Generally favorable reviews - based on 65 Critic Reviews

Critic score distribution:
  1. Positive: 58 out of 65
  2. Negative: 1 out of 65
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  1. Mar 15, 2012
    The overall takeaway I get while playing SSX: sometimes EA gets it exactly right. Sometimes their experience from a dozen misguided games, and a half dozen decent games, and two or three really good games is distilled into one perfect example of how some AAA titles are every bit as awesome as they're supposed to be.
  2. Mar 6, 2012
    There have been a lot of imposters trying to corner the snowboarding market these past years, most of them going for realism over fun, but SSX is back and EA Sports continues to prove that if you want the most insane, over-the-top racing and death-defying stunts on the planet (or at least in nine locations on the planet) then you need look no further than SSX. This is snowboarding for the next-generation!
  3. Feb 29, 2012
    There's no reason to be worried about SSX. After a seven year hiatus, Electronic Arts has decided to retool their best extreme sports franchise. The result is a fast-paced action experience that offers an impressive collection of real life mountains to conquer. The only thing missing is a real multiplayer mode.
  4. Mar 20, 2012
    EA Sports gives you a game that is an extremely playable snow monster. You swoop down the slopes like an avalanche and all these air tricks make you want to book a ticket to a ski resort. Plus all the special challenges that diversify the gameplay are spot on.
  5. Mar 7, 2012
    Despite a poor single player mode, a half finished RiderNet feature and some suspect track design choices. SSX has that something special, that bit of magic that keeps you coming back for more.
  6. Mar 5, 2012
    EA has put together a great effort in this revival of SSX, one that's not only worthy of the name but also brings the game to new heights (literally and figuratively) in quite a few ways.
  7. Mar 1, 2012
    After all those years of lamentation, the gamers, who truly remember finally get their dose of neat virtual snowboarding. Meanwhile, the series' newcomers will finally get why there was this legend status of "winter Tony Hawk" in the olden days - in a few hours of playing they are going to spread those legends too.
  8. Feb 29, 2012
    SSX is a great game for anyone who loves videogames, not only for those who love snowboarding: the snow is just an excuse to provide you a lot of fun.
  9. Feb 29, 2012
    It's been a long wait but well worth it: SSX returns at its best with a new approach to the snowboarding genre. Its exaggerated tricks mixed with the new survival tune, well crafted graphics and abundance of content make it the game that SSX fans - and generally extreme sports games fans - were dreaming of during the last few years.
  10. Feb 29, 2012
    It warms my heart that SSX has finally made a full-on next-gen appearance and warmer still that it's so much fun to play. There's definitely some nostalgia playing into my opinion of SSX -- the original was one of the first games that The Armchair Empire received for review -- but even taking that out, I'd still say SSX is a damn fine title and definitely worth your time and attention.
  11. Feb 28, 2012
    SSX is finally back and the wait has been worth it.
  12. Feb 28, 2012
    The wait was worth it. Full stop. While it doesn't top SSX 3 in terms of that game's vibrant sense of place, and is occasionally hampered by being hard for the wrong reasons, SSX is a vast, deep, beautiful and nuanced blend of showboating adrenalin and sharpened intelligent play. It's a demanding game, but its rewards are immense, providing a feeling you won't get anywhere else in gaming.
  13. Feb 28, 2012
    "Awesome" doesn't quite cut it. This game is crazy, light-speed fast, and has some brilliant gameplay ideas.
  14. Feb 28, 2012
    SSX has returned bigger and better than ever. You can tell the development team took great care to bring their vision to life and they have given us the best SSX game to date.
  15. Feb 28, 2012
    Few series have enjoyed such an assured and enjoyable update in the current generation of consoles. Far from being a weary evolution, SSX is a vibrant, eager advance for the Cool Boarder/Tony Hawk's lineage of extreme sports video games. EA Canada has effortlessly married the score-attack DNA of arcade gaming's earliest days with some of the most interesting and exciting multiplayer design seen in the past few years. A towering achievement then, as tall as the mountains it so diligently reconstructs.
  16. Feb 28, 2012
    There's nothing better than completing a multi-million point combo after tricking off of a helicopter while being chased by a massive avalanche – it's reasons like this that we're happy to say, "Welcome back, SSX, we've missed you."
  17. 90
    As a series reboot this is perfectly acceptable, but it's the new and innovative online aspects that make SSX feel absolutely superb. Packed to the brim with clever ideas, SSX is a truly unmissable surprise. While most other online modes feel like painting-by-numbers, SSX shrugs and tries something refreshingly different. This isn't just brave - it's brilliant.
