Halo: Reach Image
Metascore
91

Universal acclaim - based on 99 Critics What's this?

User Score
8.1

Generally favorable reviews- based on 2227 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: From the beginning, you know the end. In Halo: Reach, players experience the fateful moments that forged the Halo legend. It's the story of Noble Team, a squad of heroic Spartan soldiers, and their final stand on the planet Reach, humanity's last line of defense between the terrifyingFrom the beginning, you know the end. In Halo: Reach, players experience the fateful moments that forged the Halo legend. It's the story of Noble Team, a squad of heroic Spartan soldiers, and their final stand on the planet Reach, humanity's last line of defense between the terrifying Covenant and Earth. This darker story is echoed by grittier visuals amid a backdrop of massive, awe-inspiring environments. Characters, enemies and environments are rendered in amazing detail by an all-new engine designed to deliver epic-scale encounters against the cunning and ruthless Covenant. Expand
Buy On

Trailer

Please enter your birth date to watch this video:
You are not allowed to view this material at this time.
Halo: Reach The Battle Begins Trailer
Score distribution:
  1. Positive: 93 out of 99
  2. Negative: 0 out of 99
  1. Halo: Reach is without doubt Bungie's finest Halo game, and best of all it has the story and structure to the campaign to finally deliver the Halo experience that some of us have been waiting for since the original Halo: Combat Evolved launched on Xbox back in 2002.
  2. 100
    ODST could have been a clever little shimmy, but it came out a misstep. Reach brings us right back into the dance that hooked us nine years ago, introduces some cool new steps, and leaves us twirling in enchantment as Bungie graciously bows out. Just keep twirling, Spartan.
  3. If you're a fan of the Halo series and were a little disappointed with ODST and a little apprehensive in purchasing this title, don't be. Bungie have redeemed themselves by not only creating an engaging and coercive story but have brought the game back to its roots and tweaked the gameplay, both offline and online to make this the definitive game of the series.
  4. In closing, Halo Reach is a must have title for any fan of the series (which by now, you should know if you are or not) and even if you aren't a fan of the previous titles you may find that the lengths Bungie have gone to refine their formula will now win you over.
  5. It's not the perfect shooter by any stretch, if indeed such a thing could exist, but as a multiplayer effort there's every reason to expect the game to reach far into the coming year and beyond.
  6. It maybe not be the perfect ending for the franchise because of its prequel flair, but in the gameplay and story-telling aspects it easily earns the crown of the series.
  7. Halo is still a superlative multiplayer game, and with a group of friends, there's nothing quite like a well-tuned game mode or a white-knuckle finish to a Firefight. It's a shame that Halo: Reach couldn't add $60 worth of improvements to it.

