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Borderlands 2 Image

Borderlands 2 (X360)

89
Metascore
59 reviews
8.3
User Score
1049 ratings

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Developer: Gearbox Software
Publisher: 2K Games
Game Details: Play as one of 4 new vault hunters facing off against a new world of creatures, psychos and the evil
Play as one of 4 new vault hunters facing off against a new world of creatures, psychos and the evil mastermind, Handsome Jack. Make new friends, arm them with a gazillion weapons and fight alongside them in four-player co-op or split-screen on a relentless quest for revenge and redemption across the undiscovered and unpredictable living planet.
Developer: Gearbox Software
Publisher: 2K Games
Genre(s): Action Shooter Shooter First-Person Sci-Fi Sci-Fi Arcade
Number of players: Up to 4
Cheats: On GameFAQs
Rating: M
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0/5000
(59)
Metascore Generally favorable reviews
58 Positive Ratings 98%
1 Mixed Ratings 1%
0 Negative Ratings 0%
100
Oct 15, 2012
"I'm not terribly surprised that the studio that made the first Borderlands has created such a wildly good gunplay-based action RPG. But I'm surprised that the studio that stitched together Duke Nukem Forever and all those Brothers in Arms games has also made it such a joy to discover for reasons other than the awesome guns and gunplay. Bravo, Gearbox." ... Read full review
95
Sep 18, 2012
"Overall, I found myself stopping to smell the roses on a number of ocassions, attempting to raise my Badass Rank just for fun. Even in the more run-of-the-mill areas or quests you might encounter during the game, these challenges help keep things interesting." ... Read full review
92
Sep 17, 2012
"The story in Borderlands 2 is by far the biggest improvement. The humor and over-the-top style that was merely glimpsed in the first game are ever-present here. Strong personalities drive the experience from beginning to end, whether it's Claptrap's sense of self-importance, Tiny Tina's hyperactivity, or Handsome Jack's spiteful annoyance." ... Read full review
90
Sep 13, 2012
"A few relatively minor complaints aside, Borderlands 2 improves not only the narrative, but almost every major game system. If you've been itching for a reason to jump back into the world of Pandora, Borderlands 2 provides a more than ample supply." ... Read full review
90
Sep 18, 2012
"The sound design isn't going to do much for you if you're not a fan of the direction electronic music has taken these days, but I personally feel that the game's soundtrack is of incredible quality and matches perfectly with Borderland's style and how it plays. It's intense, powerful, edgy and exactly what a videogame of this caliber needs in order to stay immersed with the atmosphere." ... Read full review
90
Sep 17, 2012
"The wacky world that Gearbox has built really shines in Borderlands 2. It doesn't just work as a means to deliver funny lines of dialogue, though. Here is an established universe providing ample free reign to contrive silly gameplay mechanics that defy both first-person shooter and role-playing game conventions in way that has me convinced we'll be seeing a lot more Borderlands in the future." ... Read full review
70
Nov 10, 2012
"It may be a lot more of the same, but it's prettier, smoother, longer, and filled with more stuff. " ... Read full review
(251)
User Score Generally favorable reviews
849 Positive Ratings 80%
113 Mixed Ratings 10%
87 Negative Ratings 8%
10
410MaXiMuS
Sep 18, 2012
MUCH better than Borderlands 1 (which is a great game)... I've only played for about 3 1/2 hours but I can tell you the game runs smooth withMUCH better than Borderlands 1 (which is a great game)... I've only played for about 3 1/2 hours but I can tell you the game runs smooth with great graphics, great gameplay, and really good voice acting. Expand
10
squarewindow
Jan 7, 2015
This is how every sequel should be. 2009's Borderlands proved that originality isn't dead just yet by splicing two videogaming staplesThis is how every sequel should be. 2009's Borderlands proved that originality isn't dead just yet by splicing two videogaming staples together, the RPG and the FPS. The end result was an absorbing adventure which especially shone in co-op with friends. Borderlands 2 quite simply ditches everything from the first game that didn't work while retaining everything that did and cranking it up to 61.

