Dying Light 2 Stay Human Image
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Generally unfavorable reviews- based on 431 Ratings

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  • Summary: THE FATE OF THE CITY IS IN YOUR HANDS It's been 15 years since humanity lost to the virus. The last great human settlement exists within an unforgiving, infected world, plunged into a modern dark age. During the day, bandits, factions and starving survivors roam the streets scavenging forTHE FATE OF THE CITY IS IN YOUR HANDS It's been 15 years since humanity lost to the virus. The last great human settlement exists within an unforgiving, infected world, plunged into a modern dark age. During the day, bandits, factions and starving survivors roam the streets scavenging for scraps - or someone to take them from, by violence if necessary. At night the infected roam free, evacuating their dark hideouts to prey on the living. You are Aiden Caldwell, an infected survivor. Your exceptional agility and brutal combat skills make you a powerful ally and a valuable commodity in this dangerous world. You can achieve things no one else can. Enter places no one else dares. With your unique abilities you have the power to be an agent of change within this decaying metropolis.

    YOUR CHOICES, YOUR WORLD
    You must make tough decisions and hard sacrifices as you decide the fate of a society on the brink of collapse. The effect of the choices you make will have a huge impact on entire regions of the city, uncovering new land masses and areas to explore. Play the entire campaign in up to four-player co-op. Host your own games or join other players' and see how their choices have played out differently to your own.

    EXCEPTIONAL AGILITY AND BRUTAL COMBAT
    On your journey from humble beginnings to a person of great power, you have unprecedented freedom of movement across the city, seamlessly integrated with brutal first person combat.

    A MODERN DARK AGE
    In a desperate city, where resources and power are scarce, unstable, and trust in ruling bodies is all but eroded; humankind has reverted to a dark age. Civilization is gone but the relics are still there. This is a violent, primal & unforgiving world - and so are its inhabitants.

    THE INFECTION HAS EVOLVED
    The infection has evolved and become more sensitive to UV light. Society exists in the relative safety of sunlight, while the infected hide in the shadows of buildings. At night the infected roam the streets freely searching for prey, presenting opportunities for you to explore areas of the city inaccessible by day.
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Dying Light 2 - Official 26 Minute Gameplay Demo
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Score distribution:
  1. Positive: 30 out of 54
  2. Negative: 17 out of 54
  1. Feb 9, 2022
    10
    Hawaian pizza Jjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjkjjjjj
  2. Feb 10, 2022
    10
    Cudowny parkour, cudowna walka, cudowna gra. Plus za brak włoskiego dubbingu.
  3. Feb 7, 2022
    10
    The lack of Italian language is not a reason to reduce the rating of the game
  4. Feb 27, 2022
    8
    Honestly the fact that there's only a handful of mixed reviews and that all the reviews are either 0 or 10, with most of the 0 reviewsHonestly the fact that there's only a handful of mixed reviews and that all the reviews are either 0 or 10, with most of the 0 reviews complaining about the oddest things, should tell you something.

    Dying Light 2: Stay Human is an ambitious open world zombie-parkour game that tries in every way possible to build on its predecessor. Does it do this? In my opinion, yes. Although the changes to the night system were ambitious, in the end it feels like it falls short of the first game. Something I often heard waiting for the game was "Day is for the humans, and night is for the infected." Now, the first seems to be true, with the rooftops being almost completely clear of zombies during the day with rooftop settlements sprawled throughout (depending on your in-game choices), that transitions to a more dangerous place during the night. With everyone heading inside during the night leaving only those unlucky enough stuck outside to turn, adding to the danger.
    The only issue with this is that night simply isn't dangerous enough, even if you're playing on hard (the only difficulty that even resembles the first game), where Volatiles can two shot you. Remember how in the first game, you couldn't go out at night without being fully aware of the dangers? The main danger in the second game is forgetting to stock up on mushrooms for your immunity bar, which is only really an issue early game and can almost be ignored later in. Luckily, this something that could potentially be fixed with the addition of a NG+ or Nightrunner difficulty.
    Now, where the game shines in my opinion is the parkour. Early in there aren't too many options, but mid to late game it is a blast to just run through places like downtown Central Loop and feel like a ninja, maybe drop kicking a zombie here and there from one of the many diverse tall buildings. Oh yeah, there's verticality in this game, if you couldn't tell. The starting area of the game feels even better than Old Town from the first one, and if I did my math right is about the size of the Slums. Central Loop is better, though, with around 1/3 of the map being a massive downtown that contains buildings with multiple fully explorable levels, and going all the way up to climbable sky scrapers. Yes, sky scrapers.
    The combat is also an improvement. No longer are the days of trying to fight Rais's Ultra Instinct soldiers, that can't be hit without extreme measures and who can deflect an arrow coming at them from behind. The zombies also have all sorts of new powers and abilities, with tons of changed looks. Best part, they keep that old TechLand jank to them, especially clear when hitting gas tank zombies.
    But, why most people see it as a controversial game, the bugs. Oh lordy me the bugs. Now, for those who don't know, TechLand went with the February 4th date because it marks George Romero's birthday- a nice reference to the father of zombies. The only issue was they could've easily done a February 4th, 2023 release instead, if they were dead set on that day. If not, I reckon the game would've been ready around maybe August. Simply put, they dropped the game a bit too early and I hope they keep up on patching out the issues.
    All in all, Dying Light 2 is a worth-playing game that can only get better with time, and is actively being worked on by the developers to get it into a AAA state. I personally think they will succeed, considering Tech Land's track record. Other than that, the other aspects of the game work beautifully (with some welcome tech land jank), and ultimately help create what is an amazing, memorable, and captivating experience.
    No cookie for you.
    TL;DR: DL2 is a great game that mostly improves upon everything in the first game. It has a good but in need of tweaking night system, good combat, and amazing parkour that fits the verticality and scenery of the map. It is fairly buggy and in need of patching, but the developers have shown that they are up to the task and are working on it. I personally recommend it, and if you don't want it now, wait a few months and come back, once the most game breaking kinks are ironed out.
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  5. Feb 14, 2022
    7
    i completed the game after 80 hours. so i will just review with pro contra
    pro:
    - great atmosphere, enough to give goosebumps and scare,
    i completed the game after 80 hours. so i will just review with pro contra
    pro:
    - great atmosphere, enough to give goosebumps and scare, especially during night time
    - nice soundtrack
    - interesting story, the first half was better tbh
    - great parkour gameplay, was superfun
    - weapon mods were awesome
    - some nice sidequests

