Call of Duty: Ghosts Image
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73

Mixed or average reviews - based on 29 Critic Reviews What's this?

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2.8

Generally unfavorable reviews- based on 2149 Ratings

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  • Summary: This installment in the Call of Duty series features a fresh dynamic where players are on the side of a crippled nation fighting not for freedom, or liberty, but simply to survive. 10 years after a devastating mass event, the nation's borders and the balance of global power have beenThis installment in the Call of Duty series features a fresh dynamic where players are on the side of a crippled nation fighting not for freedom, or liberty, but simply to survive. 10 years after a devastating mass event, the nation's borders and the balance of global power have been permanently changed. As what's left of the nation's Special Operations forces, a mysterious group known only as "Ghosts" leads the fight back against a newly emerged, technologically-superior global power. In Call of Duty: Ghosts you don't just create a class, you create a soldier. Choose the head, body type, head-gear and equipment, and you can even create a female soldier for the first time. With over 20,000 possible combinations, you can create the soldier you've always wanted. And each soldier you create will also have his or her own load outs. Expand
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Call of Duty: Ghosts - Tea Time UK TV Spot
Score distribution:
  1. Positive: 19 out of 29
  2. Negative: 1 out of 29
  1. Nov 5, 2013
    90
    The single player is disposable, albeit fun, but it’s irrelevant as there’s enough content in multiplayer to keep gamers busy for hundreds of hours until the next Call of Duty comes out.
  2. Nov 5, 2013
    85
    The single player campaign is a wild ride despite its underwhelming storyline and short play through while the multiplayer aspects of the game take the cake and raise the franchise to even higher heights. It's jam packed with all sorts of new content from an engaging squads mode, a hectic Extinction mode and a new slate of multiplayer features to keep the core Call of Duty gamers playing for hours on end.
  3. Nov 5, 2013
    82
    Infinity Ward goofs up on the campaign with a dull story and a totally forgettable villain, but they recover on the multiplayer side with some very nice maps, great bots AI, the usual frenzied gameplay and the highly addicting Extinction mode. Overall, though, CoD Ghosts lacks the magnificence and innovation we would have expected from IW's new work after the Modern Warfare trilogy.
  4. 80
    A series in serious danger of outstaying its welcome, Call of Duty is once again a victim of its own success, unable to change the winning formula too much. And yet, Infinity Ward has still managed to craft a first-person shooter that is exciting, engaging and unreservedly fun.
  5. Nov 29, 2013
    75
    If a deep and compelling single player experience is what you crave, look elsewhere. If you just want to get online and go up against the world, then join the hordes of ghosslings already invading your online network of choice.
  6. Nov 19, 2013
    70
    Yes, we have done all of this before and yes, we wish there were more new features and graphics. But Call of Duty: Ghosts is still fun, regardless.
  7. Nov 5, 2013
    40
    And so that’s the sum total of Call of Duty: Ghosts. The disappointing single-player, the usual multiplayer, the slightly confused squad bot matches, and a nifty co-op Infestation mode that could use more maps.

