- Publisher: D3Publisher
- Release Date: Mar 25, 2008
- Also On: PC, PlayStation 3
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And the poor storytelling doesn't hurt the game as much as the tedium, and the feeling that the game is padded by five or six hours—which suggests that the real draw isn't dismemberment, but distraction.
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The game isn’t fun at all (including the pathetically limited multiplayer options which aren’t worth going into)...It’s just frustrating that Dark Sector, with all the trappings of a good game could squander nearly every single one of them with bad level design, poor logic, repetitive combat, and no attention to what made its inspiration so…inspiring.
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Between the dreary action, the sluggish movement speed, and the seemingly tacked-on multiplayer, you’ll probably want to pass on the whole thing.
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Every aspect of this game is horribly average, derivative, unpolished, or worse. Half-assed, floaty, imprecise character movement. Half-assed melee combat. Half-assed cover mechanic. Half-assed weapon upgrade system. Half-assed sound design and mixing. Quarter-assed story. No-assed AI.
Awards & Rankings
User score distribution:
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Positive: 95 out of 155
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Mixed: 38 out of 155
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Negative: 22 out of 155
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AndrewS.Apr 2, 2008
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Mar 8, 2011
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Jan 24, 2011