X
Description: From the Kinect Joy Ride creators comes Joy Ride Turbo, a controller-based arcade racer delivering precision handling and crazy stunts and promising more thrills, speed, & mayhem. In the new Stunt Park, you’re free to show off. It’s a vibrant playground for your car - jump off cliffs, shoot from a cannon, & more. Plus, explore and find collectibles that unlock cars – giving you an edge for faster races and death-defying tricks. Race new tracks, old favorites and 3 modes of play: Battle Race, Pro Race & Time Trial. Challenge family & friends to local 4-player split-screen or race up to 8 on Xbox LIVE. With Joy Ride Turbo, everyone’s in the driver’s seat in this madcap kart racer.

Overview

Platforms:
  • Xbox 360
Initial Release Date: May 23, 2012
Developer:
  • BigPark
Publisher: Microsoft Game Studios

Credits

Mark Findlay
Directed By
Craig Ellis
Produced By: producer: Big Park
Steve Lee
Produced By: producer: Big Park
Rudy Mankovits
Produced By: assistant producer: Big Park
Mike McCartney
Produced By: senior producer: Big Park
Josh Osiris
Sound: lead audio designer: Big Park
Cam Wiest
Sound: audio artist: Big Park
Joe Vogt
Visual Effects: IT support: studio leadership
Jim Whiffen
Visual Effects: IT support: studio leadership
Justin Dowdeswell
Assistant Director: studio director: studio leadership
David Seymour
Assistant Director: studio director: studio leadership
Dan Bittencourt
Art Department: effects artist: Big Park
Sinisa Karolic
Art Department: senior technical artist: Big Park
Andrew Murphy
Art Department: artist: Big Park
David Simieritsch
Art Department: artist: Big Park
Eugene Slautin
Art Department: artist: Big Park
Winston Tai
Art Department: artist: Big Park
William Wong
Art Department: artist: Big Park
Malcolm Andrieshyn
Animation: art director: Big Park
Martin Bae
Animation: art director: Big Park
Joel Furtado
Animation: animator: Big Park
Jason Hopkins
Animation: animator: Big Park
Lisha Martens
Animation: animator: Big Park
Dan Amdur
marketing: Microsoft Studios
Sam Anderson
tester: studio leadership
Joey Antignano
software engineer: Big Park
Ryan Bodrug
software engineer: Big Park
Julia Campana
interface designer: Big Park
Chris Caulfield
software engineer: Big Park
Penny Chong
senior HR manager: studio leadership
Ryan Cleven
creative director: Big Park
Jonathan Cohen
software engineer: Big Park
Ricardo Cordoba
international project engineering team - Europe: localization: Microsoft Studios
John Dongelmans
marketing: Microsoft Studios
Jeanie DuMont
marketing: Microsoft Studios
Raymond Estrada
marketing: Microsoft Studios
Angelica Ferdinand
tester: studio leadership
Amy Flower
recruiting: studio leadership
Jessica Forrest
group assistant: studio leadership
Munetaka Fuse
international project engineering team - Japan: localization: Microsoft Studios
Andrew Glover
recruiting: studio leadership
Laura Hamilton
release manager: localization: Microsoft Studios
Jon Head
software engineer: Big Park
Jacob Hopkins
tester: studio leadership
Hiroya Horai
international project engineering team - Japan: localization: Microsoft Studios
Hiroshi Hosoda
international project engineering team - Japan: localization: Microsoft Studios
Lucas Huang
software engineer co-op: Big Park
Chris Johnson
software engineer: Big Park
Zak Kalles
tester: studio leadership
Malika Kherfi
international project engineering team - Europe: localization: Microsoft Studios
Martin Kift
software engineer: Big Park
Rohm Laxton
game designer: Big Park
Tina Lin
lead international project manager: localization: Microsoft Studios
Ross Little
tester: studio leadership
Magali Lucchini
international project engineering team - Europe: localization: Microsoft Studios
Roman Magbanua
interface designer: Big Park
Stuart McKenna
software engineer: Big Park
Cam McRae
software engineer: Big Park
Lawrence Metten
game designer: Big Park
Pat Moffat
test lead: studio leadership
Patrick Moody-Grigsby
game designer: Big Park
Jun Ho Moon
interface designer: Big Park
Wil Mozell
general manager: studio leadership
Shinya Muto
international project engineering team - Japan: localization: Microsoft Studios
Kaz Okuda
software engineer: Big Park
Dan Phillips
software engineer: Big Park
Jennifer Reardon
executive assistant: studio leadership
Gavin Rodrigues
interface designer: Big Park
David Rose
tester: studio leadership
Maosha Shi
international project engineering team - Europe: localization: Microsoft Studios
Dean Stevenson
software engineer: Big Park
Andrew Taylor
embedded tester: studio leadership
Jan Tian
software engineer: Big Park
Matt Walsh
software engineer: Big Park
Loveleen White
project coordinator: studio leadership
Michael Wolf
marketing: Microsoft Studios
Tomoko Yamada
international project engineering team - Japan: localization: Microsoft Studios
Rouzbeh Yussefi
software engineer: Big Park
Crispin Hands
Music Department: original music: Big Park
Lance Hayes
Music Department: original music: Big Park
The Humble Brothers
Music Department: original music: Big Park