- Publisher: Microsoft Game Studios
- Release Date: Sep 14, 2010

- Summary:
Buy Now
- Developer: Bungie
- Genre(s): Action, Shooter, Shooter, First-Person, Sci-Fi, Sci-Fi, Arcade
- # of players: 1-4
- Cheats: On GameFAQs
- More Details and Credits »
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Score distribution:
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Positive: 93 out of 99
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Mixed: 6 out of 99
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Negative: 0 out of 99
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Halo: Reach is without doubt Bungie's finest Halo game, and best of all it has the story and structure to the campaign to finally deliver the Halo experience that some of us have been waiting for since the original Halo: Combat Evolved launched on Xbox back in 2002.
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ODST could have been a clever little shimmy, but it came out a misstep. Reach brings us right back into the dance that hooked us nine years ago, introduces some cool new steps, and leaves us twirling in enchantment as Bungie graciously bows out. Just keep twirling, Spartan.
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If you're a fan of the Halo series and were a little disappointed with ODST and a little apprehensive in purchasing this title, don't be. Bungie have redeemed themselves by not only creating an engaging and coercive story but have brought the game back to its roots and tweaked the gameplay, both offline and online to make this the definitive game of the series.
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In closing, Halo Reach is a must have title for any fan of the series (which by now, you should know if you are or not) and even if you aren't a fan of the previous titles you may find that the lengths Bungie have gone to refine their formula will now win you over.
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It's not the perfect shooter by any stretch, if indeed such a thing could exist, but as a multiplayer effort there's every reason to expect the game to reach far into the coming year and beyond.
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It maybe not be the perfect ending for the franchise because of its prequel flair, but in the gameplay and story-telling aspects it easily earns the crown of the series.
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Halo is still a superlative multiplayer game, and with a group of friends, there's nothing quite like a well-tuned game mode or a white-knuckle finish to a Firefight. It's a shame that Halo: Reach couldn't add $60 worth of improvements to it.
Score distribution:
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Positive: 587 out of 737
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Mixed: 88 out of 737
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Negative: 62 out of 737
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Sep 14, 2010
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Jan 9, 2020The first game in the chronological order of the history and it's the best Halo's game.
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Mar 28, 2012
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Dec 28, 2011
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Dec 8, 2010
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Jun 27, 2013
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Dec 25, 2013
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