Guitar Hero II Image

Universal acclaim - based on 55 Critics

User Score

Generally favorable reviews- based on 229 Ratings

Summary: Rock the Rhythm, Lead, and Bass Guitar tracks in the follow-up sequel to "Guitar Hero." Form your guitar duo and shred riffs cooperatively or go head to head in all new multiplayer modes. With over 55 tracks to rock out to, you'll go from Guitar Hero to Guitar god in one press of a fret button. Choose from multiple rock characters and jam at concert venues that grow in size as your rock career progresses. You'll start your rock career playing small clubs and bars, but if you play well you'll work your way up to stadiums and arenas. Guitar Hero II takes the guitar rock experience to new volumes by allowing players to play 3 different guitar tracks: Rhythm, Bass, and Lead. Guitar Hero II introduces all new multiplayer modes like: cooperative, pro-face off, and face off, letting 2 Guitar Heroes conduct their own symphonies of destruction. Shred School: Guitar Hero II features an all new practice mode, allowing Guitar Zeroes to become Guitar Heroes with enough practice. With Guitar Hero II for Xbox 360 rock rhythm, lead, or bass guitar tracks with downloadable content and the new X-Plorer controller, designed specifically for the Xbox 360. [RedOctane]
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Rating: T
Official Site:
Developer: Harmonix Music Systems
Genre(s): Action, Miscellaneous, Rhythm, Music, Music
Number of Players:1-2 Players
ESRB Descriptors:Lyrics
Sound:Dolby Digital 5.1
Offline Modes:Competitive Cooperative
Resolution:1080i 480i 720p Widescreen
Customization:Downloadable Content
Cast Credit
Matt Gilpin Character Lead
Matt Gilpin Guitar Modeling
Dare Matheson Art Lead
Kiss Music:
Pete Maguire Sound Designer
Jeff Allen Audio Lead
Brian Gibson Track/HUD
Brian Gibson Venue Effects
Sachi Sato Sound Designer
Matt Perlot Guitar Modeling
Matt Perlot Venue Modeling
Matt Perlot Venue Modeling
Daniel Sussman Project Leader
Ethan Fenn Programming Lead
Izzy Maxwell Sound Designer
Christopher Hartelius Character Animation
Matt Moore Venue Lead
Matt Moore Venue Lighting
Steven Kimura Venue Modeling
Helen McWilliams Associate Producer
Chris Canfield Game Designer
Jason Kendall Art Associate Producer
Jason Kendall Tutorial Voice-Over
Jason Kendall Tutorial Voice-Over
Scott Dugdale Additional Sound Production
Scott Dugdale Additional Vocals
Lindsay Bauer Assistant Sound Engineer
Judita Wignall Motion Capture Actor
Sue Pelmulder Engineer
Dan Brakeley Programmer
Elena Seigman Producer
Matthew Moss Programmer
Jeff Sommers Programmer
Peter McDonald Venue Modeling
David Boghdan Venue Effects
Joe Kowalski Game Shell
John Dee Track/HUD
Kerry Roan Lip Sync
Todd Robertson Media Intern
Liquid Development Charachter Modeling
Liquid Development Guitar Modeling
RedOctane Technologies Charachter Modeling
Andrew Hickenbottom Charachter Modeling
Jen Clinch Guertin Tattoo Artist
Jason Warburg Senior Tech Artist
Sean Baptiste Tech Artist
Designer/Producer/Programmer credits provided by GameFAQs.
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