Dark Souls Remastered Image
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86

Generally favorable reviews - based on 9 Critic Reviews What's this?

User Score
7.6

Generally favorable reviews- based on 141 Ratings

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  • Summary: Embark upon an epic dark fantasy in a universe stricken by decline and the Curse. Explore its intricate world design - full of hidden passages, dungeons and secrets - and uncover its deeply rooted lore.
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Dark Souls: Remastered Gameplay - Is Blighttown Fixed?
Score distribution:
  1. Positive: 9 out of 9
  2. Mixed: 0 out of 9
  3. Negative: 0 out of 9
  1. Jun 3, 2018
    90
    As a gameplay experience, you owe it to yourself to play Dark Souls Remastered – which to my mind is what Dark Souls should have always been.
  2. Jun 25, 2018
    90
    Virtually every facet of this remastering enhances the experience of the original game, especially the performance. Despite this, it has some negative points.
  3. Official Xbox Magazine UK
    Jul 23, 2018
    90
    Exacting and exhilarating, this slightly fugly remaster remains a challenging classic. [Aug 2018, p.76]
  4. May 25, 2018
    85
    Although not quite as refined as one would have hoped, Dark Souls Remastered takes the critically acclaimed 2011 game and brings it back for a sharper, more fluid experience. Bugs and annoyances occur infrequently, but in the face of its stable framerate, its improved lighting and effects and its inclusion of Artorias of the Abyss, this is easy to overlook. Simply put, this is the best version of the game to date.
  5. May 25, 2018
    80
    A solid remaster, with some good improvements in graphics, usability and multiplayer gameplay; it's definitely advised if you never played the original game, but if you've already played it, it couldn't offer enough incentives to go back to Lordran.
  6. Jun 23, 2018
    80
    This Dark Souls Remastered targets people who played the original game on console, or the ones who never played it before. It’s still one of a kind game, but this remastered version is definitely too lazy.
  7. Jun 29, 2018
    80
    Dark Souls Remastered is exactly what the name implies and fans will adore it. I still suck royally at these games. I still want an easy mode so I can manage to get through them without frustration, but the game that spawned a genre is still finely crafted. The jump in framerate and added DLC make this the package to own. For new and old players this is the version to own.

See all 9 Critic Reviews

Score distribution:
  1. Positive: 21 out of 25
  2. Negative: 1 out of 25
  1. Aug 24, 2018
    10
    While Dark Souls: Remastered is more of a port than a remaster, it is by far the best version of Dark Souls. The enhancements made by theWhile Dark Souls: Remastered is more of a port than a remaster, it is by far the best version of Dark Souls. The enhancements made by the X-BOX One X to have native 4K resolution make this game look absolutely stunning at places. To all those claiming it's a basic port, this game would run at two frames per second on the PlayStation 3 and XBOX 360. If you love Dark Souls and aren't cheap, you'll love this game. If you're new to this game or the series in general, Dark Souls: Remastered is a great place to start. Dark Souls: Remastered is a flawed masterpiece. Expand
  2. Jun 27, 2020
    10
    A brilliant game. Very faithful to the original, which may displease some old players who wanted new content or a graphical overhaul, but forA brilliant game. Very faithful to the original, which may displease some old players who wanted new content or a graphical overhaul, but for newer players with a newer console, a brilliant choice. The game may involve a lot of walking, and get frustrating at times, but that’s the beauty of it. The realistic travelling gets you really immersed in the world, and the difficulty means that once you overcome something, it’s so rewarding. If you can take the difficulty in your stride, this is one of gaming’s best action RPGs. Expand
  3. Nov 6, 2019
    10
    One of the most enjoyable games of this generation (and the last). Challenging, but always fair. The world of Dark Souls is immersive, and theOne of the most enjoyable games of this generation (and the last). Challenging, but always fair. The world of Dark Souls is immersive, and the level design is incredibly well thought out. Expand
  4. Apr 29, 2020
    9
    My first Dark Souls run was one the best gaming expierences I have ever made.At the beginning of my first run I was a coward. EverythingMy first Dark Souls run was one the best gaming expierences I have ever made.At the beginning of my first run I was a coward. Everything scared me and I tried to hidde myself behind a shield but with going deeper in the game and learning how it works I became much more confident and stronger. After killing Ornstein and Smough I finally became a strong and proud Dark souls player there was nothing left that could scare me. I am very thankfull for this expierencess where I started as a little scared kid and became a strong proud worrier Expand
  5. Jan 2, 2021
    9
    Amazing game, combat is the best in any game I’ve ever played.

    The world building and characters are captivating and the atmosphere is
    Amazing game, combat is the best in any game I’ve ever played.

