Morbid: The Seven Acolytes Image

Generally favorable reviews - based on 5 Critic Reviews What's this?

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Mixed or average reviews- based on 6 Ratings

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  • Summary: Morbid: The Seven Acolytes is a Horrorpunk Action RPG filled with Lovecraftian horrors and Cronenbergian gore.
Score distribution:
  1. Positive: 4 out of 5
  2. Negative: 0 out of 5
  1. Dec 20, 2020
    Morbid: The Seven Acolytes on Xbox is an excellent Souls-like experience and one that any fan of the genre should play. It’s constantly rewarding and delivers a frantic challenge on the whole. There are some hiccups along the way but it’s not enough to bring down this trip into steampunk nightmares.
  2. Jan 28, 2021
    Sprawling level design, thrilling combat, and great storytelling.
  3. Dec 2, 2020
    Mornia is a top-down 2D pixelart world that is a gruesome joy to explore and attempt to liberate. It’s difficulty will put some off, but Morbid: The Seven Acolytes is a competent and accessible souls-like experience, that gives everyone a level playing field with its minimalist systems and simple move sets.
  4. Dec 14, 2020
    When you emulate some of the greatest games ever made it can be hard to stack up. Morbid: The Seven Acolytes is a decent game, its gruesome theme and vast lore that really bring the world to life. There’s a large variety of enemies but the combat is somewhat shallow. Exploring new environments is enjoyable, but trying to traverse them quickly can get tiresome due to the slow walking speed. If you enjoy the Soulsborne games, are a Lovecraft fan, or take pleasure in beating up on strange grotesque pixel art monsters, then Morbid: The Seven Acolytes is worth a look.
  5. Dec 7, 2020
    Morbid: The Seven Acolytes may not be the first title to transfer the Dark Souls formula to an isometric perspective, but it makes it worth the shift in aesthetic. Combat is challenging and fun with boss fights, in particular, providing plenty of thrills. However, the game also suffers from some frustrating moments, largely tied up in its lack of explanation and visual detail, even when it comes to basics like mechanics and leveling up. When Morbid: The Seven Acolytes gets things right, though, it is a great experience thanks to its engrossing gameplay, and it's worth a look for anyone who calls the Soulslike genre home.
Score distribution:
  1. Positive: 3 out of 3
  2. Mixed: 0 out of 3
  3. Negative: 0 out of 3
  1. Dec 16, 2020
    *This review will share some parts with my review of the same game for switch which I own for my switch lite*
    Phenomenal game through n
    *This review will share some parts with my review of the same game for switch which I own for my switch lite*
    Phenomenal game through n through! I bought this game initially on my switch lite. I loved it so much I got it for my Xbox one and I can’t get enough of it! It’s an incredibly challenging, isometric souls like aRPG...the progression system is based on skill points you acquire by killing enemies n completing objectives. You hack n slash your way through the levels trying to find alters, which act as checkpoints. Here you can “meditate” which essentially refills your health/ammo etc. There are tons of weapons, everything from swords n axes to rifles n greathammers. You can find power ups such as healing/buffs scattered throughout the world and also runes, which provide amazing buffs to weapons when they’re slotted into them. The lore and story are DEEEEP!! I like how they placed all the lore and storytelling into a section you can access at the various alters between play times. It’s an intense grind of a game but so amazingly dark n atmospheric thanks to the sound n visuals!
    I gave it 8/10 on Xbox one and 9/10 on switch strictly because of the handheld ability. If you’re a hardcore gamer n enjoy dark stories n atmospheres AND pixel art, this game is outstanding!
  2. Mar 23, 2022
    Se podria decir como un bloodborne en isometrica, aunque la historia es un poco corta, es un reto disfrutable.
  3. Dec 9, 2020
    Morbid: The Seven Acolytes does well is how it carries the dark fantasy PC RPGs from the past. This was back when games like Baldur’s Gate andMorbid: The Seven Acolytes does well is how it carries the dark fantasy PC RPGs from the past. This was back when games like Baldur’s Gate and Champions of Norath could only really be experienced on consoles, and so Morbid certainly gives off a vibe of a mature classic from the 90s. Morbid certainly lives up to its name with its visuals, extensive use of dark color themes, and buckets of pixelated gore.
    The story is a bit shallow, as players find themselves in the role of the Striver, a savior of her world and the last of her race. Taking inspiration from Lovecraft style horror, there are a lot of familiar elements to stumble on. As players explore new areas, battle different enemies, visit desolate towns, and eventually face the Acolytes, all the different elements come together to create a world well worth its experience. The experience feels similar to Dark Souls but instead following the top-down loot gathering sensibilities of something like Balder’s Gate. It’s a solid combination and the various familiarity create a game that still stands on its own. The standard enemies are persistent in AI and the mini bosses serve as a memorable foes, and then there are of course the Acolytes. The Acolytes serve as primary boss battles. These bosses are grand, but their patterns are readable enough to not get too infuriating after some trial and error. Combat would have been fine if it weren’t for the handicap of the stamina bar, which greatly limits any possibility of charging in on the foes. Stamina drains rather quickly and can be frustrating in the beginning, but once you accept the style of the game, things proceed a lot more smoothly for you. Ultimately the game isn’t necessarily difficult, it’s just a matter of having the patience for the slower paced progression. There is a sanity meter too, which serves as a secondary but less intrusive, as not paying attention to sanity can impact combat ability and damage. Fans of other games in this genre will be familiar with the fine art of rolling and dodging. Similar to those games, it’s all about rolling and rolling, and so when in doubt just rolling to dodge the attacks more. There are blocks and parries too, but why do that when you can just roll. Combat is quite satisfying given the number of upgrades and weapons available at your disposal. It doesn’t take long to find the best weapons. Our hero can equip a melee weapon and a firearm as well, with the latter serving quite useful to land a few big hits early during the boss battles. Upgrades are achieved with the many runes obtained, which are attached to the weapon for some handy stats and elemental tricks. Much like the Souls games, respite comes in the form of shrines which serve as save and heal points. These are scattered quite generously throughout the game world and dying isn’t that large if an issue thanks to fast travel. It’s also at these locations where you can upgrade stats by attaching skill points to improve health, stamina, and other areas. Given all the weapons and skills, it doesn’t take too long to build up the character to a point where progression feels comfortably steady. Although not always necessary, a little grinding for experience and loot can help with gaining an advantage. When it comes down to it, all the different moving parts and uniqueness is largely thanks to the presentation of the world, which is varied level design and where there are plenty of secrets reside also. Especially if players take on the side quests which help with the overall expert. Morbid: The Seven Acolytes is a challenging game which generally incorporates both the good and sometimes annoying elements of a Souls style experience. Still, it manages to stand out on the family of Xbox consoles.