- Publisher: EA Games
- Release Date: Nov 11, 2008
- Also On: PC, PlayStation 3
User Score
Generally favorable reviews- based on 401 Ratings
User score distribution:
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Positive: 269 out of 401
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Mixed: 80 out of 401
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Negative: 52 out of 401
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- Most helpful
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GaryL.Feb 10, 2009
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JohnPiferFeb 22, 2009People rip on this game too much. Yes, the story line is not that exciting and the fighting needs a bit of working on. But this game is amazing, I love it! The free-running fad has finally come in to the lime light with a very innovative game. I would have LOVED for this to be a sandbox style game, with a free city to run across.
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AndrewSAug 15, 2009I foolishly bought this game based on the demo. Shortly after the levels in the demo, the game becomes much more frustrating than fun. The detection on grabs seems to not want to work sometimes, and since the game has a lot of grabs onto poles and pipes, this is not a good thing.
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JasonPNov 23, 2008I'd have to say those giving this game above a 7 smell suspiciously of AstroTurf. Great in concept, the controls are awful. You just have to look at another free running game, Assassin's Creed to see it done right, and you realize just how far off the mark Mirror's Edge is. Repetitive, boring, frustrating. Not Fun.
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BrianP.Dec 31, 2008
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Sep 28, 2010
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Sep 11, 2014
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Aug 29, 2013
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Aug 14, 2011
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DarrellH.Nov 14, 2008
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Mar 3, 2013
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Jul 18, 2013
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Aug 22, 2017
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AdiD.Nov 13, 2008Once you get over the first impression of a bland cityscape you realise just how well the visuals have been designed to help you make the most of the experience. Sadly, the gameplay itself prevents this Mirror's Edge from being a classic. The controls are clunky and less than intuitive and the repetetive nature of brute force progression can get tedious. Worth a look, but try before you buy.
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LotharioEscobarNov 18, 2008Combat never should have been included in this game. I just wanted to have fun exploring and jumping around a high-altitude sandbox; freestyle. Being constantly chased and shot at by the cops is mind-blowingly annoying, and the combat dynamic almost entirely ruins the parkour experience. I won't buy the sequel without trying it first, but I still have faith in the basic idea.
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Dec 29, 2015
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Jan 3, 2018Hikaye = 6
Oynanış = 7
Grafikler = 6
Sesler = 6
Keyif = 7
Atmosfer = 8
Süre = 7 -
Jun 24, 2021Não me leve a mal o jogo é bom, mas ele é muito repetitivo e maçante, o combate é difícil e as fases são confusas
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Apr 18, 2021For the story it wasn't that good I really didn't understand a thing till I realized that it is so simple and bad but the gameplay is good not better than catalyst but good.
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Dec 24, 2022Answer: 75 characters is between 10 words and 19 words with spaces included in the character count. If spaces are not included in the character count, then 75 characters is between 12 words and 25 words.
Awards & Rankings
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But for every bit as brilliant Mirror’s Edge is, it’s also equally as frustrating. For every time you exclaim in joyful accomplishment by nailing a series of jumps and lifts, you’ll lament missing a ledge by the width of a fingernail for what feels like the hundredth time, just as much.
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Mirror's Edge is a distinct game, both in playability and visuals and that's a major feat. Faith is full of character and her world is colorful and vibrant, although the adventure is quite short.
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Mirror’s Edge seems to be yet another game marking EA’s gaming renaissance. Rather than churning out endless sequels, it’s encouraging to see that they’re willing to take a leap of faith (pardon the pun) and let ace developers such as DICE try out new IPs and ideas.