    contra:
    - weapon durability, you get the korek accesoire at the end which basically gives infinte durability and makes the whole durability system worthless
    - story is not satisfying enough, you never get satisfaction. someone tries to kill you, you just shake it up and say "chill bro", never had the feeling that i had any power in choices
    - sound bugs, loud shrieking on the xbox series x, ruined some of the best parts of the game for me
    - survival sense stopped working ever few minutes, so i had to restart a LOT
    - lack of ranged weapons. seriously, what were you thinking with locking a crossbow at lvl4 peacekeepers
    - story choices made me feel like, even if i did take the right one, i **** myself over with it. an entire region is not unlocked for deciding the righteous path... whose stupid idea was that?
    - after lvl6 you get absolutely no gear for your actual level, you have to grind that locked area , which is under water.. have fun diving for 30min each run to get some decent stuff.. ingame you dont get anything. you have some high level bosses AFTER you complete the story, those drop same level gear. tbh worst choice devision ever
    - after beating the story, everything gets to your level but you still cant find anything above lvl6 have fun with your lvl 8 crossbow with 1000 dmg which will need like 50 shots to kill one boss. again, stupid decisions by the developer, probably to draw out the game longer
    - after completing the story, most sidequests get deleted or you cant do them anymore. the game warns you before starting it, however, after the game finishes , you start exactly where you stopped before... so why would you lock content for someone who completed the story first? stupid decisions again
    - the higher your level the more ressources you need, some items need up to 400 scraps for each craft. yet the merchants still sell the same amount like in the beginning, so they made another stupid decision with that one.
    - the shops and money are useless after a while, i had like 250k gold and had nothing to buy, because there are no artifact gears at the vendors after rank6, and the amount of craftable items is the same , which would cost not even 1k if you would buy them all out
    - no newgame+

    tldr. overall, it was a nice game, a fun experience, but a lot of small mistakes add up to a big one , enough to annoy you at some point. started great, got worse the more i played. still has potential to improve. has no replayability and no newgame+. dont finish the mainstory if you are someone who wants to complete the game, it gets harder once you beat, and the lack of "quality of life" features makes it annoying
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  6. Feb 12, 2022
    4
    Почему 6 ?
    •Ухудшили освещение по сравнению с "E3"
    •Крайне мало внимания уделили оптимизации •Обещанного влияния выбора на мир - как
    Почему 6 ?
    •Ухудшили освещение по сравнению с "E3"
    •Крайне мало внимания уделили оптимизации
    •Обещанного влияния выбора на мир - как такового нету
    •Лишние значки и эллементы подобного рода
    •Отсутствие огнестрела или им подобное
    •Почти такой же состав зомби как и в первой части - малое разнообразие монстров
    •Неоправданное растягивание прокачки снаряжения - гринд ни к месту
    •Слабый искусственный интеллект врагов
    •Слабая физика
    •Denuvo которое ухудшает и без того плохую производительность
    •Некоторые сспособности должны были быть с самого начала и не включать их в таблицу прокачки
    •Нам выдали Сырой, неоптимизированный и по сюжетной линии слабый продукт - выдали как готовый! Что очень обидно.
    --------------------------------------------------------------------------------------------------------------------------------------------------
    Why 6?

    •Worse lighting than "E3".
    •Extremely little attention to optimization
    •Promised effect of choice on the world - as such is not present
    •Superfluous icons and similar elements
    •No firearms or similar
    •Weak physics
    •Almost the same composition of zombies as in the first part -lack of variety of monsters
    •Unreasonable stretching of equipment upgrades = grinding
    •Weak enemy AI
    •Denuvo which worsens already poor performance
    •Some abilities should have been there from the start and not included in the leveling table
    •We were given a Raw, unoptimised and storyline-weak product - given away as a finished product! Which is a shame.
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  7. May 6, 2022
    0
    It's better and worse than the 1st game. Parkour is more fun, story is better, combat abilities are better, but the bugs and glitches make theIt's better and worse than the 1st game. Parkour is more fun, story is better, combat abilities are better, but the bugs and glitches make the game nearly unplayable. While fighting enemies the game randomly lags while doing parkour attacks. Enemies are sometimes grey skinned mannequin looking things. Enemies will freeze in place for several seconds after you hit them then re appear and get a free hit on you, story dialogue is often muted. Sometimes I'll do several parkour jumps, rolls, falls etc.. with no sfx at all. Then roughly 20 seconds later I'll hear all the sounds that were supposed to play earlier while my character is just standing there. I'm currently on the final story mission and its skipping entire cutscenes.. Techland should be embarrassed Expand

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