See all 29 Critic Reviews

Score distribution:
  1. Nov 5, 2013
    10
    The single player campaign is slightly less ambitious however the multiplayer is 100% worth the buy. It's action packed and could hardly askThe single player campaign is slightly less ambitious however the multiplayer is 100% worth the buy. It's action packed and could hardly ask for more. LOVE THE GAME!! Expand
  2. Dec 1, 2019
    8
    This game isn't nearly as bad as everyone makes it out to be. Where the game lacks, it excels elsewhere. Large, excessive maps overshadow thatThis game isn't nearly as bad as everyone makes it out to be. Where the game lacks, it excels elsewhere. Large, excessive maps overshadow that they are the most unique in a while and the artists did a tremendous job on map settings. Guns are all fairly balanced, and they all preform and look good as hell. While the campaign is far fetched and the story poorly told, it certainly is interesting to see America down and out and against all the odds, and space warfare before the super futuristic setting of later games. Looking back, it isnt as bad as everyone made it out to be compared to the newer games. It may have been the last good game in CoDs prime. Expand
  3. Feb 8, 2021
    6
    This game isn't as bad as people say it is. Yes, the campaign is lackluster, and the graphics are plain, but the multiplayer is fun ( most ofThis game isn't as bad as people say it is. Yes, the campaign is lackluster, and the graphics are plain, but the multiplayer is fun ( most of the time). Expand
  4. Nov 9, 2013
    2
    The only Call of Duty game I've ever played is Black Ops, but since every Call of Duty game is pretty much the same thing, I can do aThe only Call of Duty game I've ever played is Black Ops, but since every Call of Duty game is pretty much the same thing, I can do a perfectly empirical and accurate quick review of Call of Duty Ghosts, although I've never played this specific clone, patch, update, whatever you call it. The story of Call of Duty Ghosts is pretty much the same story you get in every other Call of Duty game: A poorly written and over dramatized story that doesn't focus on any form of character development or memorable plotpoints or moments, and only serves to fuel Ebert's claim on video games not being an art. The gameplay is exactly the same: an unbalanced mess of an FPS, in which its skill gap is practically nonexistent, due to a variety of cheap and unpredictable "strategies" that wrongfully reward the opponent for getting a lucky break. There's practically no such thing as a "Call of Duty pro", since the skill gap is so tight, that investment in becoming better is nonexistent. This is why the prestige system is in place: to give the player the deluded thought that his senseless grinding is actually going somewhere, when it really isn't. It's the perfect indicator to the fact that the developers are not confident that their game alone is immersive enough. Variety in playstyles is practically nonexistant in Call of Duty. In a game as immersive as Street Fighter IV, each individual playstyle holds an incredibly intricate number of strategies, and each takes significant investment to master. However, Call of Duty has a total of 5 playstyles, which barely even count as variations. Some have you shoot close, some have you shoot from far away, etc.; it's still all shooting, with no difference other than distance. Multiple guns don't add any depth either, as there's always 1 most powerful gun for each class, as the weapons don't provide unique advantages and disadvantages. This is another reason the prestige system exists: to compensate for the developer's laziness to create a balanced system of weapons.

    With every Call of Duty update/patch, the graphics and sound effects are pleasing enough, but lack any form of distinctive variety or aesthetic that make them memorable. Still, they get the job done. It's a good thing that I could do a quick review on Call of Duty Ghosts without ever actually having to play the game. Since I know it's the same thing, my review still applies. If you already own any other Call of Duty game, you should definitely pass on buying this update/patch, as you don't need another copy of the exact same game to enjoy it.

    (The two is for acceptable graphics and sound, but for nothing else).
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  5. Mar 16, 2014
    1
    This review contains spoilers, click expand to view. I didn't buy Call of Duty: Ghosts, I didn't have spare cash laying around and I was starting to itch to play a new iteration of the franchise. I am now very very glad I didn't spend money on this game. Multiplayer is a joke. You will spawn 5 feet from the man that previously killed you and he WILL kill you again. The weapons are so similar its really down to whether you like the look of your gun instead of its stats. I've never felt like I've had a good gun-fight with someone in Ghosts, it's usually a case of seeing someone, unloading an entire assault rifle magazine into them, and not being rewarded with a kill. Instead, he will kill you, because he is using an SMG and on the Killcam, he saw you first. You will have been around a corner. You will have been out of that mans line of sight in your point of view. But you were not. The maps are boring, with washed-out colors and ruined scenery that is completely uninspired; what's more, it doesn't help that the pieces of debris on that ground start to blend into the characters themselves crouching next to them, lending more to getting killed before you even know whats going on.

