- Summary: In a city where information is heavily monitored, agile couriers called runners transport sensitive data away from prying eyes. In this seemingly utopian paradise, a crime has been committed, your sister has been framed and now you are being hunted. You are a runner called faith - and thisIn a city where information is heavily monitored, agile couriers called runners transport sensitive data away from prying eyes. In this seemingly utopian paradise, a crime has been committed, your sister has been framed and now you are being hunted. You are a runner called faith - and this innovative first-person action-adventure is your story. Flow is what keeps you running, what keeps you alive. Mirror's Edge delivers you straight into the shoes of this unique heroine as she traverses the vertigo-inducing cityscape, engaging in intense combat and fast paced chases. With a never before seen sense of movement and perspective, you will be drawn into Faith's world. A world that is visceral, immediate, and very dangerous. Live or die? Soar or plummet? One thing is certain: in this city you will learn how to run. [Electronic Arts]… Expand
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Xbox September Games with Gold
Aside from everything else Mirror’s Edge succeeds at, it also has some of the most arresting, original visuals we’ve seen on 360. Its starkly colorful graphics and slick anime cinematics are expressly designed to wire directly into your nerd-joy cortex — and they do. With such raw creativity and built-in speed-run appeal, Mirror’s Edge will transfix you for a long, long time.
We put on our trainers in order to start running through the skyscrapers of an enormous city. Mirror's Edge is a unique platforming game, very realistic, with a very special point of view in the genre. A huge experience, very different from what we have played previously, with incredible gameplay and great atmosphere. It's the beginning of a brand new series that can provide us with many satisfactions.
Despite some regrettable drawbacks and frustrations, Mirror's Edge is a singular and incredibly compelling experience. If you're looking to try something that's genuinely new and not just a refinement or tweak of some existing genre or play mechanic, you really owe it to yourself to play this.
Games Master UKOld-style gaming in futuristic shoes: a thrilling experience that hides its flaws in style. [Christmas 2008, p.65]
Mirror's Edge is the kind of game that you can see in the curriculum of some design school for its outside-of-the-box approach and polished style. But playing it is a different story. If you do feel the need to punish yourself, spend your money on a dominatrix instead of Mirror’s Edge.
Apr 15, 2016The controls can be hard to master at time but if you love the game you love it. If you hate it you really hate it. I happened to love everyThe controls can be hard to master at time but if you love the game you love it. If you hate it you really hate it. I happened to love every aspect of this game. It is one of those one hit wonder type games where everything seems very unique and new. The environments you get to play in differ from level to level and it can be very challenging when playing on the harder difficulty. Definitely worth keeping on your shelf because the replay value alone is amazing.… Expand
DarrenL.Jan 2, 2009Glorious! I couldn't stop playing this game, its completely unique and challenging but achievable. Personally I was in awe the first Glorious! I couldn't stop playing this game, its completely unique and challenging but achievable. Personally I was in awe the first time I experienced the textures and when coupled with the gloss effects really gives you a fresh atmosphere to run around almost freely. Although many players will despise the fact that Faith is not equipt with hand guns / SMG's / Grenades / Rocket Launchers and Missiles once you master the timing and and react rationally to your situations the your reminisce fondly as to how well you cope with their gun fire than the first time you did cowering behind walls because you didn't have anything to fire back! Wow and that comes from a massive FPS fan! :-) After completing this in normal difficulty im powering up the xbox to play again on hard! Congratulations Dice and EA on what should be a true classic.… Expand
May 22, 2020Mirror’s Edge странная игра для своего времени!
Я заинтересовался ей ещё в 2007 году. Тогда, по-моему, разработчики сами не понимали, что ониMirror’s Edge странная игра для своего времени!
Я заинтересовался ей ещё в 2007 году. Тогда, по-моему, разработчики сами не понимали, что они создают, но время прошло и игра вышла!
И оказалась просто классной, не похожей не на что, самобытной игрой.
Проходилась она просто на одном дыхании. Все локации были разнообразны, от крыш небоскребов, до канализации города. И что самое главное везде было комфортно играть, везде чувствовался какой-то простор, размах!
В игре также есть элементы шутинга, они не обязательны, но они есть!
Так же не плохой сюжет для "игры про забеги по крышам". Кстати для "бегунов по крышам" есть свой режим, без текстур, но с моделируемой полосой препятствий.
Графика нууу это Unreal Engine 3 и всё этим сказано.
Короче в 2009 году вышла игра, которая стояла особняком от других и казалось, будет родоначальником нового направления ноооо случилось недоразумение с названием Mirror’s Edge: Catalyst и сломало всё, что работало в оригинале.
