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78

Generally favorable reviews - based on 12 Critic Reviews What's this?

User Score
5.8

Mixed or average reviews- based on 17 Ratings

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  • Summary: Shadow Warrior 2 is the evolution of Flying Wild Hog’s offbeat first-person shooter following the further misadventures of former corporate shogun Lo Wang. Now surviving as a reclusive mercenary on the edge of a corrupted world, the formidable warrior must again wield a devastatingShadow Warrior 2 is the evolution of Flying Wild Hog’s offbeat first-person shooter following the further misadventures of former corporate shogun Lo Wang. Now surviving as a reclusive mercenary on the edge of a corrupted world, the formidable warrior must again wield a devastating combination of guns, blades, magic and wit to strike down the demonic legions overwhelming the world. Battle alongside allies online in four-player co-op or go it alone in spectacular procedurally-generated landscapes to complete daring missions and collect powerful new weapons, armor, and arcane relics of legend. Expand
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Shadow Warrior 2 - Announcement Trailer
Score distribution:
  1. Positive: 10 out of 12
  2. Negative: 0 out of 12
  1. May 31, 2017
    90
    Shadow Warrior 2 surprised me. It takes a chance by adopting a more open-ended structure, but it pays off. All the humour of the original game remains intact, and there’s more emphasis on you simply having fun, whether that’s by yourself or with others. And what fun it is.
  2. Jul 24, 2017
    85
    Even though Lo Wang and his encyclopedia of offensive terms can get a little tiresome by the end of the journey, Flying Wild Hog squeezed a lot of play variety onto this disc. Deftly combining looting and RPG elements with speedy, accessible sword and shooting mechanics, they’ve created an unforgettable experience for fans of console first-person gaming.
  3. May 25, 2017
    82
    Shadow Warrior 2 is an old school FPS, with frantic gameplay, great design elements and incredible fun. Its constant jokes made us smile throughout more than 12 hours of gunpowder and blood.
  4. May 22, 2017
    80
    If you're looking for a game like Borderlands to play with friends on a modern console, you'll find that Shadow Warrior 2 is an excellent game that is more than worthy of your time.
  5. Jun 25, 2017
    78
    Shadow Warrior 2 is bigger, funnier, deeper and nutter than the previous game, thanks to its RPG component and more open environments. It still feels rough on the edges though, due to an inconsistent frame-rate and too bullet-spongy high level enemies that make us forget any strategy in favor of overly long shooting sessions. All in all, however a definitely suggested buy for '90s style FPS lovers.
  6. May 30, 2017
    75
    Shadow Warrior 2 is really enjoyable if you play with four players. The loading screens are, however, annoying and the game is not completely balanced. In the end it is a nice enough game with over the top action.
  7. May 23, 2017
    70
    If you're in the market for simple, viscera-packed thrills, then you could do a lot worse than Shadow Warrior 2. Yes, it's a bit repetitive (it's getting repetitive writing the word 'repetitive'), but it's also a lot of fun.

See all 12 Critic Reviews

Score distribution:
  1. Positive: 2 out of 5
  2. Negative: 1 out of 5
  1. May 20, 2017
    10
    This game is amazing. Cant stop playing it. At first couldn t get used to mechanics, but once i got used to it... my god lol Well worthThis game is amazing. Cant stop playing it. At first couldn t get used to mechanics, but once i got used to it... my god lol Well worth buying. Really funny Expand
  2. May 24, 2017
    9
    Hilarious and fun to play just like the first game. Well worth your time and money. Even though I bought the first game when it first cameHilarious and fun to play just like the first game. Well worth your time and money. Even though I bought the first game when it first came out it is cool of them to include the first game. Would have loved a physical copy but still glad to own a digital one. Expand
  3. Dec 27, 2017
    7
    This review contains spoilers, click expand to view. Been a while since I've done a review for a game, but I figure that I can finally do one as I'm currently working on five games at once for a final consensus on it, this being one.

