User Score
8.2

Generally favorable reviews- based on 96 Ratings

User score distribution:
  1. Positive: 78 out of 96
  2. Negative: 6 out of 96

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  1. michaelk.
    Jul 5, 2009
    10
    Highly addictive and visually beautiful. Pacificism is a game type that will have you playing at 1am, 'just one more time'. If you don't usually go for XBLA titles then this is a perfect initiation.
  2. Aug 11, 2010
    10
    One of the most original, groundbreaking, and entertaining arcade games to be released in a good decade or two, Geometry Wars: Retro Evolved 2 is powerful and like none other. The high octane, frantic gameplay, the most colorful HD arcade game to ever be released, the incredible soundtrack it brings to the table, there is nothing Geometry Wars does not have and offer. I find myself soOne of the most original, groundbreaking, and entertaining arcade games to be released in a good decade or two, Geometry Wars: Retro Evolved 2 is powerful and like none other. The high octane, frantic gameplay, the most colorful HD arcade game to ever be released, the incredible soundtrack it brings to the table, there is nothing Geometry Wars does not have and offer. I find myself so addicted to this game as to where I can't physically put the controller down and walk away. This game has it all with little to build on. New modes, HD, new soundtrack, this is all coming from an already successful game on the arcade marketplace. There are few games with the kind of energy Geometry Wars brings and I can't think of one other arcade game that comes close to this one. I will never be able to get enough of Geometry Wars, if your into video games at all this is a game that is a no brainer must have. Expand
  3. KalebH.
    Nov 7, 2008
    10
    6 games in one. When my buddies aren't haloing we are constantly trying to beat each others scores. This game brilliantly decided to put the leaderboards on the game selection screen, constantly pushing you towards number 1.
  4. JokerSmilez
    Aug 12, 2008
    7
    Don't believe the hype. While GeoWars 2 is good, it's not THAT good. Let's start with the good: intense game play, great music, bright and vibrate visuals. Now the bad: Frustratingly unresponsive controls. It is far too difficult to control your ship with accuracy. Before long, you'll be cursing the game hen you fly up and to the right instead of just up or in the edge Don't believe the hype. While GeoWars 2 is good, it's not THAT good. Let's start with the good: intense game play, great music, bright and vibrate visuals. Now the bad: Frustratingly unresponsive controls. It is far too difficult to control your ship with accuracy. Before long, you'll be cursing the game hen you fly up and to the right instead of just up or in the edge of a gate instead of through it. The same goes for shooting, making in very difficult and frustrating to aim at times. For a game that boils down to nothing wiggling your two thumbs on two analog sticks, having controls tht aren't as responsive as you need them to be is kind of a big flaw, in my eyes. Don't get me wrong, still a solid game but it could use some improvement. Expand
  5. May 27, 2012
    7
    This game is very addictive and fun. I wish it had online multiplayer though.
  6. AndrewO.
    Aug 31, 2008
    8
    It's really the same thing as last time. It's either I'm too stupid to fine out how to play on LIVE, or the game is meaninglessly without one. Still fun to try to get to the top of the leaderboards, though.
  7. JustinSutton
    Aug 4, 2008
    10
    An inoculation against boredom. A preventative measure against Alzheimers and Parkinsons. The cure for just another brain drain game. Eastern wisdom says the beauty is in the simplicity of the art. This is Zen perfection. If this is Zen then I
  8. PedleZ.
    Sep 10, 2008
    9
    A truly worth successor to the original. Since GW2 came out I have found that when I go back to GWRE I find it bland by comparison. Given how great GWRE was, that says a lot about the sequel.
  9. KhristianR.
    Sep 28, 2008
    8
    If you've played the original, its more of the same, but with additional options. If not, the bet way to describe GW2 is an Asteroids clone on acid with different game modes. It true gameplay, and its addictive. Its one of the best games on Arcade I'd pay the £6.80 for. SCORE : 88%.
  10. RafaelD.
    Aug 14, 2008
    9
    A solid sequel with great new modes thats gonna make you play Geometry Wars 2 for long long hours. The game looks much more beautiful than the first one , with much more colors and explosions. Definitely a must have XBLA title. NO ONLINE mode is the only bad thing about this game.
  11. JeffL.
    Aug 19, 2008
    9
    The expansion of game modes really increases the games re-play value. Co-op is frantic but understandably fun due to two people feeling relief after a difficult run.
  12. NathanW.
    Aug 21, 2008
    10
    This game is the perfect party game, it has more replayability than $60 titles. i would have loved to have upgradeable weapons like in the original, and multiplayer high-scores, but the new game types and multiplayer more than make up for it.
  13. ChrisS.
    Apr 17, 2009
    8
    This is so much fun on multi-player - we setup a big screen with a projector and had a blast. Controls are sensitive but work well. Another reviewer said the controls were unresponsive - I didn't find that at all.
  14. Mar 10, 2013
    10
    Years on and I still come back to this compelling and highly addictive game. The improvements form the original are vast with multiple modes offering differing challenges. Easy to pick up and impossible to put down sums this game up as you lose hours in a blink of an eye either chasing your friends high scores or your own. This very much is a skill game and once you pick up your tacticsYears on and I still come back to this compelling and highly addictive game. The improvements form the original are vast with multiple modes offering differing challenges. Easy to pick up and impossible to put down sums this game up as you lose hours in a blink of an eye either chasing your friends high scores or your own. This very much is a skill game and once you pick up your tactics your going to go far! Expand
  15. Apr 16, 2013
    10
    Cannot hope much anymore of a game: Addictive, fun, creative and entertaining.One point down of the game: no online play with friends. This is one of the best title that one can find on XBLA. Go get it, just worth time and money
  16. Nov 19, 2013
    10
    Single Player/Multi Player (2/2)

