draws you in with its charm and personality, then keeps you playing with its addictive, inventive level design. [Christmas 2008, p.121]
Score distribution:
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Positive: 37 out of 44
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Mixed: 6 out of 44
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Negative: 1 out of 44
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MatthewM.Oct 15, 2008
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SchtefJan 4, 2010
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BrockJ.Oct 23, 2008
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[anonymous]Jan 2, 2010
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ArquimedesQuinteroOct 14, 2008
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[Anonymous]Mar 28, 2009
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Oct 19, 2010
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