Get Even Image
Metascore
73

Mixed or average reviews - based on 14 Critic Reviews What's this?

User Score
7.6

Generally favorable reviews- based on 38 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: Cole Black wakes up in an old, abandoned asylum. He is confused and his sole memory is the attempted rescue of a teenage girl with a bomb strapped to her chest. With a strange technology fused to his head – used to read and replay human memory – Black travels into the depths of his own mindCole Black wakes up in an old, abandoned asylum. He is confused and his sole memory is the attempted rescue of a teenage girl with a bomb strapped to her chest. With a strange technology fused to his head – used to read and replay human memory – Black travels into the depths of his own mind to discover the truth about his past. Every step he takes, leads to the mysterious Red, whose intentions it is difficult to guess. Get Even is a game maintained in convention of a thriller, where action is shown in first-person perspective (FPP). Raising fundamental questions about the understanding of justice and reality. The player discovers the story piece-by-piece through exploration of interactive environments. Expand

Trailer

Play Sound
Please enter your birth date to watch this video:
You are not allowed to view this material at this time.
Get Even - Launch Trailer
Score distribution:
  1. Positive: 9 out of 14
  2. Negative: 0 out of 14
  1. Jun 21, 2017
    85
    There are only a handful of titles that I come across that I would truly recommend gamers to experience — Get Even is one such example. If you enjoyed titles like Quantum Break and Deus Ex: Mankind Divided, with an element of thriller thrown in, you’re sure to enjoy this.
  2. Jun 21, 2017
    82
    Get Even might be the Inception game we deserve. The script and the constant plot twists present one of the most twisted scenarios I’ve ever played. The tense atmosphere that surrounds the game will catch us until the end while revisiting the memories of a dramatic event.
  3. Jul 26, 2017
    80
    Get Even is a winner, and if you like film noir, dark crime stories and/or games that make you think, then you need to check it out.
  4. Jun 26, 2017
    75
    It's not a shooter, nor a survival horror or a graphic adventure. Get Even is a mix that creates a terrifying experience that could've been written by Stephen King. It has some mistakes in the gaming design, compensated for by a lot of hours of gameplay.
  5. Jun 30, 2017
    75
    Get Even is better as an experience than as a game, but it’s an extremely evocative experience. Even still, what could have been a completely unique gaming experience is hampered by its desire to be a more action-oriented, generic thriller.
  6. Jun 28, 2017
    70
    Get Even uses some light brushstrokes of cliches but ultimately paints a picture much more unconventional than it may at first seem. In both story and gameplay, your expectations will be subverted several times over. Not all of its risks pay off, but when they do they ensure the game is a refreshing addition to the medium. Part shooter, part exploration and investigation while always compelling, Get Even is the strange mashup of Saw and Eternal Sunshine we never knew we wanted. If you play games for story and can forgive some forgettable shootouts and visuals, Get Even may someday be a fond memory of yours.
  7. Official Xbox Magazine UK
    Jul 25, 2017
    50
    Good ideas are drowned out by a confusing story and frustrating controls. [Sept 2017, p.72]

See all 14 Critic Reviews

Score distribution:
  1. Positive: 3 out of 5
  2. Negative: 1 out of 5
  1. Jun 26, 2017
    10
    W Get Even wystarczyło mi zaledwie kilka minut, by zanurzyć się w opowieść. . Klimat gry jest po prostu świetny, podkreślany przez genialnąW Get Even wystarczyło mi zaledwie kilka minut, by zanurzyć się w opowieść. . Klimat gry jest po prostu świetny, podkreślany przez genialną oprawę audio. Początkowo niełatwo mi było przyzwyczaić się do nagłych przeskoków do różnych wspomnień i lokacji, ale pod koniec, gdy wszystkie wątki zostały ze sobą połączone, a wiele wydarzeń pokazano w zupełnie innym świetle, przez długi czas wpatrywałam się w ekran z otwartą gębą :D Expand
  2. Nov 22, 2017
    8
    I really enjoyed this game but there are some issues that kept it from getting a higher score. The biggest problem I have is the gameI really enjoyed this game but there are some issues that kept it from getting a higher score. The biggest problem I have is the game punishing you for using all the weapons you work so hard collecting. The forced stealth that is so difficult when you can't really see and can't use devices to help you see without losing your map. Worst of all are the choices to get the "good" ending which is almost identical to the "bad" ending. In my opinion these endings should be reversed, I think the bad ending is a more just outcome. Really, don't waste your time going for the "good " ending unless you need the gamer score because I think you might be really mad for putting in all that effort for such a slight change. Overall for the price this is better than most full priced games so you will get value for your money. One more thing, be careful not to explore too far off the beaten track as you will get stuck in the environment and have to reload but the game does have a good check point system so this isn't too big a deal.. Basically a good game that could have been much better. Expand
  3. Jun 26, 2017
    8
    NOTE: VERY EARLY IN THE GAME REVIEW, ABOUT 90 MINUTES PLAYED

    Already I can tell that the combat is rather clunky, and that some of the
    NOTE: VERY EARLY IN THE GAME REVIEW, ABOUT 90 MINUTES PLAYED

