- Publisher: Starbreeze , 505 Games
- Release Date: Oct 10, 2017
- Also On: PC, PlayStation 4

- Summary:
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- Developer: Starbreeze, Lion Games
- Genre(s): Action Adventure, General
- # of players: Up to 4
- Cheats: On GameFAQs
- More Details and Credits »
Score distribution:
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Positive: 1 out of 7
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Mixed: 1 out of 7
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Negative: 5 out of 7
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Oct 13, 2017Raid is terrific fun in co-op, with interesting objectives and fine leveling and upgrade systems. If you're looking for a cooperative multiplayer-focused alternative to this fall's other big World War II game, you can't go wrong with RAID.
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Oct 18, 2017Overall, I really like the theme and setting of RAID: WWII, especially considering its irreverent tone that evokes memories of Inglorious Basterds. But even though I’m a sucker for all things WWII, the bullet-spongy enemies, lackluster unlocks and customization, and poor mission variety don’t excite me enough to want to play beyond a few rounds. And while it’s putting the cart before the horse, without a strong community of users to drop into a raid with, there’s even less reason to stick it to Nazi Germany in this particular instance. Very little in RAID: WWII is absurdly broken or flawed, but its mediocrity makes it a missed opportunity to create a highly replayable co-op game within the WWII shooter genre.
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Oct 19, 2017A Payday-like game in a WW2 setting is a good concept and the live action cutscenes are very good, but it all gets wasted by a laughable technical production with a repetitive and boring game design.
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Oct 26, 2017RAID: World War II is an FPS that gives the impression of looking like a beta and not a complete game. Although the idea is good it loses personality everywhere. Graphically it is a very old-fashioned game, with alarming drops of frames and a null AI. As a positive thing, we want to mention the scenes with real actors.
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Oct 10, 2017RAID: World War 2 is PayDay 2 with Inglorious Bastards, but it does not end up having either the charm of the game of robbery or of the Tarantino film.
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Oct 12, 2017The poor A.I., repetitive design, and technical problems had me waving a white flag long before the war should have been over. If Starbreeze plans to turn this into a long-running service game, it has a lot of work to do.
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Oct 27, 2017RAID World War II feels broken. Nothing really seems to work, and everything that is in it looks like it has seen better days. The developers have a lot of work that they need to action in order to fix this game, or at least make more of it work before asking for people to fork over some cash.
Score distribution:
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Positive: 0 out of 3
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Mixed: 1 out of 3
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Negative: 2 out of 3
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Jan 2, 2018
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Oct 11, 2017
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Apr 17, 2019
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