- Publisher: Activision
- Release Date: Oct 4, 2011
- Also On: 3DS, PlayStation 3
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Oct 4, 2011Whether you're a die-hard Spidey fan or just looking for the next great action-fighting game, Edge of Time excels in every aspect of game design with solid combat, fun navigational puzzles, and one of the best cinematic presentations of any Spider-Man game to date.
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Oct 5, 2011The story is tight and fast-paced; the presentation really shows Beenox's improvements over the past few months; and the gameplay is engaging, even if there's not much actual web-slinging to do this time around.
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Oct 4, 2011Even though the challenge of the game has not matured, it is ideal for anyone looking for a great Spider-Man experience.
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Oct 16, 2011Much like Shattered Dimensions, Spider-Man: Edge of Time features some sharp looking visuals, solid voice work, nicely presented cinematic cut scenes, and core gameplay that works well in short bursts.
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Oct 30, 2011In Spider-Man: Edge of Time, I feel like a clipped bird, just wanting to fly a little further and you do get the feeling that you are stuck in a huge cage which is more maze like. The gameplay is sturdy but I yearned for that open world experience of the previous Spidey games which did not limit where I could go or explore.
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Games Master UKNov 20, 2011Enjoyable but ultimately shallow Spidey game that feels like a missed opportunity. [Christmas 2011, p.84]
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Nov 1, 2011Spider-Man: Edge of Time is hardly flawless and really could have used more development time to turn a decent game (with an excellent design base) into a great one. It goes back to what 3-D Spider-Man games were like before Spider-Man 2 mandated atmosphere over interactivity, and it comes out a better game than it has any right to be given its abysmal production values. Instead of once again showing you what it feels like to have Spider-Man's responsibilities, Edge of Time goes back to inviting you to feel what it's like to be as powerful as him.
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Oct 17, 2011An above-average brawler/platformer, held back by issues with repetition and missed potential, and a severe lack of J Jonah Jameson.
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Oct 14, 2011While Spider-Man: Edge of Time delivers a slightly better experience than Activision's other similar licensed games this year, it still falls a bit short of the expectations set by last year's Shattered Dimensions.
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Oct 6, 2011It's a capable superhero action game that demonstrates that the team is getting better at crafting a Spider-Man game, but like most comic-licensed properties there is still room for improvement.
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Nov 9, 2011Edge of Times has a strong sense of humor and good pacing. It's too bad the controls are lacking and the sense of freedom has been taken away.
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Oct 30, 2011Spider-Man: Edge of Time is an interesting game... initially. After having played a few missions, you'll get bored with the environments. Spider-Man doesn't have any freedom in Edge of Time, making the entire experience feel just, well, wrong.
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Oct 19, 2011The combat sequences feel like afterthoughts and the story is ultimately a bore, boasting no memorable bosses or a reason to be told other than to bring the two Spideys together...sorta.
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Oct 6, 2011Edge of Time is a major step back from the formula that worked.
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Oct 29, 2011If we're talking super heroes and you love Spider-Man or are looking for at least a decent super hero game, you could do a lot worse than this…but that isn't saying much for the genre.
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Oct 17, 2011Unfortunately, while Spider-Man: Edge of Time does a few things really well, it does more things wrong than it does right.
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Dec 12, 2011Spider-Man Edge of Time isn't a completely bad game, as the mechanics are all in place and nothing really is broken within the game – but it's not necessarily what I'd call a good game either.
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Nov 25, 2011Edge of Time should have been a far better game than it actually is. It has a great story and presentation, but its gameplay lacks polish and has quite a few flaws in its design.
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Nov 15, 2011Last seen swinging into a time portal towards the bargain bin, we'd recommend you save your cash until it gets there. Spider-Man: Edge of Time is not especially terrible but is far more mundane than a hero of Spider-Man's ilk deserves.
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Nov 9, 2011While suffering from a lackluster plot, repetitive fights and, at times, confusing controls, there are also bright spots. The boss fights are challenging and entertaining, as are several of the puzzles. Spider-Man can't compete with Batman this time, but he may still be worth checking out if you're a fan.
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Oct 31, 2011Spider-Man: Edge of Time is a great game for Spider-Man fans, but a step back from the formula that worked.
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Oct 26, 2011Edge of Time is just a washed-our version of the previous game, Shattered Dimensions. If Beenox wants to strike back with the next Amazing Spider-Man, it must change something.
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Oct 17, 2011I'm glad that this game didn't focus on four different versions of Spider-Man, like Shattered Dimensions did, delivering a more focused gameplay experience overall. But it seems like that focus became too narrow, leaving out the rest of what makes the character great: crazy-awesome villains and Spidey doing "whatever a spider can."
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Oct 14, 2011Spiderman: Edge of Time has some nice moments, but overall is a bland and forgettable game. It lacks depth, interest and visual quality, and it's extremely short. It should have been a better game, as it has potential to, but ends up being an average experience.
