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Developer:
Bethesda Softworks
Publisher:
Bethesda Softworks
Game
Details:
Defy hostile alien abductors and fight your way off of the massive Mothership Zeta, orbiting Earth
Developer:
Bethesda Softworks
Publisher:
Bethesda Softworks
Genre(s):
Role-Playing
First-Person
First-Person
Western-Style
Cheats:
On GameFAQs
Official Site:
http://fallout.bethsoft.com
Starring:
Diana Sowle
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"This year has been a grand one for DLC, a trend which I feel will only continue to grow thanks in part to Fallout 3. A definite purchase for fans of the original game and the previous content packs."
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"Hefty chunks of Mothership Zeta feel formulaic and repetitive, yet the sting of the expansion's low points is countered somewhat by the impeccable presentation, smartly-implemented sci-fi vibe, and a few entertaining twists."
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"We have found ourselves in a situation of victory after abduction by a strange alien species."
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"Despite the addition of some interesting characters, it really is a shame that Fallout 3’s steady addition of downloadable content had to end on this sour note because there was plenty of room for interesting ideas."
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"Mothership Zeta is a let down. It's nowhere near as good as Point Lookout or The Pitt. It's slightly better than Operation Anchorage, but only slightly. It's a linear, repetitive slog through an alien space ship and nothing else. Is it a fitting finale? No. Is it worth 800MS Points? Just. If only for the Samurai Armour. Sniff."
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"Do yourself a favor and purchase any of the other four Fallout downloadable content packs before even contemplating getting this one."
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"If Mothership Zeta had been half as long and available at half the price, it might have been worthwhile simply for giving players a quick peek behind the origins of the main game's enigmatic alien wreckage. As it stands, this dog-leg jaunt into outer space ends up a giant could-have-been without any real reason to recommend it, save completion for completion's sake."
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