    The world building and characters are captivating and the atmosphere is great. With the story, it’s not much of one, the experience in this regard comes more from the world and characters than any narrative, but what little there is is good.

    The only thing that holds this game back from being perfect is a number of frustrating, unfair moments that come from a couple of bosses and level design.

    Story 8/10
    World Design 10/10
    Enemy Design 9/10
    Core Combat 10/10
    Overall Gameplay 9/10
    Visuals 10/10
    Music/Sound 9/10
    Expand
  6. Jan 24, 2021
    8
    This review contains spoilers, click expand to view. Dark Souls Remastered

    I finished the Action RPG Dark Souls in 44 hours and reached level 92 and 435 gamerscore. I had a lot of fun with the game, but it's more action than RPG.

    story

    I got into the world very interested. The whole game starts with a good intro, unfortunately I have to admit that I couldn't really summarize the story adequately, because you don't really get anything explained (here you could have regulated more with smaller cutscenes). The story snippets that you then have to put together are mainly found in the descriptions of items, etc.

    In my opinion, that's a bit of a shame, because the world building works really well and a more understandable story would have been really great. So all in all, I basically went my own way and the World Building still managed to make me feel like I was in my own story, in my own adventure.

    Gameplay

    The heart of the review and also of the game. Dark Souls thrives on its action gameplay. It lives from the fact that the player learns more and more during the game and thus not only the character goes through a development, but also you yourself. Basically, it is relatively simple: Find the way to the next boss, survive this way and crush the boss .

    Let's stay with the bosses for a moment, who for the most part are grandiose and are a lot of fun in their fights. But I have to admit that I imagined a higher level of difficulty. At least the main game is very simple for the most part (two-handed game rules). That's why the DLC surprised me so much. Here I had the feeling for the first time that you get really crisp boss fights (I found the final boss of the DLC difficult). So I didn't have a lot of trial and error attempts with the bosses. I still felt how nervous you can get with a single player game and how excited you are at the end of a boss fight (I only know that from earlier, after the DLC final boss the hands were shaking "a bit").

    Another highlight for me are the backtracking aspects of the game. You are happy about every single abbreviation and repeatedly unlock new features or become stronger, only to return to old areas. The urge to explore is visibly rewarded and you are always motivated and driven further. The only thing I have to criticize at this point is that I missed more spectacular places (I know it is intentional, but I just didn't like to wander around for a long time) that serve as orientation. On the other hand, it was very helpful to think more closely about the structure of the world and to recognize that the fire band shrine is basically a node for everything. If you get this insight, which is also part of your own development while playing, it is still not perfect, but it makes it much more pleasant. In exactly the same way I even started to write down individual parts of areas that I still had in front of me and to dissect the individual areas according to the principle of exclusion.

    The areas are varied and interesting enough filled with all sorts (as just described). You have to change your equipment in the different areas and react to the environment. Overall, I liked most of the areas (I only found this lava area to be very carelessly clapped).

    For me, a much stronger point of criticism is the inventory and forging. For me, the game with weapons, for example. there was actually no reason to test other weapons, it would have been too stupid for me with the forging process and all the crafting, I basically didn't like that at all. That's why I simply upgraded my two-handed sword, which I found "relatively" at the beginning, to +15 and used the entire game. The forging is very confusing, not really transparent and there is also a not that cool inventory (I didn't use the bottomless box and didn't know). So my inventory was full of stuff and I would have wished so much that you could put on different armor sets. Because when it comes to armaments, I had to change from time to time, also because of individual areas, or to have different roles.

    Still, Dark Souls has excellent gameplay.

    Graphics / presentation

    The remastered version doesn’t pull up trees anymore, of course, but its look is perfectly fine. It creates a very specific atmosphere and especially the first look at Anor Londo is phenomenal. The areas already mentioned are sufficiently different and I didn't have any real bugs or glitches. The game ran smoothly. Highlights for me were in particular: Anor Londo, the DLC and the painting.

    Conclusion

    Dark Souls was a lot of fun and I am already looking forward to the other parts, I was also told that the games increase significantly in difficulty (similar to the DLC). I'm looking forward to the rest of the franchise, Dark Souls Remastered gets 8/10 beacons from me.
    Expand
  7. SH1
    Jul 6, 2019
    0
    I played this up to the Ornstein and Smough boss battle, and then decided to spend my time on other games, leaving me feeling unsatisfied.I played this up to the Ornstein and Smough boss battle, and then decided to spend my time on other games, leaving me feeling unsatisfied.

    A lot of time is wasted by just running across the map and avoiding enemies in order to get to boss battles. Another thing that bothered me is that you lose progress by having to recover your souls when you die. I think it was designed this way to stretch the game out, rather than to improve player experience.

    I will not be buying more products in this franchise.
    Expand

See all 25 User Reviews

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