    Already I can tell that the combat is rather clunky, and that some of the investigation mechanics are sort of half baked, as opposed to a game like Criminal Origins. Nevertheless, I believe that it is a solid game because of an interesting story and character, and manages to do something very well that isn't found in a lot of games; it immerses you. I want to find out what happens next, I don't want to put my controller down, even though the game isn't perfect. I think that its shortcomings are made up for because it only costs thirty bucks. If the trailer seems interesting and you like a linear story, I highly recommend.
    Expand
  4. Jun 19, 2020
    7
    Get Even is a first-person psychological thriller where you play as Cole Black, an ex-military member turned contract killer. Gameplay-wise,Get Even is a first-person psychological thriller where you play as Cole Black, an ex-military member turned contract killer. Gameplay-wise, it's is primarily an adventure, puzzle game that sees you exploring either derelict asylums, buildings or these fractured, dream-like environments that provide you more backstory and exposition. Black is armed with a smartphone that has 5 apps: an evidence scanner, a UV light, a map, thermal vision and a messaging/phone app. I found myself using the scanner app the most since a fairly decent chunk of the game’s evidence collectibles need to be scanned in order for the game to register it as collected. You can also use the scanner app to manipulate anomalies in their environment and use them to your advantage, such as scanning the outline of a concrete divider on the phone screen and making it appear to provide you some cover from enemies. The puzzles in the game are fairly straight forward, mostly involving opening/closing valves ton control water flow or pulling different levers/switches to activate power sources.

    Each level has various notes, images and recordings that you can collect. They’re all stored on giant cork boards inside the game’s “Filing Cabinet room” which serves has the game’s central HUB. You can warp to and from this room by focusing on a certain picture frame within each level to see what clues you’re missing. It would’ve been nice to have seen the game flesh out this evidence collecting feature a bit more. You have all these documents and recordings pinned up and connected to each other with strings and push pins on giant cork boards, a very “Hollywood” set up and you’re never given a choice to make any deductions or draw any conclusions yourself; the game’s plot progressions does it for you. While gathering clues isn’t needed to progress the game, get 100% level completion and you get a 4 digit code on the bottom left of that level’s board which can then be entered into a keypad somewhere within that level to unlock a secret and/or hidden memory.

    The overall story and immersion is where Get Even shows off it’s strengths. While it does take a while for the story to unfold and can be confusing in the early going, the end result is worth it. Get Even certainly isn’t shy about going for long stretches where it’s providing exposition via cut scenes, scanning for clues or navigating through these weird, broken memory levels. There are certain points in the game where you have to make a choice that’ll affect your experience later on. Some of them aren’t really on-the-nose but still matter and others may have some serious unintended consequences.

    The FPS element where I have my biggest gripe with the game. First off, the shooting in this game is terrible. Aiming feels a little clunky, there’s no hit markers, no hip-firing reticle and even getting a head shot can sometimes prove to be inconsistent. Second of all, those secrets that you unlock by getting 100% level completion, are different guns. There’s an automatic pistol, sub machine gun, shotgun, assault rifle, sniper rifle and a crossbow. Since I found the shooting in this game to be pretty terrible, I didn’t see much motivation to try out the different weapons to see how they handled. The only saving grace here is the prototype of the “Corner Gun” which you acquire as part of a mission, does pretty much what you think it does: it allows you hide around a corner, bend your gun around it and then aim and shoot using a crosshair on a small display screen. But even the “Corner Gun” has it’s shortcomings; there’s no iron sight aiming when you’re aiming straight ahead for some reason, instead, you awkwardly hold the gun upwards a bit and then aim using the crosshair on the screen. Lastly, the game rips you for going in guns blazing, saying something to the effect of “This memory is unstable, please refrain from causing unnecessary disruptions.” or “Damnit Black, typical, I knew i couldn’t count on you to going in stealthily.” While you won’t fail a level for shooting first and asking questions later, I’d rather the game not tell me I’m being an idiot or doing something it perceives as “wrong” based on the way I want to play. Also, the game has a “good” and a “bad” ending and getting the good ending is predicated on a less lethal, stealthier approach, so I found myself even less motivate to engage in the combat mechanics since I didn’t want to shoot for the bad ending on my first play through.

    Overall, Get Even tries to blend FPS, storytelling and investigative exploration and I’m not sure it’s a mixture that entirely works. The game tells an interesting story and fleshing out the puzzles and investigative elements might’ve been the smarter play here. I still had a good time with, I’m glad I didn’t skip this and for getting it on sale for $10 CAD, it represented a great value purchase.
    Expand
  5. Dec 7, 2018
    4
    I liked the early atmosphere. I didn't really like much else. The gameplay is clunky, full of too many ideas that do not work harmoniouslyI liked the early atmosphere. I didn't really like much else. The gameplay is clunky, full of too many ideas that do not work harmoniously together. Every new location becomes a bore to navigate, with little to grab your attention. Its bloated with dialogue and storytelling, with so many unnecessary narrative sequences that i was desperate to get over with. The overarching narrative turns out to not be worth any of it.

    Its not an awful game. It functions. There is enjoyment to be had. However, its essentially a narrative experience with a mostly uninteresting narrative. Maybe my expectations were too high, but sadly this game was massively underwhelming.
    Expand