- Summary: Take on the role of Billie Lurk (aka Megan Foster), once one of Dunwall's most notorious killers-for-hire. Reunited with your old mentor, the legendary assassin Daud, you undertake the greatest assassination ever conceived: killing the Outsider, a god-like figure whom Billie and Daud see asTake on the role of Billie Lurk (aka Megan Foster), once one of Dunwall's most notorious killers-for-hire. Reunited with your old mentor, the legendary assassin Daud, you undertake the greatest assassination ever conceived: killing the Outsider, a god-like figure whom Billie and Daud see as instrumental to some of the Empire's most dishonorable moments. As you venture deep into the grimiest corners of Karnaca to uncover the mystery of the Outsider and his origins, you will face deadly opposition, ancient powers, and difficult decisions that will forever change the world around you.… Expand
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Dishonored: Death Of The Outsider - Launch Trailer
Positive: 16 out of 16
Mixed: 0 out of 16
Negative: 0 out of 16
Sep 18, 2017Despite a feeling of being watered-down, Dishonoured: Death of the Outsider is a DLC-length standalone title that provides a satisfying resolution to the franchise. Fans of the original iterations will appreciate the added content, and those who’ve been meaning to play past games can get a reasonably good idea of what the entire package can deliver.
Sep 20, 2017Several things surprised me: the bit with the rats, how different the powers felt despite being variations on existing ones, the depth of theSeveral things surprised me: the bit with the rats, how different the powers felt despite being variations on existing ones, the depth of the new urban area. Then, I played "Original Game+" mode after finishing and even that surprised me, because it felt immediately "classic" in a way, and it highlighted just how much an impact Billie's own power-set had. For anyone invested in the characters and the world (and I imagine most who play this are invested) the payoff in feels is up to the series' excellent standards. The variety of subplots and side-missions was also impressive given the game's smaller scope and tighter focus.… Expand
Feb 3, 2020Definitely adds to the story of Dishonored. One thing I liked about this iteration is the Chaos system is different. As you’re able to killDefinitely adds to the story of Dishonored. One thing I liked about this iteration is the Chaos system is different. As you’re able to kill guards and not have it count against the good ending. Previous games this impacted your story and it’s a welcome change.… Expand
Sep 21, 2019Death of the Outsider is a fantastic end to the Dishonored series that stays true to the blend of power-based stealth and action that we knowDeath of the Outsider is a fantastic end to the Dishonored series that stays true to the blend of power-based stealth and action that we know from the other games, whilst introducing a number of changes that give this entry its own distinct identity.
Mana that fully replenishes over time is a welcome addition, and the new powers are all very useful and fun to play around with.
The removal of the chaos system, a staple of previous games, lets you switch between playstyles on the fly without worrying about the consequences, as the two endings are tied to a choice at the end of the game rather than a cumulation of all of your actions. It gives the player a little more freedom - I liked not having to worry about being non-lethal when running out of non-lethal projectiles, knowing that I could use other, more deadly methods of eliminating enemies without repercussions. Despite the lack of the chaos system, there are still some moral dilemmas I enjoyed being faced with.
All the new stuff aside, this is still a Dishonored game through and through with excellent level design that rewards player choice, fun powers, extensive and interesting lore, a cool art style and solid gameplay.
I really loved the ending to this game, and it's a satisfying ending to the series as a whole, but I'd certainly like to see more from this universe.
This is a shorter, more condensed and streamlined Dishonored experience. I thoroughly enjoyed it, and I'd say that it's a must play for fans of the series.… Expand
Sep 23, 2017DotO is a solid add-on for the Dishonored series and it's lore, but it does have a few aspects that make me not consider it as excellent asDotO is a solid add-on for the Dishonored series and it's lore, but it does have a few aspects that make me not consider it as excellent as all the previous Dishonored content to come before it.
While it has the same uniformly excellent art design and overall production quality (not to mention superb level design, as usual for Arkane), the little changes to the gameplay are both a good thing and a bad thing. It's good that the add-on has a slightly different (and noticeably more difficult) feel than the core Dishonored games. Billie Lurk's powers are sort of a trade-off situation. The ability, for example, to wander around as a ghost and scout out areas is insanely powerful and feels almost like too much, until you realize her other limitations like a shorter leap ability and none of the traditional slow time/possession type abilities. Her powers essentially make the game slightly different. If, like me, you love playing the game as stealthy as possible (I absolutely loved going for the no alert/no kill playthroughs), this game is probably the hardest in the series yet, mostly because your options are more limited. But not in a cheap way, moreso in that the level design is more realistically construction around parts of Karnaca that are more inhabited and not under bloodfly or plague restriction. So there's a different feel to the levels.
Where the game takes a sharp and strange diversion from the previous Dishonored games is in the "Contracts" found in each level. Dishonored always had minor side-goals in levels (some were obvious, others had to be discovered, and there is *some* of that here in DotO as well), but they were always integrated into the setting and storyline of the level. Here, though, the Contracts, while an interesting way to spend more time doing more things in levels, are often extremely difficult while also putting you in situations were a full-stealth playthrough is virtually impossible and seem not related to the story. Also, a few contract involve killing people which, in some circumstances, can only be done directly, so you will lose your no-kill score if you complete them. Why would BIllie, who is trying to accomplish all her goals as quietly as possible, bother murdering someone in plain sight for some money? Thematically, it doesn't quite fit into the game as well as the other goals did in previous games. But, they are optional of course, and ultimately the core game is easily worth the $30 for Dishonored fans who want one last visit to this incredibly realized world. As with Dishonored 2, there are occasionally AI hiccups in NPCs and little glitches here and there, but nothing that kills the game.
