• Publisher: 2K Games
  • Release Date: Jul 11, 2006
  • Also On: PC
Prey Image
Metascore
79

Generally favorable reviews - based on 80 Critic Reviews What's this?

User Score
7.4

Mixed or average reviews- based on 144 Ratings

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  • Summary: Prey tells the story of Tommy, a Cherokee garage mechanic stuck on a reservation going nowhere. Abducted along with his people to a menacing mothership orbiting Earth, he sets out to save himself and his girlfriend and eventually his planet. [2K Games]
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Prey Official Trailer 2
Score distribution:
  1. Positive: 61 out of 80
  2. Negative: 2 out of 80
  1. Prey is touted as having an adaptive difficulty system -- the better you are, the better it gets -- and it really did seem to get harder as the game went on. As a result, there are just two difficulty settings, Normal and Cherokee, and I'd advise that even vets might want to give Normal a try on the first run out, letting the game's artificial intelligence pick up the pace to a comfortable level.
  2. AceGamez
    90
    Absolutely every aspect of the gameplay design and presentation is simply dripping with quality - the look and feel is totally unique, and the altered gravity, portals, alien weapons and spirit walking all combine to create the finest 360 shooter since "Perfect Dark Zero" at the console's launch.
  3. 85
    A visceral shooter with a great story, superb visuals, and twitch online gameplay should certainly keep players occupied through the hot days of summer.
  4. Although the game is lacking a deeper online game, the single player manages to make up for it with a very good story and good solid action.
  5. On occasion, what no doubt seemed like a crazy-cool idea down the pub just didn't work well in practice (spirit death-defying in particular) and fun has taken the edge off challenge, but you'd have to be an extremist alien sympathiser not to thoroughly enjoy Prey from the moment it sucks you into its viscera to the moment it squeezes you out again.
  6. Prey has enough setpieces to make it worth checking out, even if it’s not particularly compelling overall.
  7. We want interesting levels. We want a variety of enemies that challenge us. We want cool guns to kill them with. Instead, the developers did what they wanted. They put doors on ceilings and tables on walls and little switches to hit to pull you where they want you to go. They forgot everything that makes games fun.

See all 80 Critic Reviews

Score distribution:
  1. Positive: 26 out of 50
  2. Negative: 7 out of 50
  1. Feb 16, 2015
    10
    though the online component has long gone the way of the dodo, this is easily the reason why people should forgive 2K. I Sank a good 35 HOursthough the online component has long gone the way of the dodo, this is easily the reason why people should forgive 2K. I Sank a good 35 HOurs in the first playthrough alone,and im not ashamed to say I think portal is the poor-man's prey. Expand
  2. ShaneTheLiar
    Jul 21, 2006
    10
    Shane, who cares how hyped it was. I didn't even know it was coming out until the demo hit. The demo made it a must buy for me andShane, who cares how hyped it was. I didn't even know it was coming out until the demo hit. The demo made it a must buy for me and I'm glad I did. Despite the hype, I find this is one of the bext games I have ever played and I've been playing games since the Atari 2600. Take your trolling elsewhere. Expand
  3. BrettS.
    Sep 17, 2006
    9
    So, this is a rarity, I have finally found a game for the 360 that does not suck (Oblivion, battlefield are two other fantastic games). This So, this is a rarity, I have finally found a game for the 360 that does not suck (Oblivion, battlefield are two other fantastic games). This game was visually spellbindingly awesome. For all those who say this game was like DOOM or other 1st person shooters, yes you are right, but what do you expect from a 1st person shooter, the whole idea of a 1st person shooter is to shoot things. Really, the only thing you can change is the background, and the concept just like PREY did with the way it twisted dimensions and gravity. I really enjoyed the opening level where you could actualy make all the things in the bathroom and bar work, unlike so many other games where they don't. The 3 dimensional concepts and gravity concepts in the game were awesome, for me that is taking a 1st person shooter to new levels, i have never seen a game with that sort of design,(eg were entering into one portal makes you 2 feet tall etc). Well done Human Head Studios!!! Online wasn't so much fun, but you can't be perfect. Expand
  4. Mr.Nobody
    Jul 11, 2006
    8
    This is one of the most original games i have played in a long time but lacks in a few areas. There is no split screen mode so you eather This is one of the most original games i have played in a long time but lacks in a few areas. There is no split screen mode so you eather need 2 xboxs or xbox live to play multiplayer. Also there should be more then deathmatch and team deathmatch. Expand
  5. Sep 10, 2013
    7
    One of the 360's first hugely hyped exclusives, Prey was something of a disappointment. It was a nice showcase of the console's hardwareOne of the 360's first hugely hyped exclusives, Prey was something of a disappointment. It was a nice showcase of the console's hardware capabilities but ultimately far from being Microsoft's next Halo. Prey's well-delivered story and ambitious scope are hindered by the somewhat clunky and unpolished gameplay. Worth renting or picking up cheap on PC. Expand
  6. Jun 7, 2015
    6
    'Prey' is this crazy first person shooter, where you are an 'Indian' living on a reservation, with both your grandfather, and girlfriend. You'Prey' is this crazy first person shooter, where you are an 'Indian' living on a reservation, with both your grandfather, and girlfriend. You long to leave everything behind...then all of a sudden you get your wish when all three of you are abducted by aliens. But right away your grandfather is killed, and your girlfriend is held captive. You find yourself trapped too, but with the help of a mysterious stranger you are able to free yourself, and you must go around an enormous alien mother ship, shooting freaks of nature, and solving puzzles to find your damsel in distress.

    A cool idea really, but that is the strongest part of the story, and it declines from there. The gameplay, however, is the biggest issue. It's not as fun as one would think. First, the control scheme was very unusual. It was frustrating when you wasted ammo trying to activate an object. However, this was not a deal breaker.

    I was more concerned about my surroundings. The environments in 'Prey' are so muted, and murky, and so many places look the same. That doesn't apply in all parts of 'Prey', but for the most part there is a lot of repetition, going from place tp place, going up these whacky walkways, fiddling with gravity, and killing enemies who appear out of nowhere. It feels so long, and tedious. You feel like a rat trapped in a maze.

    Of course there are some good points to this game' A lot of the design elements were absolutely trippy. For example, you have the ability to use your spirit to do tasks for you and solve puzzles. When you die you go into a spirit realm, and you can replenish your health, and magic by shooting arrows at these flying monsters.

    There's one part in the game where you go through this portal, and find yourself on a mini planet. But everything is larger than you because you find out you've shrunk down...! Also, there are parts where you can listen to Art Bell from Coast to Coast AM talk to his listeners, which I thought was really awesome.

    But sadly, these bursts of creativity are not present throughout the entire game. There were many opportunities to take it up a notch, and it just never happened. The repetitiveness, and weak story held this game back from being great. Yet despite this criticism this is in no way a bad game. It's not a bad game. It's a game that was held back for one reason or another. It's still a shame they didn't get to make a sequel, and get a second chance.
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  7. ShaneS.
    Jul 19, 2006
    0
    I hate it when crappy games are hyped to death like this. How many freakin PrwaY previews have been shoved down my throat over the last few I hate it when crappy games are hyped to death like this. How many freakin PrwaY previews have been shoved down my throat over the last few months by gaming sites? Instead of actually working on making a good game, the developers simply hype it to death. Then when they release subpar garbage all the critics give it a much higher score than it deserves because they WANT to believe that the game isn't garbage. So many of the 80ish reveiws come from critics that are in denial about how bad the game actually is. Without the hype it would have garnered downright horrible scores. Expand

See all 50 User Reviews

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