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Oct 12, 2011Spider-Man: Edge of Time is a great game for Spider-Man fans, but if it had varied locales and more engaging combat, it would be a masterpiece. Nevertheless, it paints a very nice picture for the future of Spider-Man games.
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Oct 8, 2011Spider-Man: Edge of Time tells an enjoyably absurd time-hopping tale, but stepping into the tights of its two heroes doesn't feel as empowering as it should.
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Oct 6, 2011For the devoted, Edge of Time is a nice rental with a weekend of passable web-slinging, but we hope, for Peter Parker's sake, that this one marks the end of the character's downward trend.
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Oct 4, 2011Don't skip this new Spider-Man game, but just be aware that it's a few strands short of a full web.
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Oct 18, 2011I wish there were more boss fights (and that there were more super-villains rather than the four), and I wish that the "witty" banter could have been reined in by about 300%. Over-all though, I was more impressed and happy with this game than I was disappointed while playing it.
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Oct 23, 2011A step back for the series, with a more repetitive gameplay and not enough differentiation between the classic spidey and the 2099 one.
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Oct 16, 2011A lesson in disappointment. After the outstanding Shattered Dimensions, I had high hopes for Beenox and their latest Spidey outing. Instead, I am left wondering what this game was trying to be and wishing it had been more.
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Oct 17, 2011The replay value is tied to your interest in collecting items like newspapers, action figures, golden spiders, and alternate costumes. The story will take roughly seven hours to complete, with the majority of your time spent crawling, climbing, and clobbering your way through an uninteresting environment that offers little interactivity.
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Nov 3, 2011Everything feels like quite a step down from Shattered Dimensions which was only a year ago. Beenox dropped the ball with Edge of Time; let's hope next year's Amazing Spider-Man game can make up for it and hope this was just a rush job, since we're aware of the quality they're able to create.
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X-ONE Magazine UKDec 8, 2011Boring and repetitive. [Issue#79, p.86]
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Nov 8, 2011I truly believe that Beenox needs to re-look at how they develop their future Spider-Man titles because games like Edge of Time give me little reason to ever want to play another Spider-Man game again. Sure the game is competent, but worth recommending, not in the slightest.
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Oct 26, 2011Spider-Man: Edge of Time needs to create its own quantum causality to remedy itself from beat em' up boredom.
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Oct 25, 2011Spider-man Edge of Time gives you control over two different spider-men, Peter Parker and Miguel O'Hara from Spider-Man 2099. Though the games is not really broken in any aspect, it is extremely uninspired, tedious and bland. Fans of games based on comic books should definitely look elsewhere.
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Oct 21, 2011Beenox falls short to the expectations that were created with Shattered Dimenions. The sequel to last year's decent Spidey game is short and feels extremely rushed.
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Oct 8, 2011Videogame fans want something more engrossing and comic book fans want something with more fan service. Spider-Man: Edge of Time satisfies neither demographic, and can safely be ignored by everybody.
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Oct 5, 2011The staffers of Beenox may have done their research and read plenty of back issues, but if Spider-Man: Edge of Time is any indication, they never, ever wore the PJs.
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Nov 7, 2011The major flaw is not only that it removes the most exciting possibilities of playing Spider-Man, it doesn't offer anything in replacement. The arcade element of upgrading attacks gives you nothing of consequence, and how can it when Spider-Man already has his skill set locked in? It's a dead concept.
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Oct 6, 2011Edge of Time is more a case of the Remarkably Disappointing Spider-Man.
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Nov 28, 2011Rather than build upon Shattered Dimensions and further refine the Spider-Man experience, Spider-Man: Edge of Time takes a step back and feels like something that was quickly rushed out the door while still trying to trap consumers in a badly tangled web.
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Oct 21, 2011There's some initial promise here, but it's ultimately a regressive, if not a lateral move from the last game, hampered mostly by its own lack of ambition, scope, and an overly demanding release schedule.
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Oct 18, 2011Much worse than a pipe in the face, though, is the fact that Shattered Dimensions' excellent structure also appears to have been a victim of cost-cutting.
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Oct 16, 2011Disappointing follow-up to the already lightweight Shattered Dimensions, which seems to go out of its way to waste all the potential of the character(s).
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Oct 13, 2011Save for some occasionally witty banter, this generally generic brawler is too concerned with the window-dressing of time-travel to capitalize on Spider-Man's character, abilities, or mythology.
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Oct 17, 2011So skip this. It's not a very good game, not a good Spider-Man game, and not something I'd suggest to anyone.
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Oct 18, 2011I don't know who decided to come up with another Spider-Man game so soon after Shattered Dimensions but that person should get a tongue lashing because the year it took to make this game resulted in nothing but a waste of time and money for all involved.
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Nov 16, 2011Edge of Time fails to deliver a satisfying experience in both areas of gameplay and presentation. The short duration of the campaign and lack of replay value result in a game that can hardly be recommended for a rental.
User score distribution:
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Positive: 23 out of 49
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Mixed: 22 out of 49
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Negative: 4 out of 49
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Jun 21, 2012
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Oct 13, 2011
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Oct 12, 2011