  18. Feb 28, 2012
    EA Sports has itself one expertly designed and well put together game with SSX. The huge, multi-path runs and silky smooth controls more than offset any minor stumbles.
  19. Feb 24, 2012
    This is what happens when you don't just put the game out every year, but spend your time crafting it, creating the ultimate experience. SSX redefines snowboarding games, raises the bar for the genre, then backflips over it.
  20. Mar 23, 2012
    SSX lands the trick of relaunching the much-loved snowboarding game series.
  21. Games Master UK
    Mar 13, 2012
    A blistering return for SSX well worth shouting about from the mountain tops. [Apr 2012, p.65]
  22. Feb 29, 2012
    It is faithful to its arcade style and offers hours of spectacle and craziness. The game shines because of its obvious merits and also the absence of competitors. Those who wanted the series to reappear or want and adrenaline burst with their game pad should get it.
  23. Feb 28, 2012
    Playing SSX is a little like riding a bike. If you have played it already, it won't take much for you to get into the game. If you haven't, then it might take you a little while to get used to the controls and see the lines within each level. However, once you get it, the snowboarding is a lot of fun. It's really a wonder why EA hasn't come out with a new SSX game sooner, but as they say, better late than never.
  24. Feb 28, 2012
    You will remember the breathtaking speed, the spectacular stunts, the great combination of music and on-screen action and, above all, the untamed fun.
  25. Feb 28, 2012
    From the seamless online options that encourage you to compete to the graphics engine that ensures a level playing field, the entire game has been built to maximize play. The result is a game that's just flat-out fun. The more interesting moments tend to be fleeting and the single-player is anemic, but it's a great mix of old and new that will satisfy both fans of the series and first-time rippers.
  26. Mar 2, 2012
    The mountains are impressive, offering lots of jumps, hidden paths and design diversity to make you feel like you're going through Russia, Siberia, whatever, without confusing the terrain.
  27. Feb 28, 2012
    Take the typical, unrealistic SSX-Snowboard-Action, add a mediocre story, mix everything up with a few special items, which are sometimes fun, sometimes horrible and you have an idea what the first next-gen SSX looks like. Although some tracks frustrate, the core-gameplay shines once more and the online-multiplayer yields weeks of fun.
  28. May 5, 2012
    The creators succeeded in reviving the SSX-franchise. The slopes are varied, challenging and incredibly fast. There is always challenge to be found, especially in the expansive multiplayer, but new players shouldn't have any problems picking it up.
  29. Mar 16, 2012
    An instantly enjoyable game, with a low learning curve and a good control system, rewarding both for newbies and experts. The excessive difficulty of some competitions and the low variety in play modes could discourage someone, but it remains one of the best games in its kind.
  30. Mar 14, 2012
    After Tricky, the series went downhill, and it has been a long time since it was relevant. I promise that EA Canada has done an amazing job of restoring what made the original so much fun, and the highlight of the original PS2 launch lineup.
  31. Mar 1, 2012
    SSX is a game of two minds. When it sticks to the franchise's old-school, over-the-top snowboarding action, it is one of the most enjoyable games I've played in a while. When it falls into the trap of thinking that I care more about survival instead of pulling off crazy tricks, it loses something.
  32. Feb 28, 2012
    SSX is a terrific evolution of the series that delivers extreme snowboarding thrills like no game before it.
  33. Feb 28, 2012
    I ran into a few issues -- namely the occasionally frustrating level design, which is inconsistent at best -- but there's so much to love that the problematic aspects don't sully an otherwise terrific game. Between character leveling, equipment, hundreds of drops, and rivalries with friends, SSX is going to provide months of entertainment for most of us.
  34. Mar 5, 2012
    Everyone that likes action and spectacular tricks will like SSX. The deadly descents are innovative and rich in variety. However, if you only play offline, you will miss out considerably. The multiplayer part is nice to play and offers some innovative, new ideas. One big drawback disadvantage, which I can't understand, is that there is no local splitscreen mode. All in all, SSX is a good fun sports game.
  35. Mar 2, 2012
    At the end of the run, very solid venture.
  36. Feb 28, 2012
    In the end this isn't the SSX you grew up loving, but this isn't just another snowboarding game either. This is a reboot of a franchise that feels not only fresh and original, but has enough depth and difficulty to keep gamers constantly wanting to learn the drops to increase scores, and completing those drops is a challenge in itself.
  37. Feb 28, 2012
    Electronic Arts' try to reboot the SSX franchise is an excellent game. A new iteration for the extreme sports IP that just fails in its multiplayer offering.