    As for the Single Player campaign, boy oh boy, that was a **** train-wreck (literally, in the end, SURPRISE). At first the story is interesting, you witness San Diego getting shelled from orbit, and then you're on the satellite SHELLING Earth from orbit as a large coalition of South American nations attack the USA, it's crazy action you expect from a Call of Duty campaign. What I don't expect, at least, is the 4 hours of boring **** that comes AFTER that 15 minutes of action. Yes, 4 hours, the game is exceptionally short. None of the characters are interesting or likeable. The Ghosts are all dicks, your father is a pretty rigid "I'm so proud of you boys" stereotype, and the main antagonist is just a **** smug **** He's not such a bad villian that you want him to die. You just want him to die. You just want to kill him and end the whole game because he's that stupid of an antagonist. You no longer want to suffer this horrible boring uninspired nightmare. At one point you capture him, unable to shoot him. "Just kill him," you tell yourself "Kill him and end this farce." Instead you capture him, bring him aboard an airplane, and then he pulls a Bain, his comrades yanking the plane in half and shaking your ass out like the last peanut in a jar of salty bland **** nuts. Great, so you establish you cannot capture him, and you didn't kill him when you had the chance. You suffer through a bunch of missions, only ONE of which uses their highly-touted dog companion. In later levels he does come back; as an escort mission. You have to carry him to a helicopter while a bunch of heavily armored South Americans shoot at you in Las Vegas. It's annoying, the dog as a character was pointless, and I felt nothing for him. In the final mission, you hop on the villains train, going on top of the train, car to car, dodging the improbable aiming skills of 30 Brazilians as they shoot tracking bullets at you on top of a train going at breakneck speeds around a 90 degree bend. You get to the lead train car where Rourke is waiting and there's a scuffle, you fire your death-missiles from orbit and knock his train into the ocean where you, your brother and the big bad fight. Your brother holds the big bad and, wait... doesn't this seem familiar? Isn't this the ending to Modern Warfare 2? You grab the some way to kill the big bad, a convenient .44 Revolver that the big bad drops, sacrificing your brother and piercing them both with the absolutely incredible stopping power of the weapon. It busts a window behind them, flooding the train-car. You swim out, carrying your very injured (probably at this point should be DEAD) brother out of the train car. You swim ashore, propping your bodies against a rock as you watch the Federation troops get their asses smashed by your orbital bombardment. You think it's over. You pray it's over. The big bad, who has been pierced by a .44 MAGNUM, who should have a GIANT HOLE IN HIS CHEST, kicks you in the face, dragging you away so he can turn you into what he was turned into. It is the most obvious sequel hook ever, it practically screams "We know you'll buy our game every year, so you'll have to wait for the next to finish this!" It spits in the face of anyone who is even remotely a fan of the series, and does not stand up to previous installments in any way. I am so glad I did not spend my money on this played-out ****. I wish I could get my time back.
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  6. Dec 22, 2013
    0
    The funny thing in my mind is that if Ghosts actually went by its apparent ideas of guerrilla warfare, of laying traps, using stolen enemyThe funny thing in my mind is that if Ghosts actually went by its apparent ideas of guerrilla warfare, of laying traps, using stolen enemy weapons and approaching enemies with more thought than shooting anything that moves, that it would be a cult hit for those longing for an expansion of CoD4's All Ghillied Up missions Unfortunately, in the hands of a post Zampella/West Inifinity Ward, it is bizarrely as bad, even worse than its World War 3 styled predecessors in terms of bombastic set pieces, and about as stealthy as a truck with giant amps blaring out nu-metal full blast at the enemy.

    The graphics may claim to be better, but such bland art direction makes it look worse than Black Ops 2's near future style. Gameplay is as recycled as you can get, and new ideas seem to be taken as jokes by the devs, who would much rather stick with their formula than try anything remotely new, in case players have a weird fear of change.

    The campaign is very forgettable, and considering that an oscar winner wrote it that's a surprise. It is just as racially insensitive as MW3 when it comes to depicting anyone other than the U.S (come on, South america this time?), and there is no emotional connection to the player character. Crucially, it takes itself far too seriously, so there is no fun to be had at its own silliness the way Blops 2 had.

    Simply put, doesn't live up to its promises, and instead sticks to a far too worn path that most have got sick of at this point.
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  7. Jan 3, 2014
    0
    did they bribe the critics or something?
    this game is terrible!
    words cannot express how bad the pc version is! why do sites like steam
    did they bribe the critics or something?
    this game is terrible!
    words cannot express how bad the pc version is!
    why do sites like steam even allow this.... garbage?!
    and the worst part is the lag! it's optimization is so bad!

    well at least on the console it isn't as bad, but it's still far from good
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