Castlevania: Lords of Shadow 2 Image
Metascore
70

Mixed or average reviews - based on 22 Critic Reviews What's this?

User Score
7.8

Generally favorable reviews- based on 264 Ratings

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  • Summary: In Castlevania: Lords of Shadow, the origin of Dracula and his legendary connection with the Belmonts was revealed. In Castlevania: Lords of Shadow 2, fans can expect thrilling new twists and challenges. In this shocking conclusion to the Lords of Shadow saga, Dracula returns once again,In Castlevania: Lords of Shadow, the origin of Dracula and his legendary connection with the Belmonts was revealed. In Castlevania: Lords of Shadow 2, fans can expect thrilling new twists and challenges. In this shocking conclusion to the Lords of Shadow saga, Dracula returns once again, weakened and yearning for release from his immortal bonds. Facing a new and powerful threat, the vampire lord must reacquire his old powers – and only his castle holds the key. However, the famed Belmont clan also seek his ultimate destruction. Expand
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Castlevania: Lords of Shadow 2 - GamesCom 2013 Gameplay Trailer
Score distribution:
  1. Positive: 6 out of 22
  2. Negative: 0 out of 22
  1. Official Xbox Magazine
    Feb 25, 2014
    85
    With a 20-hour runtime, both it and the gameplay are prone to meandering and missteps, but Lords of Shadow 2 nonetheless manages to bring the series crashing to a satisfying conclusion. [April 2014, p.70]
  2. Feb 25, 2014
    80
    Thankfully, Castlevania: Lords of Shadow 2 almost always rises above its annoyances. There's plenty to see and do, from its magnificent moonlit views to its sensational bosses (infuriating stealth boss excepted).
  3. Feb 25, 2014
    80
    Dracula evolves once again with the Mercury Steam crew by offering a 20 hour action-packed adventure with a beautiful design and interesting mechanics. Even thought it has some shadows (stealth doesn't fit well into the formula), this game is worth a buy.
  4. Feb 25, 2014
    70
    Quotation forthcoming.
  5. Feb 25, 2014
    70
    We were expecting much more from this final episode of the trilogy. A game that mixes excellence and fun with frustration and boredom, and that closes the story in a quite disappointing way.
  6. Feb 25, 2014
    65
    Castlevania: Lords of Shadow 2 could have either used significantly more development time, or significantly less. Either way you slice it, ideas that just have no place in the game could have either been expanded upon or pared down to the point where it doesn't feel like Dracula was wasted.
  7. Feb 13, 2014
    60
    This shambling monstrosity is composed of chunks from other, better games. Rather than blend them together into something new like its predecessor attempted, this one just feels like a patch-work mess. [March 2014, p.85]

See all 22 Critic Reviews

Score distribution:
  1. Positive: 33 out of 47
  2. Negative: 5 out of 47
  1. Mar 10, 2014
    10
    I am really shocked the way "critics" are so biased. This game delivers, from story and art to music and game-play. They all blend over andI am really shocked the way "critics" are so biased. This game delivers, from story and art to music and game-play. They all blend over and over again carrying you to Castlevania, goosebumps all the way... It is beautiful, from beginning to end. During the journey, epic battles will be on one side and then suddenly, strategy comes as a must. Rewarding sensations in your thumbs as you deliver every blow.
    As a note, it is disturbing how self-labeled critics present impressions as reviews. To quantify a review it is required a consistent, clear and "objective" method used by all participants.Without it, all reviews are heavily biased. As an example, one of the critics being pissed at the whole game by a stealth mode that last one or so hours at the most of the 20-25 hours total game-play it is way out of proportion. Also, expecting that every game have to be a variation of their perfect game is plain silly.
    Expand
  2. Mar 22, 2014
    10
    It's a great game, giving a worthy end to the series Lords of Shadow.
    The only flaw of the game are the moments of Stealth. But apart from
    It's a great game, giving a worthy end to the series Lords of Shadow.
    The only flaw of the game are the moments of Stealth. But apart from that the game is perfect.
    Expand
  3. Feb 25, 2014
    10
    Reviewers are stupid. This game is an epic conclusion to the LOS saga. It's storyline and characters are as awesome as before, as is theReviewers are stupid. This game is an epic conclusion to the LOS saga. It's storyline and characters are as awesome as before, as is the gameplay, music, and graphics. Expand
  4. Feb 28, 2014
    9
    Esse jogo esta certamente cheio de haters espalhados por ai!