See all 99 Critic Reviews

Score distribution:
  1. Negative: 58 out of 611
  1. Sep 14, 2010
    10
    This game delivered on every front. From the intense single player campaign stuffed with variety to the excellent voice acting, story andThis game delivered on every front. From the intense single player campaign stuffed with variety to the excellent voice acting, story and sound effects Halo:Reach is an absolute must buy for every Xbox360 owner. It is so rich in content that it can easily race for the top spot among the other heavy weapons in the genre. Although the graphics look quite good they are not on a Gears of War or Bad Company 2 level but they still look very convincing and that improvements are visible. I haven't really had time to dug into the multiplayer part of the game but seeing a lot of official review we can say that Halo: Reach is one of the most rich FPS when it comes to its content. All together if you are an Xbox owner, fond of FPS, have 60 bucks or a fan of the series pick this up! U won't regret it, because Bungie really kept its promise and finished the series with a BANG. Now its only up to Microsoft not to screw it up in the future. Expand
  2. Nov 6, 2013
    10
    Weaker than the other Halo games preceding it, but still a MUST HAVE. Better than Halo 4. I know this game got some in the community to beWeaker than the other Halo games preceding it, but still a MUST HAVE. Better than Halo 4. I know this game got some in the community to be turned off while others had mixed feelings, but were still fairly more negative when it came to reception. Regardless, get this game. At its core, it's still Halo, and will be alongside the others, with the exception of Halo 4. Expand
  3. Feb 22, 2016
    10
    Halo reach is a unexpected surprise. It is entertaining story, multiplayer, and everything else wise. The story is about a group of SpartansHalo reach is a unexpected surprise. It is entertaining story, multiplayer, and everything else wise. The story is about a group of Spartans who are trying to defend the planet reach at its darkest hour. The story is well acted, with characters being able to be liked. You are your own Spartan named noble six, who you can customize, which is cool. The multiplayer is fun, with a games from multiplayer still satisfy, with new game modes with it. Firefight is way better in reach than it was in odst. The graphics are great for a Xbox 360 game, with detail being great as ever. This is one game any halo fan should play. Expand
  4. Jun 13, 2011
    9
    First and foremost, let me say that this review is based on how good the game is, not how annoying the hype was built around it (which wan'tFirst and foremost, let me say that this review is based on how good the game is, not how annoying the hype was built around it (which wan't that annoying).
    Halo revolutionized the first-person shooter genre (especially on consoles), and the series continues to add new and interesting mechanics to the game.
    The campaign is great, with characters you actually care about, incredibly smart (enemy) AI, and a mission or two that make you say, "I just did WHAT?!", Call of Duty style.
    The true gem in the game, like many first-person shooters, is the multiplayer. New game modes like Invasion shake things up, with one team attacking control points and the other defending, while the game modes we all loved from the past games are back, like grifball.
    The Forge is back, and better than ever. It's easier to use, and the game comes pre-loaded with the map Forge World, which has several relatively empty places to build from scratch. People, including me, like to complain about a lot of little things in this game, which prevented it from getting a perfect 10. Some of the ones I agree with: "The magnum still sucks!", and "What the hell are skirmishers?!"
    All together, Reach is a great game with an incredible (and incredibly customizable) multiplayer experience, and it makes you wonder where the gaming industry would be if Reach didn't fall.
    Expand
  5. Oct 18, 2010
    9
    Halo Reach is hard to explain without leaving out something really cool, but I'll try my best. Reach isn't just halo 3 with a few newHalo Reach is hard to explain without leaving out something really cool, but I'll try my best. Reach isn't just halo 3 with a few new features, it's an entire new game. The online multiplayer feels different than halo 3 and some weapons/ tactics don't work the same any more. A FEW CHANGES...
    Examples- If you melee someone in the back they usually won't die. Now you must assassinate them by holding down the melee button, but you will be a sitting duck while you finish the enemy off. The rocket launcher locks on again and there are now many ways to take out those pesky wraiths/scorpions. Forge is now a place where you can actually build maps with ease. Firefight has expanded and now has many ways to customize how the weapons and rules of the fight. weapons have been slightly changed to balance out the game. The good ol' magnum from halo 1 is back. The DMR(long range rifle) has replaced the old black rifle. The game adds the revenant, a cross between a ghost and a wraith(replaced the chopper). The game adds the falcon, a giant helicopter that can carry your team(replaced the hornet). New power-ups are now chosen just before the match starts and can be used any time in the match.

    Well, that's enough to give you the idea of the change. I could go on, but it would be pointless. The halo haters new "thing" with reach is to say it's the same ol' halo. Well, let me just say this is the biggest change in a halo game ever. It is so much more than halo 3 that it's amazing they didn't mess the game up. Don't get me wrong though. Halo fans will like the changes. WHY I GAVE IT A 9....
    There are two reasons I give halo a nine and not a ten.
    1. The single player didn't impress me. It reminded me of ODST's single player, which I didn't like.
    2.Some online glitches. Mainly with infection mode and the shotgun not taking the right amount of damage when someone is right in front of you.
    Expand
  6. Sep 24, 2011
    8
    honestly, I found this game to be very underwhelming and rather disappointing. And if it weren't for ODST I would say its the worst halohonestly, I found this game to be very underwhelming and rather disappointing. And if it weren't for ODST I would say its the worst halo game.

    I found the campaign to be mundane, phoned in, and mediocre at best. It is lacking in presentation. for example, compare the invasion scene in halo reach to the San Fransisco invasion scene in resistance 2. resistance 2 delivers one of the most epic and jaw dropping scenes I have seen in a game and insomniac has a mere percentage of the funding behind them as bungie. for a game that capitalizes on a planetary invasion, you dont really get alot of epic encounters built around that theme in halo reach. in fact, you dont get very many epic encounters at all. most of the battles are relatively small scaled and they offer little intensity or a true warlike atmosphere.

