Feb 16, 2011MvC3 tends to emphasize flash over substance... and that's totally cool, for some folks, as MvC3 is going to divide the fighting game audience, including series faithful. Some will like that it's more accessible (if a bit stripped down), while others will decry the dumbing-down of their favorite series and its lack of arcade sauce.
Awards & Rankings
Mixed or average reviews- based on 173 Ratings
Feb 26, 2011Capcom kinda messed this up. On one hand they simplified the control scheme so casual players can easily gain access to the game. On theCapcom kinda messed this up. On one hand they simplified the control scheme so casual players can easily gain access to the game. On the other hand the stripped back modes, limited offline play and emphasis on online play lean towards hardcore gamers/tournament players. I would say while I like fighters, I would have to be a casual gamer, and I am really doubting if I should every actually keep the game. The fighting is solid, but I don't know how to do the flashy techniques that I would see in gameplay videos... why? Because there is no true tutorial mode. Mission mode is a chore, even going through it, I still don't understand how to do half of these things. I was also hoping for (the as promised) story mode, but Capcom somehow did not follow through. There is just arcade mode.....and thats it.
Finally the character roster is alright, not the best. They were leaning towards more well known, modern games for Capcom and I guess whoever Marvel wanted for their side. Yet the charm for Marvel vs Capcom 1/2 was the combination on these completely random characters. In removing veterans like Megaman (in which including NONE of his incarnations makes no sense), Captain Commando, Strider and Jin, the legacy of Capcom is kinda just not there. Hell, they go and include MODOK and Dormammu ascharacters when its obvious that casuals wouldnt know who the hell they were, why does this then apply to Capcom characters? Makes no sense.
Anyway this game just doesn't work for me. As a basic fighter it is spot on, but as an overall package it is lacking. I recently bought Power Stone Collection for PSP and I found that alot more fulfilling an experience for a game thats around 10 years old. But I guess Capcom know that the ones that love this game so much will be the ones that will shell out the dollars for the crazy amounts of DLC that this game needs to feel like a complete package.… Full Review »
Feb 15, 2011this game is good it might not be what people wanted from MvC3 but it is still good most of the characters in MvC3 are usable unlike MvC2this game is good it might not be what people wanted from MvC3 but it is still good most of the characters in MvC3 are usable unlike MvC2 where out of the 56 playable characters that they had only about 10 were good for use in hardcore play. Better graphics more streamline gameplay great characters this game is global EVO worthy… Full Review »
Feb 15, 2011What a great game! There have been several games lately that a lot of people have been eagerly awaiting for a long time, but this is the firstWhat a great game! There have been several games lately that a lot of people have been eagerly awaiting for a long time, but this is the first that actually seems worth the wait. Stunning visuals that look like you are playing an interactive comic book. Great music and character voices. Each character is brilliantly realized and is faithful to the source material (Deadpool is hilarious). The game is fun for the accomplished fighting game fan and newcomers alike. There is a great deal of depth in the fighting engine even though it has been streamlined a bit, and it hasn't been stripped so much that it will disappoint the hardcore fans. If you're a newbie you can switch on simple-mode and if your friends didn't know any better they'd think you're a pro, even though you'll still get crushed online. A lot of people are complaining about there only being 36 playable characters in the game (4 of which are unlockable), which is cut back from the nearly 60 in Marvel vs. Capcom 2, however a lot of those fighters were duplicates with swapped out palettes ( they had the same movesets, strengths, weaknesses, exploits, etc., they just looked like different characters). Each character in MvC3 is a total individual, unique in both appearance and play-style. Each has four different optional appearances, although these are just mainly color swaps. New characters have been announced as DLC later down the road and I'm sure more are on the way, this is the way videogames are made and marketed nowadays and I'm not going to deduct points for this as the omission of these items doesn't diminish the quality of the game, later they will merely add to it and keep the game fresh long after the "new" has worn off. The only issue I have with the game and the reason I docked it a point is the lack of game modes. You only really get arcade, versus, training, and online versus. They're all pretty much the same. The only difference is that at the end of the arcade mode you get a static cut scene ending featuring the character you won with, it's not enough to be considered a story mode. A new mode has been announced as DLC but for one reason or another Capcom decided not to include it on disc. This doesn't break the game but it certainly should have been included as the number of game modes was the sole area I thought was lacking in this game. That said, this is still a fast, fun, and highly addictive fighting game. Easy to pick up and play, but hard to master. It is great for solo play or even better as a party game because everyone has heard of most of these characters and it is so easy to just pick up and start wailing away on opponents. If you like fighting games, Marvel comics, or Capcom games, this will keep you entertained for a long time to come.… Full Review »