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The do-what-you-like pacing, charming presentation, and endlessly addictive nature of tackling increasingly complex structures in an effort to ultimately erect an impressive castle, mirrors an addiction we haven't experienced since the last time we preened in our pretty pinata gardens. [Dec 2008, p.88]
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If you’re into strategy games, you might find A Kingdom for Keflings a bit light on your abilities. Just the same, even the best strategist could enjoy a fun workout like this, which is often more like a Rube Goldberg machine that needs constantly changing parts to be integrated in for it to work correctly.
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A great game where many hours can easily pass by without you noticing.
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A Kingdom for Keflings might seem a little repetitive and pointless, and it is on some basic level, but that doesn’t mean it isn’t fun.
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If you're looking for a laid back alternative to the typical XBLA fare, A Kingdom for Keflings is for you. It's a humorous, low-pressure/high reward strategy game that gives your brand new Xbox avatar something fun to do.
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Above all else, the gaming experience in A Kingdom for Keflings is very unique. There have been only a handful of titles that have made a leisurely activity fun, and this is definitely one of them.
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The package here is definitely worth the $10 and those that are looking for a relaxing game to utilize their new Avatar will find a lot to like here.
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This is more of an open, sandbox game with no consequences for doing things your way. Regardless of the length of time you play each session, you’ll find yourself pulled back to the game as soon as you switch to something else. This is one little XBLA game that is definitely worth 800 Microsoft Points ($10).
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Although it has its performance issues and presentation quirks, Keflings rises above both to achieve a Zen-like quality of pleasant addiction.
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X-ONE Magazine UKSuch innocence with a secret mean streak pleases us immensely, and even if you play fair there must be many hours of gameplay trying to see your little guys into a fortified castle. [Issue#37, p.117]
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A Kingdom for Keflings offers an enjoyable and laid back city-building experience.
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With its walk-in-the-park approach to gameplay, Keflings will launch a sneaky assault on your time, and before you know it you will easily have whiled away hours with the title. Where it may miss, however, is whether or not you will be keen to pick it back up and see it to its meandering conclusion.
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A Kingdom for Keflings provides a light but unique strategy experience that is pretty much one of a kind on XBLA.
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If you are a fan of strategy or construction-style games you owe it to yourself to check this one out, as the addictive and fun gameplay will most certainly keep you coming back for more!
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It's definitely not a game for everyone, but it's one of the more unique experiences on the Arcade if you're willing to just let go of the rules and regulations and build for the sake of building!
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A Kingdom for Keflings is an interesting city-building-strategy game combined with avatar-support. If you enjoy games like Die Siedler or Doshin the Giant you will be tied up to ten hours: very fair for 800 MS-points.
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Although it needs a few tweaks here and there (like a way to quickly reorganize when every Kefling is employed, or some kind of shortcut when transferring goods from one shop to another) it was great to be able to sit back and relax with something without fear of being picked off by snipers or a constant need to manage my supply of health packs.
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Keflings' charm and habit-forming rhythm make it worth the price. Just don't expect it to hold your interest beyond the first playthrough.
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A Kingdom for Keflings puts a fun new spin on the city building formula.
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It took me around ten hours to complete, and while I was never on the edge of my seat, I was charmed for most of that time, sticking with it until I'd picked up the last gamerpoints. If your gaming palate favours such gentle fare, A Kingdom for Keflings is a lovely way to spend the day.
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It's really not a great videogame. But it's certainly a good waste of time.
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Games Master UKShort-lived settlement building with soothing gameplay and music. [Nov 2008, p.84]
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But my biggest problem with Keflings is its lack of...well, a soul.
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Despite the dull design and terrible frame rate, I found myself playing KFK for five hours straight. The entire game I personally had a feeling offelt “This isn’t very fun, I wish I wasn’t playing this” but continued to do so anyway.
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At first, the game seems like a good time. After a few hours, you'll realize that you are essentially doing the same consequence-free things over and over.
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Xbox World 360 Magazine UKIts lethargic pace could put many off, but the mix of strategy and resource management is hard to fault. [Feb 2009, p.104]
Awards & Rankings
User score distribution:
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Positive: 27 out of 44
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Mixed: 11 out of 44
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Negative: 6 out of 44
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LaseaulMJan 16, 2009
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BobPJan 11, 2009
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SabrinaTDec 28, 2008