    The story is terrible. I can accept that. but the problem is that it is terrible in a boring way. It seems like the voice actors and writers arent even attempting to make it entertaining or interesting. There are plotholes everywhere in this game. I dont usually bring up that sort of thing, but they are so pervasive in this game, especially surrounding the deaths of main characters. I read the book "fall of reach" and it actually fleshed out the universe of "halo" and made master chief a more interesting character. It also showed the spartans, earlier in their training program, going on missions against human insurgents and pirates. that would have been an interesting thing to see in the game. but halo reach doesn't take any chances and it doesn't offer anything as a prequel.

    the gunplay mechanics, in my eyes, are unforgivably primitive, especially for a big budget current gen title. There is no reason why halo games shouldn't incorporate ironsights by now. I dont think there is any other FPS franchise that could still get away with such a thing and be well received in the reviewing community. The gunplay overall has very little kickback or power behind it. the only weapon I found to have even a semblance of impact was the pistol. perhaps bungie was afraid to make significant changes to the gunplay because given the fact that this is a prequel, it would affect the continuity of the series. but I think that is really just a weak excuse.

    No matter what features they add to the multiplayer, it doesnt cover up the sub-par mechanics and gunplay, which are truly the core aspects of an FPS game.

    overall, halo reach isnt the worst FPS game out there, but I would definitely say its not a "great" game. if I were to judge it by the campaign alone, I would give it a 7/10. however, I think that due to the competent multiplayer (where clearly most of the effort has gone) I can give it an extra star, bringing it to an 8/10. honestly though I couldnt imagine giving it anything higher.

    Halo Reach's campaign doesn't live up the standards set by the first 2 entries in the series or even the third. Halo should be blazing ahead and creating campaigns that are a cut above the standard, but instead they are trailing half a gen behind game franchises like Killzone, Crysis, and Resistance to name a few. Hell, even Call of Duty, despite its stagnation, still has a far more sophisticated engine, more dynamic campaigns, and far better gunplay than any of the current gen halo games.

    its a shame this game has received so much undeserved praise. people are just so excited to have a game with "halo" in the name, that they dont stop to critically analyze it. I didnt go into this game wanting to hate it. as I said, I read the halo books. I was the biggest halo fan out there. at least up the halo 3. I honestly found this game lacking in every single aspect that matters to me in an FPS. If you havent experienced many FPS games this gen, than you may enjoy this. I know these games appeal to the more casual FPS crowd. However, objectively and in comparison to what is on the market right now, this game is not a contender, despite what some people will tell you.
    Expand
  7. Mar 2, 2011
    0
    I hate this game... im no ps3 fanboy, ill agree that i love killzone 3, but at the same time i hated killzone 2 in comparison to halo 3, imI hate this game... im no ps3 fanboy, ill agree that i love killzone 3, but at the same time i hated killzone 2 in comparison to halo 3, im not a singleplayer kind of guy, so i didnt really care with halo 3s singleplayer (although i enjoyed it). When Halo reach arrived i expected it to be a game with a completly new style of multiplayer with tons of originality like back on halo 1 and 3, instead i got a really nice singleplayer (best one after halo 1) but at the same time a crappy multiplayer which isnt no where near as good as halo 3 mp, the basically changed the way perks work to a cod version, and added fall damage into the mp. They also removed some of the vehicles from the coolest maps from halo 3. Basically they removed the fun from halo 3 and made it a K/D ratio game and thats not cool, how the f is it possible that I still play halo 1 and have fun with it, also play halo 3 all day, and I just cant play this p of s ... Expand

See all 611 User Reviews

Related Articles

  1. Metacritic Users Pick the Best of 2010

    Metacritic Users Pick the Best of 2010 Image
    Published: January 10, 2011
    Our users have spoken, the votes have been tallied, and we have your picks for the best of 2010 in movies, games, TV, and music. Don't expect another victory for Kanye West or The Social Network; Metacritic users had something else in mind.
  2. Halo: Reach Inside the Reviews

    Halo: Reach: Inside the Reviews Image
    Published: September 13, 2010
    If early reviews hold up, the newest installment in the ongoing "Halo" saga will be one of the year's highest-rated games for the Xbox 360. Take a closer look at exactly why critics are so fired up about "Reach."