Тем, кто играл в Mirror’s Edge: Catalyst и остался не доволен, советую даже сейчас пройти оригинал.… Expand
MichaelR.Dec 27, 2008As a final-year game design student, I find some of the negative reviews quite frustrating and very discouraging. Especially the review from As a final-year game design student, I find some of the negative reviews quite frustrating and very discouraging. Especially the review from a usually very trusted source - Edge Magazine, whom gave this game a 5. Regardless of this I chose to purchase this game, as the Demo alone, had me very interested. Now, the main problems that I was generally faced with this game, was the lack of guidance in certain scenarios, leading to either a wrongly footed jump to somewhere I'm not supposed to go, or being surrounded by four armed police because there seems no alternate route. However, despite this, the game is more than manageable, and it proves nothing more than a slow learning curve that causes the trial and error process. Being a brand new idea, the game is immediately slated by a minority of critics, horribly obsessed with destroying an original concept. When first person shooters went "X and Y axis", using two analogue sticks to control both movement and camera, were definitely found as a bit tricky, when most gamers were used to the singular D-pad. Looking down the line and you can see how easy it is for all gamers to manipulate this movement. The same goes for Mirrors Edge, and gamers getting used to the manipulation of flowing movement through first person perspective. Getting used to naturally knowing where the characters body is placed without having to slow yourself down, to know that you ARE close enough to the edge without having to look down at your feet. The other thing that pissed me off about Edge, was the fact all they seemed to care about, was how it massacred the portrayal of Parkour. Now that to me, really pissed me off. Being a game designer, and knowing NOTHING of parkour, to me, the concept of runners that are used to deliver information via the means of parkour in a futuristic, communist world, sounds great. I dont care if i'm doing justice to parkour, its just a character I have designed, the IDEA that the movement used to deliver, is very much like parkour, but not indefinitely "parkour". If it was purely about parkour, it would probably have a story that talks about this popular sport, but it doesn't, its simply characters that are acrobatic on rooftops. Much as Tomb Raider isn't slated because its not true to Gymnastics... Mirrors Edge offers a lot to a gamers desire, not the parkour specialist. It offers cool looking, feeling, movement that is interlinked with simple button presses. Of course, dying can break this flow, but regardless of that, getting good at this game, which essentially we all need to do if there is ever going to be this sort of game again, is all it takes to really enjoy it. Combat lacks that extra oomf, but these guys are "runners" not "fighters", and most times, i find taking out just one guard, and then avoiding contact with the others, tends to be the best way forward. Dont forget, this game is actually really easy if your not going for the "test of faith" achievement/trophy. So maybe if the reviewers just shoot the enemy, its not as hard as they make out... Im giving it an 8 because its very unique, the graphics are the best iv seen the 360 produce, the whole concept is just awesome, yet it is slightly short on lower settings, and the story is shallow. Id bank on a sequel, washing away these criticisms.… Expand
Aug 30, 2014Was really fun at first until I got more into the game.. In the beginning really you were just jumping off anywhere you wanted and usingWas really fun at first until I got more into the game.. In the beginning really you were just jumping off anywhere you wanted and using different methods of "parkour" to get where you had to be, and it was a blast. When combat was first introduced it was alright , kinda repetitive but atleast you could just ignore the people shooting you if you didn't wanna fight them. Then, the storyline kinda turned into a drag, you were frequently forced to fight 1v5 and transform this great parkour game into a mini FPS where you just sat behind cover and shot them with a gun, which really ruined it for me. Also, the random free-running parts of the game kinda drifted away... And, the tricky challenges which you didnt ever wanna do, start to make you rage ALOT more. As you get more and more good with the mechanics of the game, you wanna start doing objectives a little faster and try to run the way through, well let me just say THIS GAME IS NOT FORGIVING AT ALL, and you will constantly fall to your death at the stupidest times.… Expand
Dec 29, 2015I really love the game and the experience given by it!!!
This is definitely a late review as I am just now taking advantage of theI really love the game and the experience given by it!!!
This is definitely a late review as I am just now taking advantage of the opportunities given by the xbox backwards compatibility.
However, Mirror's Edge is not without its very frustrating flaws.
I am enjoying the plot quiet a lot, I like the design, the graphics, and the experience as a whole.
However, there are serious drawbacks related to the gameplay. The gameplay is simply a mega frustrating experience. Get ready to retry the same sequences a lot of times. (Mainly wallriding is glitchy, the lack of map or direction can be frustrating at times)
Overall an AMAZING experience put with a very very frustrating gameplay and controllings. There are times you want to break your controller into parts :)
Score: 6.5… Expand
Jul 7, 20216/30/21-7/2/21 100% Main Story 0/10 Stars
This is a terrible game that will frustrate most people to no end. I played and loved the game6/30/21-7/2/21 100% Main Story 0/10 Stars
This is a terrible game that will frustrate most people to no end. I played and loved the game Dying Light, which is also first person parkour and platforming, and this was similar enough for me to give it a shot. A very long six hours later I regretted my decision.
The cutscenes are all animated in the cheapest way possible, and they attempt to tell the story of Faith-an illegal delivery parkourist who's sister gets into some legal trouble early on of the murder-framing variety. She attempts to clear her sister's name while avoiding the law. Several predictable twists abound.
The story is not great. It is short, at least, so you can finish it in a few sittings. Mostly it's a backdrop for nine levels that all look about the same. Almost always white rooftops or office buildings. They also have a flare effect that can very much blind you through the TV. Your next stepping stone is supposed to appear in red to contrast the white, but it doesn't turn red until you are right on it-which means you are usually wandering around for way to long trying to find the way to the next section.
The worst part is that the core of the game, the first person parkour, just doesn't work the way that they set it up. The controls are terrible and have very inconsistent results, you usually have to stop your momentum to find your next move, and you will die very often from falling and sometimes have to repeat long sections if you didn't hit a checkpoint just right.
All in all it was a game I would not recommend to anyone who doesn't want to pull their hair out in frustration. So...if you have to much hair, maybe?… Expand