All of this said, if you have never played a Dishonored game, I'm not sure I would recommend this. To begin with, the story requires you to have at least some familiarity with the stories of DIshonored 1 and 2, but the difficulty is at a level designed for people already basically familiar with the structure and style of the game, so newer players would be kind of dropped in the very deep end when starting this. Experienced fans, though, you really should check it out.… Expand
Sep 16, 2017Dishonored Death of The outsider
Improved gameplay in a just okay world
Death of the outsider is a standalone expansion of dishonored 2 thatDishonored Death of The outsider
Improved gameplay in a just okay world
Death of the outsider is a standalone expansion of dishonored 2 that seems to set out to end the story of this franchise...
Here you play as Billie lurk, out to put an end to the outsider...
aka the guy that gave everyone their fancy moves...
Playing aggressively I beat this expansion in about 4 hours, so needless to say it’s pretty lengthy for what it is as I’m sure a pure stealth play through would double the size…
Billie brings her own set of skills to the table..
you’re still able to dash through the air like corvo, but she’s able to get her Eliza Thornberry on and talk to rats to get clues on her task at hand, steal the identity of npcs to sneak pass guards, and freeze time to play as an orb of energy like in beyond two souls where you can go through cracks to spawn a point for you to teleport to
also mark bone charms around to buff your characters stats
you have a sword and bolts at your disposal for combat..
And thankfully this time there are no skill trees...
and I say thankfully because every ability is unlocked through story progression and this means that the game forces you to use abilities for level progression like I’ve been suggesting the game does from the start…
This means even the most aggressive person like me isn’t just going in there parrying and dodging bullets..
I had to use my abilities to problem solve…
the world is crawling with targets of course and even contracts…
but unfortunately the world here in death of the outsider just isn’t interesting to explore..
It’s probably the laziest design I’ve seen in a dishonored game…
this is where this otherwise solid expansion is hurt the most...
absolutely 0 memorable moments or levels…
the end of the outsider deserved a much better send off than what he’s been given here…
I still had a decent amount of fun disarming traps and outsmarting enemies..
especially once I unlocked the ability to blast enemies in the air with my sword
and of course I love the fact the game goes the rout I’ve always wanted with designing levels around abilities… and as a result abilities being able to be used frequently without consumables attached
but these levels are just a bore making death of the outsider a very forgettable experience…
if you’re a dishonored fan of course pick it up to see what potentially is the end to this series…
but as a for stealth fans in general.. This if a very skippable standalone…
I give Dishonored Death of the Outsider
a 6.5/10… Expand
Dec 22, 2019Après un bon premier et un calamiteux second, cet épisode à part qui reprend les bases du premier (mais pas tout-à-fait non plus) sonne commeAprès un bon premier et un calamiteux second, cet épisode à part qui reprend les bases du premier (mais pas tout-à-fait non plus) sonne comme un plus ou moins faux retour aux sources mi-figue mi-raisin... Des pouvoirs modifiés et restreints à 4, le mana qui se recharge tout seul et un "clignement" bien moins pratique qu'avant, on ne peut pas dire qu'on y gagne forcément au change...
O retrouve néanmoins cette infiltration et cette ambiance étrange du jeu original dans des niveaux -Dieu merci- nettement plus normaux que dans le Dishonored 2 qui avait fumé toute la moquette disponible du studio. Et même celle du couloir. Et les tapis de l'escalier aussi. Les mécaniques fonctionnent bien en tout cas et la sauvegarde reste manuelle, ce qui permet d'expérimenter.
Cependant, l'architecture des niveaux reste trop fermée, ce qui fait un peu tache pour un jeu axé sur la furtivité... L'ambiance steampunk est assez unique dans son genre mais comme dans le 2, la direction artistique s'est égarée souvent dans le mauvais goût ou du moins un manque de goût gênant et permanent ; la technique (de bon aloi) n'est pas en cause, il s'agit de mauvais choix... et d'un manque de goût, hélas.
Le jeu reste malgré ses niveaux "normaux" mais trop fermés un brin lourdingue dans sa progression, surtout si on veut se la jouer pacifiste ; l'espèce d'histoire qui se recentre sur l'Outsider (pourquoi vouloir le tuer tout-à-coup ?) ne tient pas debout et l'héroïne que l'on incarne est le résultat d'un agenda SJW insupportable.
Pensez donc : elle est noire, lesbienne, borgne et manchote. Elle est très laide aussi. Dommage qu'ils aient oublié chez Arkane de la faire grosse et autiste. Et myopathe aussi pendant qu'on y est. Ou trans-quelque-chose.
Quoi qu'il en soit, c'est le dernier niveau du jeu qui cloue le dernier trou du cercueil de cette licence Dishonored décidément bien déshonorée : un niveau linéaire mal foutu avec des trucs qu'on ne peut ni tuer ni assommer et qui vous flnguent en deux coups de cuiller à pot. Supeeer.
Sans compter tous les fanatiques très remontés, fort nombreux. Du coup, c'est infaisable, ça contraste terriblement avec le reste du jeu et ça casse les couilles très sévèrement. Donc, ça fait tomber la note à 2. Quel gâchis tout de même !… Expand
Dec 1, 2019Was it absolutely necessary to make all the in-game interface floating around the screen? I loved to read the story through the Dishonored 2Was it absolutely necessary to make all the in-game interface floating around the screen? I loved to read the story through the Dishonored 2 and you need to spend some time there for skills and weapons customization. Now it is just not possible to do anymore. Well, it looks cool for some of the developers, I am sure.… Expand
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