    So Shadow Warrior 2 is the bigger and ultimately bottom heavy cousin of the previous game, basically expanding on most of the things that was present in the game: the gore has increased, the visuals even more radiant and sometimes overabundant, the rpg progression system expanded upon, and the jokes more continuous. Now, while I can commend the developers for trying to make the game bigger in scope than it's predecessor, and to give credit where credit is due, they put a lot of effort and time to make Shadow Warrior 2 comparatively different from before. With that being said, Shadow Warrior 2 is a muddled, bottom heavy game with one too many mehanics from it's prior game, making it off putting for some. There is now a RNG system for the weapons, gems (which are mods for your character, guns, and even co-op experiences, which is also a new mechanic), there is a Diablo-esque difficulty system, which will make the game initially easier in comparison to it's predeccesor, 'free-roam' (which is more akin to a giant area for each mission), side missions from the main missions, challenges, and even more muddled stuff that makes Shadow Warrior 2 feel like a mesh of the original Shadow Warrior premise with Borderlands 2 and Diablo 3 tacked on. Again, I assume good intentions from the dev team trying to make SW2 not just a cynical copy-paste of the original, but I think they did too much to deviate from it. As a result, the story falls on the wayside, as it both relies on knowledge of events from the first story (the demons invading earth is known as 'the Collisiion' in SW2, causing initial confusion), and gets lost in the mire of side challenges, side missions, and micromanaging all the weapons and 'mods' you will get. Granted, the RNG weapon system is done right, as each weapon you discover has a unique character of it's own (and limited to about 100 or so), rather than being a generic weapon with slightly better stats than a identical weapon. The weapon wheel has been expanded from the prior game, with launchers, both grenade and rocket, two handed melee weapons, dual wielding melee weapons, revolvers, pistols, smgs, assault rifles, even **** bows make a presence in this game to personalize your arsenal. Unfortunately, the means to select them are tied to one button, having to leave yourself vulnerable to select more than the last two weapons you used, rather than a slow down mode to select weapons from Doom 4. Anyway, the story follows roughly 5 years from the events of the first (sharing connotations with the story of BL2 as well), where Wang, having lost his pal from the last game, still inherited some of the Chi powers he learned, being able to dash, sprint infinitely, and double jump on top of all things, as well as healing and sword slash abilities from the prior game. However, projectile weapons are definitely more useful this time around, but you can concievably run an all melee build with all the crazy weapons available. Wang is tasked with finding a orb, which is put to the wayside when he has to find some woman who the Yakuza is interested with. There is some faction lore described in both the game and the scrolls you will find throughout the game, but the Yakuza and ZillaCorps are just basically fodder in the overtly meaty parts of the game. the enemies, both being Yakua and Zillacorps, with some demons and beasts, are similarly unique to the prior game, while also having similar mechanics from factions (the demon's Hata Mari are very similar to ZillaCorps D.O.L.L's, for istance), but most don't really require much forethought into their defeat, other than having certain resistances (similar to Diablo 3's enemies where they are basically bullet sponges with slight resistances to different things) compared to enemies from SW2. Jokes are still present, but most of the fortune cookies you'll find mostly have throwaway quotes rather than punchy jokes (other than the reference to the Harambe meme).

    All in all, SW2 has a good heart, and a dedicated team that wants it to be a improvement on the last Shadow Warrior in many ways, but it does way too much, and burdens it's player with too many trinkets to mask some of the overlooked aspects of the game not touched upon. The game is well done, but mostly forgotten as a blur in the mess of all the things they tried to pack in to give the game the sense of being bigger in retrospect, and while the game is bigger, it weighs the entire game down on it's own scope.
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  4. Jan 26, 2019
    6
    After having played the game for a couple of hours I can say its a fun first person shooter with very lite rpg elements allowing you toAfter having played the game for a couple of hours I can say its a fun first person shooter with very lite rpg elements allowing you to upgrade your weapons and skills etc.

    Graphically looks nice and plays smoothly and with the same quirky style of humour as the previous games in the series.

    If you are looking for a light fps then this could be for you. If looking for something more substantial or realistic then perhaps not so much.
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  5. Dec 22, 2018
    0
    Le premier était très limité mais pouvait éventuellement faire sourire et servir de défouloir bas de gamme et sans prétention... et ilLe premier était très limité mais pouvait éventuellement faire sourire et servir de défouloir bas de gamme et sans prétention... et il tournait au moins à 60 im/s. Cette suite ne tourne qu'à 30 et se révèle à peine moins moche... encore que ! la direction artistique a régressé sensiblement et n'a plus rien d'artistique : on végète ici dans le mauvais goût à tous les niveaux.

    L'humour est devenu vraiment balourd, les dialogues stupides et l'action certes toujours aussi débridée devient répétitive en deux temps trois mouvements malgré les nouvelles armes... Même le bourrinage en règle n'amuse plus par la faute d'ennemis de plus en plus horripilants au fur et à mesure que l'on progresse... et quelle confusion, quel bordel dans ces combats... bordéliques !

    En résumé, un jeu très con à la ramasse techniquement et artistiquement, de surcroît très chiant et une caricature essoufflée de la vieille caricature fatiguée (et oubliée) de 3D Realms.
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