    Muitos esperavam ver um Dracula mais pesado, robusto, experiente. Ao inves
    Esse jogo esta certamente cheio de haters espalhados por ai!

    Muitos esperavam ver um Dracula mais pesado, robusto, experiente. Ao inves disso temos um personagem leve e agil, o que nao se enquadra no velhote vilao da serie...O que acontece é que muitos nao perceberam que nao somos 'Dracula', somos 'Dracul'. Parece besteira, mas faz toda diferença no enredo.

    Os pontos fracos estao por conta de algumas texturas mais fracas, a pouca variedade de opcoes para se gastar os 'pontos de experiencia'. Fora isso, Kratos tem um concorrente a altura!
    ...Lembrando ainda, que por mais que reclamem dos graficos em comparacao ao seu antecessor, o mesmo era um jogo de duas midias, enquanto esse e´apenas uma!

    Um fato curioso, que pode ou nao ser contado como negativo é que os loadings sao 'in game', ou seja, o unica tela de loading que vemos e´quando adentramos (ou morremos) no jogo. Algumas passagens de mudancas de areas tem um loading ainda em jogo, o que pode fazer esperar um pouco para uma porta abrir, onde aparentemente seria desnecessario.

    So´sugiro uma coisa: Joguem o jogo inteiro antes de criticarem, colegas!

    Alem de uma excelente dose de acao e pancadaria, possui cutscenes bem feitas, dignas do seu antecessor.

    Castlevania Lord of Shadows 2 é sem duvidas o melhor jogo no estilo 'God Of War', hack'n slash, do Xbox360.

    Grafico: 8
    Som: 9
    Controle: 8
    Direção de Arte: 10
    Diversão: 10
    Expand
  5. Mar 10, 2014
    8
    This game is great. The biggest selling point of the game has probably got to be the graphics and environments. Mercurysteam outdid themselvesThis game is great. The biggest selling point of the game has probably got to be the graphics and environments. Mercurysteam outdid themselves with the level of detail on the beautiful environments. The modern-day mirror world of Dracula's castle-turned-into-city isn't quite as breathtaking. But the medieval setting is jaw-dropping. It is apparent in the forced low-res. Stays horribly grainy at all times, but when you see castle, resolution isn't everything.

    The game is story and character driven like the first Lords of shadow game, but not nearly as strong. The endgame plot to overthrow Satan is pretty shallow, but the characters retain the presence they once did in LoS1. Particularly Gabriel and Zobek. And the "flashback" story is cheap.

    Actual gameplay is actually more classic Castlevania for a change. The combat is a refined God of War -esque, while actual traveling place to place, backtracking and exploration is old school "Metroidvania." Although it was a breath of fresh air from most games, and something to be excited about as a 2D Castlevania fan... the execution doesn't do the subgenre as much justice to a hardcore "Metroidvania" fan as I would have liked. The backtracking and exploration was all optional. and the game pushed you forward through funnel, only necessary to backtrack if you wanted to track down the collectables.

    The game suffers mostly from bias and disappointed gamers. But for what it is, its a great game, a breath of fresh air, beautiful graphics and scenery, open-ended exploration, a refined GoW action combat, and an exciting cast of characters you care about. But it isn't perfect.

    spoiler disclaimer:
    no spoilers for any intelligent human being that properly played through Lords of shadow 1. new to the series? don't start here, lol.
    Expand
  6. Mar 16, 2014
    7
    This review contains spoilers, click expand to view. [Condensed]

    Concept: Wail on and on about being cursed with immortality, and ultimately flail and rail about the nostalgic older days (Lords of Shadow 1) and sound like Napoleon's uncle Rico dreaming about his old football days in Napoleon Dynamite. That is still a better story than Lords of Shadow 2's botched one.