How do I love Borderlands 2? Let me count the ways. Firstly, apart obviously from its predecessor, the game is unlike anything else out there. It blows my mind that no other company has even attempted to rip off the Borderlands formula in the past four years. Next, looting. I love to collect loot. I'm obsessive compulsive about finding a gun with a tenth of a second faster reload time, or with 1 extra bullet in the clip, or a shield with a couple of thousand extra damage in its nova, or a class mod with slightly quicker health regen. Only in special games would you care about such things, but Borderlands 2 makes you care. In this respect the game shares much in common with #9 on my list.

Every time I levelled up I was rushing to the skill trees to see what exciting new unique abilities I could upgrade my character with. The depth of customisation by the end-game is immense, with the right investments you can really configure some staggeringly powerful builds. The game is still being strongly-supported with new characters and campaign DLCs almost a year after its release, with more recently announced to be incoming.

But one element really steals the show - the characters. Seen through the eyes of a brand new batch of vault hunters, the playable cast of the first game, who feature in the second as NPCs, take on an elevated sense of majesty. Claptrap is back and is as tragic and loveable as ever. In addition, Scooter, Moxxi, Dr. Zed and crew are joined by a host of other new Pandora residents, the writing for most of whom is stellar. Tiny Tina just makes the entire game. The icing on the cake is one of the best bad guys to grace the medium - Handsome Jack, equal parts stand-up comedian and evil genius. You will love him one minute and hate him the next, you will laugh and you will cry.

It's wonderful to experience the whole thing online with your friends, coming up with strategies to survive some of the trickier situations (especially on Ultimate Vault Hunter mode), sharing out loot depending on which class everyone is playing, and just enjoying the unfolding story together.

We danced and ate pizza with Claptrap. We played chicken in Ellie's car crusher. We hunted rare varkids in the Caustic Caverns and we helped Tina get revenge on Fleshstick. Best tea party ever.
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10
JpBruiser
Sep 27, 2012
Masterpiece! A review written after 70 hours of game play and completion of normal mode...
Recently, FPS have become a bore, and Rpg's have
Masterpiece! A review written after 70 hours of game play and completion of normal mode...
Recently, FPS have become a bore, and Rpg's have taken a wrong turn. Borderlands 2 takes the best of two old worlds gone sour, and makes them sweet again! Seriously.

I literally have to start with commending: A bad ass intro! it will bring a tier to an artists eye, and motivate even the most unlikely of gamers.

Controls: Let's talk about the core mechanics of this gem, and how it translates from your sweating palms, too your watering eyes. The controls are slick (on the 360), I never felt so comfortable with a games controls, especially a FPS. I get the feeling that I'm 100% in control, and no mistakes will be made unless they were my own.

FPS Mechanics: In my opinion, it's a very realistic shooter, and this topic deserves some recognition. The reticules and kickback on almost every weapon feel as realistic as any COD game, but have a chance to be further interesting through RPG elements such as; getting an SMG which improves accuracy (shrinks reticule) while shooting. I can't express how much flavor this adds to a FPS. Every weapon feels different even if it's comparing two of the same weapons types, such as two assault rifles. When adding a wacky element like shooting explosive shots from an assault rifle, the mechanics adapt to a realistic feel such as; reloading time increases as the character is stuffing explosive ammo into the gun, or a delay in the burst, or a spread in the reticule. No matter how ridiculous the weapon modification may sound, the game adjusts to realism through mechanics. I commend the FPS mechanics and adore the RPG elements. A perfect and seamless blend that should not go UN-noticed!

