Chronus Arc may not be anywhere near as desirable as some of the other latest RPG releases, but for the price, it still manages to deliver a somewhat enjoyable traditional and recognisable Japanese role-playing experience.
The overall difficulty level is low and will not pose any problem for players with a bit of experience, which inadvertently ends up throwing the game against the expectations of its target audience of players longing for RPGs from the early 1990s. Chronus Arc ends up falling significantly below its potential in several fields.
At first I was enraged when I started to get killed all the time. Then I figured out how to just grind, and the game became easy again until the final boss demanded further statistic embellishment to take down. Now that I have experienced the entirety of a Kemco title, I too understand why this constantly-reviled publisher gets so much flak. Maybe other games under the Kemco banner are better: it wouldn't be hard.
Chronus Arc is an awful game. It is a grind from start to finish. The story either doesn’t make sense or is boring. The retro graphics are just lazy. It isn’t engaging and you would probably have a more enriching experience watching paint dry or the washing machine go round.
There’s nothing to actually recommend about Chronus Arc. Fans of 16-bit and earlier JRPGs won’t get the nostalgic rush they might hope for from this game because it’s so artificially put together it feels more like an insult to the memory of those games than a celebration of them.