    (If the single player is better than the multiplayer, review this section as if it had no multplayer) (If the multiplayer is better than the multiplayer, review this section as if it had no single player) Gameplay (2/2) Visuals/Story (2/2) (If the visuals are better than the story, review this section as if it had no story) (If the story is
    Single Player/Multi Player (2/2)

    (If the single player is better than the multiplayer, review this section as if it had no multplayer) (If the multiplayer is better than the multiplayer, review this section as if it had no single player)

    Gameplay (2/2)

    Visuals/Story (2/2)

    (If the visuals are better than the story, review this section as if it had no story) (If the story is better than the visuals, review this section as if the visuals didn’t matter)

    Accessibility/Longevity (2/2)

    (Review this section only on Accessibility if the game has no longevity) (Review this section only on longevity if the game isn’t accessible)

    Pricing (2/2)

    Wildcard (0)

    This is a guideline for how to properly review games. Many reviewers like to get a “feel” for a game, and arbitrarily give a game a score that they believe it deserves. This results in wildly different scores between different reviewers, and vastly different scores between similar games. This guideline addresses these problems and scores games fairly and consistently. This guideline also gives scores that are usually similar to the metacritic score.

    The review score is based out of 10 points. There are no “half” or 0.5 increments. It is impossible to have a score above 10 or below 0. The review score will change as the game gets new dlc, drops in price, or if more secrets are found through the game increasing its appeal.

    The scoring is split into 6 sections. The first five sections can add a possible 2 points to the final score. The first 5 sections are Single Player/Multi Player, Gameplay, Visuals/Story, Accessibility/Longevity, and Pricing.

    Notice that 3 of these sections have two parts. These particular sections will be scored based on the stronger part of the game of the two. For example, if a game has a lousy single player campaign, but an excellent multiplayer component, that section will be based solely on the multiplayer as if the single player did not exist. This allows games to be based on their own merits, as many unnecessary features are shoehorned into video games by publishers to reach a “feature quota”. Games that excel in both areas of a section don’t receive should be noted in the written review, but cannot increase the score past 2 in that section. However, it can be taken into account in the final section

    The final section can add 1, add 0, or subtract 1 to the final score. This final section is the “wildcard” section. This section is for how the reviewer “feels” about the game, but limits this only to this section, rather than the entire 10 point review. This section can include any positive or negative point that was not covered in the previous 5 sections.
    Expand
Metascore
90

Universal acclaim - based on 52 Critic Reviews

Critic score distribution:
  1. Positive: 52 out of 52
  2. Mixed: 0 out of 52
  3. Negative: 0 out of 52
  1. I am sure you will fall in love.
  2. Another exceptional addition in a long line of shooters. While it does put a new spin on certain elements the basic principle of play is the same as its predecessors, proving that massive change doesn't always trump simple refinement.
  3. The omission of online play aside, Geometry Wars 2 is everything you hoped it would be. It deftly builds on a simple framework without overloading it, and even finds room to make the core experience more varied and accessible to everyone.