Art Style: WOW! simply wow! it speaks for itself, but my favorite part is that you journey around the color wheel, with environments dedicated to colors. Blue ice-lands, waterfalls, & dams. Orange & yellow dry lands / deserts. Green toxic swamps, and highlands. Purple Errideum lands, red volcanic finally! I truly appreciate the beauty of the color wheel in this game! Story: Story telling is important in games! The best part about this game is that it doesn't try to hard to be professional, but it delivers a rich heartfelt story that grabs you and sucks you in. I remember every aspect of plot, story telling, and the characters which delivered them. It's an emotional roller coaster of feelings which has you on the edge of your seat and almost falling off it! A good game will leave you feeling love for the characters, upset or angry at times, and wanting to reap vengeance, which will carry you through. That's exactly what this game is, and does! Some people actually gave this game a bad review, because they were emotionally broken or depressed with some of the story outcomes. That's Brilliant! I personally am left wanting to relive the experience even after completing the game. Some games like Halo: (not trying to bash, but making a point) I got lost in the story because every detail had a detail and the game tried to hard to cover to much professional explanation, and I got bored / fed-up with it. In BL2, everything has a purpose, but doesn't rabble on and on about it. Simple, to the point, and very rewarding. Sequel: This game is the definition of what makes a true sequel! If you played borderlands 1, you will not only be rewarded in game, but your soul will be rewarded through relationships and story telling references. A lot of the NPC's from borderlands 1 have made an appearance here, and they even talk / reference stories from borderlands 1. You don't need to play BL1 to understand what's happening (unlike the mass effect series (which is a great thing!)) However, you will appreciate and love the characters that much more! And possibly even want to go back and revisit the first game! This is a true sequel, and brilliant marketing system for the franchise.

Questing: I HATE mindless questing for petty rewards... Optional side missions, are just as rewarding as the main story, and this is why story telling in games is so important to me. They literally suck you into wanting to know what happens in a minor side quest. You build a relationship with characters which become meaningful to you, and curiosity pushes you into finding out what happens. The reward is the outcome of the side plot (and often hilarious), and as a bonus you get a sweet ass weapon and some exp! Game designers really should look to borderlands as a base mesh of what makes a good game!

Re-playability: Don't fix what's not broken! Borderlands 2 kept what was working well, and made it better! All the classes feel unique and deserve a full play through. with 100+ hours of amazing game play PER-character. your looking at a 400+ hour game with guaranteed amazing DLC already in production. You got yourself the best re-playable game of the decade (and that is an understatement!)
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9
BelgianTofu
Dec 3, 2012
A unique take on the FPS, it greatly improves upon it's predecessor with tons of gut/ns, glory, and EXPLOSIONS!

Tons of low-brow humor and
A unique take on the FPS, it greatly improves upon it's predecessor with tons of gut/ns, glory, and EXPLOSIONS!

Tons of low-brow humor and fun to be had here.
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9
TheArchetypes
Sep 9, 2016
The first question people will likely ask is, "Does this game live up to BL1 and DLC?" and that answer is a resounding "Yes!" The secondThe first question people will likely ask is, "Does this game live up to BL1 and DLC?" and that answer is a resounding "Yes!" The second question, "Is it better than BL1?" and the answer is "Yes...for the most part." So what's improved? Better gun mechanics (sound and feel), more humor, more frequent boss and sub-boss battles, easier to get a co-op game going and see who's online playing, character skill trees are improved, friends can select quests in co-op games rather than having to tell the "party leader" to do it, the new enemies are well designed, you can now dismember baddies, you can now tag items in your inventory as "trash" or "favorite" so you remember what to sell next time at the vending machine, you can now directly trade with people, you automatically pick up money and ammo (but thankfully not loot) and combat is more organic (enemies take cover, flank you, dodge attacks).

So what's the negatives? The new menus are clunky and difficult to parse, missions still consist of mostly "shoot that" or "find this," driving mechanics are about the same (though thankfully you don't take damage from hitting enemies as much), level design can be really confusing at times even with the new HUD mini map and sometimes there's simply too much dialogue happening simultaneously. For example if you're playing co-op the first big town you get to is a total cluster as multiple characters are introducing themselves cutting off the others dialogue. I find myself saying, "what is going on?" much more regularly during this game than BL1. That said, these are only minor complaints and the additions far outweigh the handful of small issues. In short, if you loved the first BL stop reading this review and go pick up the sequel!.
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8
jamesweber
Dec 10, 2012
I've been really astounded by how much the devs of this title have been able to blend shooter elements and RPG elements, overall making it anI've been really astounded by how much the devs of this title have been able to blend shooter elements and RPG elements, overall making it an RPG. The idea is stunning and the game turns out to be stunning as well. Expand
0
Liliana
May 23, 2016
It takes long time and many shots to kill enemy, sometimes forever. I have to go back to place I went. I get lost. I sometimes don't know whatIt takes long time and many shots to kill enemy, sometimes forever. I have to go back to place I went. I get lost. I sometimes don't know what to do. I hate the annoying animals. Horrible game. Expand