  38. Hyper Magazine
    Apr 12, 2012
    Kudos to the development team for creating some truly insane courses. [May 2012, p.72]
  39. LEVEL (Czech Republic)
    Mar 22, 2012
    A great successor to an excellent series has fulfilled all of our expectations. Jump on board and enjoy the ride! [March 2012]
  40. Mar 20, 2012
    The new SSX game by EA delivers a unique sense of sliding down with your board from a tall mountain in full speed. Probably, the best snowboarding game of this generation.
  41. Mar 13, 2012
    If you have ever enjoyed a single moment from the last generation games, you need to own SSX. Newcomers should not fear getting their snowboots wet with SSX. Like the other games, it is easy to get into and the online Ridernet helps fuel the flame of competition for many months to come.
  42. CD-Action
    Mar 13, 2012
    Contrary to appearances this is not a game for everyone. Its difficulty level is really old school and the necessity to learn the tracks and retry (and retry, and then retry) will put off everyone who thought SSX to be a relaxing little arcade game. [April 2012, p.60]
  43. Mar 12, 2012
    SSX has glorious over-the-top moments, masterfully inspires friendly competition, and rewards practice with steady improvement. It's slick, polished, and hand-crampingly addictive.
  44. 80
    SSX is a game trimmed of all superfluous fat. It's old-fashioned in the good sense, where you can just pick it up and play, and nothing gets in the way of the gameplay. With the hunt for medals and the frankly mad amount of drop points, it's also a game that you can squeeze plenty of hours from. SSX is everything we hoped it would be.
  45. Mar 4, 2012
    The new SSX is built on a solid foundation and the online mode is smart. Many of the new features are just unnecessary and the game modes are boring. More than anything - SSX is a promising reboot.
  46. Mar 3, 2012
    Only the limited multiplayer options keep this one from reaching the upper echelon of sports games. With glass-smooth controls, outstanding visuals and a jammin' soundtrack, this is a reboot worth giving a shot.
  47. Mar 1, 2012
    With loads of content both in solo or multiplayer modes, a solid gameplay and nice riding sensations, SSX easily becomes the number one in its genre... even though there might not be that much competition. Because it's still far from being perfect : visually underwhelming, and with permissive collisions there is still room for improvement.
  48. Feb 28, 2012
    It's as though the team behind SSX were never quite sure how far toward realistic danger nor straight-up arcade ludicrousness it ought to veer toward, relying on the old school silliness of SSX's snowboarding gameplay to carry the load as the team built a gaggle of new mechanics and concepts around it--some of which don't really gel with that classic SSX flavor. The end result is an experience that can often be tremendous fun, though sometimes almost feels accidentally so.
  49. Feb 28, 2012
    Despite some rough patches in difficulty, SSX manages to modernize itself with realism, course variety, and seamlessly integrated multiplayer. Even with the courses littered with pits and darkness, they can either be avoided or faced head-on with the same intensity as an epic boss battle. it doesn't have as bold of a personality than before, but ready or not, SSX is here to stay.
  50. Feb 28, 2012
    SSX remembers the old arcade times and, despite some issues and the poor selection of game types, works really well involving the player.
  51. Feb 28, 2012
    The snowboarding itself is solid, if lacking some of the skill required in previous titles, but it's everything surrounding it - RiderNet, Geo Tags and Harmony - that make the game such an involving experience. Its connected features take the genre to the logical next step, setting the benchmark for future extreme sports titles to follow.
  52. Feb 27, 2012
    Instead of playing on former glory, EA have done an exceptional job of ensuring the series continues to evolve. New accessories, cleverly designed mountain ranges and an addictive multiplayer mode make this an attractive investment.
  53. Feb 28, 2012
    As someone who's waited years for a new SSX game, the frustration I discovered in EA Sports' latest snowboarder stings. Between the strong online infrastructure and the excellent controls, the foundation is here for the SSX reboot the franchise deserves. I can only hope that this team gets another chance to go for the gold and cuts out all of the unnecessary realistic flourishes next time.
  54. Mar 30, 2012
    SSX is a worthy addition/reboot (whatever we're calling it) to the series, although the whole Survive It shtick isn't nearly as robust as it was originally played up to be, and probably explains why EA dropped Deadly Descents from the name. While some feature are questionable, or questionably absent, as in the case of multiplayer, shredding the slopes in outlandish fashion is as enticing as ever.
  55. Mar 20, 2012
    SSX's first foray since 2008 is not perfect by any stretch of the imagination, but the core game is as addictive as it ever was. In lieu of any other serious contenders on the horizon, there's enough of it here to keep the groms happy until the next run.
