AereA Image
Metascore
50

Mixed or average reviews - based on 7 Critics What's this?

User Score
4.0

Generally unfavorable reviews- based on 4 Ratings

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  • Summary: AereA is a music themed Action RPG in which you play as one of Great Maestro Guido's disciples and explore Aezir; a floating island that was broken into pieces. Your mission is to find and return the nine primordial instruments to restore balance and peace to the world.

    You have to find
    AereA is a music themed Action RPG in which you play as one of Great Maestro Guido's disciples and explore Aezir; a floating island that was broken into pieces. Your mission is to find and return the nine primordial instruments to restore balance and peace to the world.

    You have to find your way through all parts of the scattered islands; complete quests, solve puzzles, defeat bosses and discover the truth behind the islands. Will you be able to return the nine primordial instruments?

    Play as Wolff the Harp-Archer, Jacques the Cello-Knight, Jules the Lute-Mage, Claude the Trumpet-Gunner, or team up with your friends in local co-op. Collect Music Sheets to learn new skills and customize your weapons to your play style.
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Trailer

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AereA - Launch Trailer
Score distribution:
  1. Positive: 0 out of 7
  2. Negative: 3 out of 7
  1. Jul 10, 2017
    70
    A simplistic and light action-RPG, giving up on loot and deep systems in favor of lighthearted co-op action. Some design choices feel a bit too archaic and it's got some performance problems during the most crowded moments, but it can deliver an entertaining experience.
  2. Jul 7, 2017
    57
    AereA is not the best option if we are looking for a strong RPG experience. It is instead a boring experience that sadly shows great intentions but fails by offering extremely repetitive mechanics.
  3. Jul 20, 2017
    50
    Although having a few highlights in both the art design and soundtrack, AereA falls down in almost all other areas – a dungeon crawler that offers nothing new, other than a cool concept, and fails in the things that are essential to an action game, such as combat and quest design. It may offer local 4-player co-op, but even playing with friends won’t bring this game to life.
  4. Aug 7, 2017
    50
    The combination of music and hack&slay is promising. But in the end this is just a rather dull clone of the latest Gauntlet that just scratches on the surface of its possibilities.
  5. Jul 17, 2017
    45
    I have heard that the co-op at least offers the fun of another player, but I can’t imagine anyone would find this game entertaining for more than a single session. Between the repetitive quests, boring gameplay, and numerous glitches, I’d recommend skipping AereA entirely. The thing is - music-themed games with retro inspiration can be done well; this just isn’t one of them.
  6. Jul 6, 2017
    40
    At its heart, AereA is a game about pulling levers, opening doors and being really lost, which is the opposite of what anyone wants out of their musical action RPG. You’ll most likely lose interest quickly and quit out without any desire to return to the world of AereA. The presentation is beautiful thanks to the colorful visuals and a delightful soundtrack, but it falls under the shadow of mundane and repetitive gameplay, a complete lack of challenge and a confusing navigation system that forces you to waste most of your time backtracking. It's an action RPG with no action and it’s just not fun.
  7. Jul 15, 2017
    40
    AereA has good intentions with its musical theme, but unfortunately it doesn’t work out. The aiming is bad, the game is way too easy and gets boring quite fast. The co-op is quite entertaining the first moments, but just for a while.
Score distribution:
  1. Positive: 0 out of 1
  2. Negative: 0 out of 1
  1. Jul 6, 2017
    5
    Aerea
    an annoying maze
    Aerea is a dungeon crawler that can be played solo or with up to 4 people locally, no online play here... And you
    Aerea
    an annoying maze
    Aerea is a dungeon crawler that can be played solo or with up to 4 people locally, no online play here...
    And you won’t really need the help…
    This game is laughably easy…
    You start the game choosing one of 4 characters and you can switch characters by backing out to the main menu
    there’s a hand to hand character with a shield and sword... and then 3 ranged characters...
    The archer the best feeling of the 3 but ultimately the shield and sword character is easily the best way to go as you’ll be doing a lot of slashing to collect this games currency…
    This game starts out as a typical dungeon crawler with none of the loot..
    There are 2 different level systems here…
    One for your instrument or weapon, and one for your character…
    Your character level means more health, magic, and special moves you unlock…
    As you level up your weapon you’re able to dump skill points into places like power or health…
    And with the music notes you pick up from enemies and breakable items you can buy consumables or upgrade your special moves...
    which is the better chosie as youre not going to need the soncumables at all…
    This game poses no challenge at all...
    its 8 hours of fetch questing with a slow character, in boring dungeons, and boring combat…
    the gameplay loop is go the this place on the map, activate a becon or collect an item or items off of certain enemies return to the hall until you unlock a mission to take down one of the games 9 bosses
    And these bosses are just as much of a joke as the rest of the game..
    I appreciate their design and puns in this music based world…
    and once you defeat one you’re awarded one of the instruments you need to keep the world together...
    Your goal is to go out there and collect them all…
    But I defeated all of them with hardly any effort at all...
    Which is surprising considering there is no way to dodge attacks in this game...
    you would assume 1 or 2 would give me trouble... but they didn’t...
    Except for the very final boss that’s difficult out of nowhere...
    This boss can easily kill you in only 2 hits
    and the very final boss battle is where I learned that if you die during a boss fight you have to start the entire dungeon all over again...
    Which is a pain pretty much anywhere but the beginning few hours as the game slowly turns in a maze game…
    throwing switches to unlock doors across the map and then run to it, throw another switch to open another door until you can finally get to the right spot on the map for the item you need or portal to the boss of that area…
    this of course made this annoying over powered boss even more annoying having to go through a sewer maze again and again…
    awful checkpoint system and boring world aside
    the game also has a few annoying bugs especially when you’re back in the hub area
    One level I got stuck behind a door and had to restart.. but numerous times back in the hub, my character would be attacking all by himself making it impossible to interact with the map or turn in my quests…
    it was a mild nuisance thankfully fixed by backing out to the main menu.. But a few times I had to close the game out completely and hop back in…
    Area is just not a good game...
    There’s no challenge here…
    There’s no fun here...
    Pretty mediocre
    I give area
    a 5/10
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