    Graphics: Some environments, main characters, and bosses look excellent, but the rest of the characters and enemies and modern day setting really bring everything back down, so ultimately the graphics are average for the majority of the experience. There are some definite highlights, and there are some definite low points as well.

    Sound: There are plenty of references in dialogue to older Castlevania games, which is some neat fan service, but no amount of fan service can save the mostly cheesy dialogue and conversations. Understandably, the voice acting itself is great as is the soundtrack, but sometimes the experience is brought down by focusing on stupid things and really running with them.

    Playability: The combat is a blast though it can come down to trial and error at times when facing bosses. However, the stealth segments are laughably bad and strip you of all your powers- which makes no sense and makes for a terrible experience as well. So on the whole playability balances out, with one terrible part and one good part vying for control during the experience. Thankfully combat is more dominant and frequent than stealth segments at the least.

    Entertainment: Whereas the first game was really fun, this is a poorly realized sequel, and just when things were really heating up as well. It's a shame truly that it came out this way, and not like other great sequels such as the recently released Dark Souls 2 which is actually as good or better than its predecessor.

    Replay Value: Moderately Low.

    Overall Score: 7.0
    Expand
  7. Jun 19, 2014
    0
    If I had a metacritic account by the time Lords Of Shadow 1 came out, I would have probably scored it a perfect 10/10. That game was perfectIf I had a metacritic account by the time Lords Of Shadow 1 came out, I would have probably scored it a perfect 10/10. That game was perfect in every sense. It was so perfect, infact, that it shamed the God Of War series by doing everything better.
    The developers must have had the easiest job in the world for the sequel, then. Just take the first game, add a new story, improve the graphics and voila: we would have another game of the year contender on our hands.
    But hell no. They decided to scratch EVERY single thing that made the first game great, and instead they churned out this piece of garbage called "Lords Of Shadow 2".
    You see, LoS 2 is no longer a beat 'em up heavy game. No, it's a f*cking stealth game. You heard that right. STEALTH. GAME. Forget about the amazing landscapes, set pieces, puzzles and environments of the first game. 90% of the time in LoS2 is spent in corridors of a SCIENCE LABORATORY. As for the other 10%, well, you spend them playing through weird flashbacks, fetching Mirror of Fate pieces and looking for keys to open doors. Lots and lots of doors.
    There are no puzzles. The only thing I consider puzzling is trying to find out where the game wants me to go. Why can't I jump over this small rock when my jump is clearly higher than enough? Why can't I grab onto this edge when I grabbed onto a similar one a couple hours ago? You'll find yourself constantly asking these questions. The level design is really, really bad. It makes you sincerely question were the developers were for the past 10 years. Thank God for wikis and walkthroughs, or else I would still be stuck in that volcanic level.
    Now, onto the most important part: Boss fights. Did you love fighting titans and bringing down buidling sized monsters in the first game? Well too f*cking bad. There's little to none of that in LoS2. Most of your so called "boss fights" pit you against opponents of your own size. If you're lucky, you'll get to fight someone a little taller than you, and an example of that would be Satan's daughter.
    When you're not fighting, you're doing a lot of stealth. This element makes absolutely no sense. It shouldn't be in the game. There is no reason for it to be in the game. It's just there so the developers could write "we developed a stealth game" in their portfolios.
    Why is Gabriel hiding from this guard? Why does he instantly die upon being discovered, in one single hit, when he brought down a boss 10 times stronger? It's just baffling how little to no thought was put into it. This is a man that defeated TITANS, and here he is, hiding from a single low tier guard. Amazing.
    For all the atrocious faults of the stealth system, I would gladly let it slide if the gameplay was a little bit decent. But, again, HELL NO. The least they could have done was a little research. We have all these amazing stealth games coming out year after year, from the Assassin's Creed series to the Splinter Cell games. Hell, LoS2's publisher has Metal Gear Solid under its name. Use it, you lazy bastards.
    Castlevania: Lords Of Shadow 2 is one of the worst games ever created, and it still doesn't make sense how they screwed it over so bad. Do yourself a favor and stay clear of this game. Such lazy, careless developers do not deserve your money or your attention.
    Expand

See all 47 User Reviews

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