  56. Mar 15, 2012
    Sadly though it isn't too long before you get a bit tired of playing through a game that didn't need to be as deep or complex, where the old SSX formula didn't entirely make its way fully into the game. Let's hope SSX fans get to ride in much better conditions next season.
  57. Mar 4, 2012
    So much of the new SSX is public-everything is forever being quantified and shared-that longtime series fans, in search of a bit of privacy, may be tempted to unplug the Internet and simply enjoy a couple of runs in peace.
  58. 75
    Mind-bogglingly inconsistent difficulty. [Apr 2012, p.74]
  59. Mar 19, 2012
    SSX from EA Sports is back, edging slightly closer to a realistic feel of where snowboarding is and may be heading, while still maintaining the huge and impossible we've come to love from previous SSX releases.
  60. Mar 9, 2012
    A great game taken in the spirit of an extreme sports hybrid, that's also partially grounded in reality.
  61. Feb 28, 2012
    When SSX wasn't trying its best to push me away, I loved every minute of it. From a mechanical perspective, it's the best treatment the "extreme sports" genre has received on the current generation of systems thus far. Unfortunately, it's wrapped in a dirty old program from X-Games '98 and punctuated with frustrating moments.
  62. Feb 28, 2012
    Features a so-so offline mode with a somewhat self-playing trick system, but on the other hand it has a great online mode with lots to do.
  63. X-ONE Magazine UK
    Apr 2, 2012
    At the most basic level, this just isn't much fun to play. [Issue#83, p.82]
  64. Feb 28, 2012
In looking outside itself for inspiration, SSX has found a worthy infrastructure to establish an online community and culture. But this same approach has found the brand veering away from some of the fun and fireworks of yesteryear, leaving its more seductive silly side out in the cold.
  65. Apr 11, 2012
    Whether your favorite was SSX Tricky or SSX 3, this latest entry, simply titled "SSX," has virtually nothing to do with the franchise fans fell in love. Voiceovers from DJ Atomika have been slapped on top to reassure you that yes, you're playing an SSX game, but the gameplay, courses, and overall quality are saying something else entirely.
User Score

Mixed or average reviews- based on 194 Ratings

User score distribution:
  1. Positive: 92 out of 194
  2. Negative: 48 out of 194
  1. Feb 28, 2012
    Edge magazine is just another one of those crappy reviewers who's biased and too harsh on game scores. They rate 85% lower than avg critics,Edge magazine is just another one of those crappy reviewers who's biased and too harsh on game scores. They rate 85% lower than avg critics, explaining this stupidly low score for a game deserving no less than a 75 or 80 at absolute worst. Meanwhile they also rated games like "Monster Rancher 4", and "Indiana Jones the Emperors tomb" (which was so bad they said it had instant death glitches) HIGHER than SSX. Seriously? MONSTER RANCHER?? What a terrible reviewer. Full Review »
  2. Feb 28, 2012
    Being a long time fan of the SSX franchise; this game is a big disappointment. With so many issues, from control bugs and sensitivity, to theBeing a long time fan of the SSX franchise; this game is a big disappointment. With so many issues, from control bugs and sensitivity, to the speed of the game, to reducing the skill gap of the game. You rarely feel in control and the game becomes frustrating and boring very quickly. As there is no traditional multiplayer or splitscreen; there is not even any real social interaction between players anymore. Full Review »
  3. Feb 28, 2012
    I actually had a chance to play this game 4 days before it was released. After putting in a good 15-20 hours, This game is better than what II actually had a chance to play this game 4 days before it was released. After putting in a good 15-20 hours, This game is better than what I had expected. The game-play is extremely addicting and never seems to get old. The game is still not repetitive even after doing all the descents. The first time you get into Super Tricky mode and you hear run start singing it's EPIC! The variety of the different areas is very impressive. EA Canada really did go all out with the creativity in equipment needed for the different mountain ranges. The survival stages are a great new and intense addition to the series. Loading times seem almost non-existent at times, which may not be a big deal but I think it's great. Using RiderNet gives you the ability to compete in races online with ghosts is really cool because you don't have to be on the at the same time to play with a friend technically. The music is fresh and is really unique how it mixes the songs based on how you move and tricks you do, It also works with your own custom music. The few negatives I thought are that there's no option for 2 player split-screen, No lobbies or match-making for "Live" multiplayer races. Even with the multiplayer being a bit non-traditional, the new take on online is actually very convenient and I actually like it. Overall this is a game that should not be missed. If you are an ssx vet, you will feel like a kid again playing this game. This game and Twisted Metal IMO, bring back the fun in games and game play. Back when the industry thought more about game play than graphics. I highly recommend this game for anyone looking for a genuinely fun time. Full Review »