Metascore
53

Mixed or average reviews - based on 11 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 11
  2. Negative: 3 out of 11
Buy On
  1. Nov 6, 2016
    45
    In theory this is pleasantly presented no-frills coop-action with cartoon visuals. But the technical foundation is not sound enough. Loading times, camera positions, framerate and collision detection are substandard.
  2. Nov 30, 2016
    40
    There are good ideas in Super Dungeon Bros, such as the inclusion of challenges, the Call of Duty-esque upgrades, and the team-work centred dungeon-crawling. Where it falls down is at the basics: good, satisfying combat and challenging gameplay.
  3. Nov 11, 2016
    40
    Super Dungeon Bros is not the first Games with Gold title this year that seems to have been rushed to release, unfortunately. It's broken in many ways and boring in several others. To the former, those issues can be resolved and the studio at the helm seems intent on doing so, but even if those blemishes are addressed, what shall remain will still be a mostly forgettable freebie that can serve some purpose as a couch co-op game. With better options for sale even in its own genre, it's more likely that SDB will sit in your digital library without a chance of ever actually taking up hard drive space.
User Score
2.2

Generally unfavorable reviews- based on 17 Ratings

User score distribution:
  1. Positive: 2 out of 17
  2. Negative: 14 out of 17
  1. Nov 3, 2016
    5
    The game is perhaps best described as an isometric Castle Crashers. It looks a bit like Diablo, but is a bit more simple and focused solelyThe game is perhaps best described as an isometric Castle Crashers. It looks a bit like Diablo, but is a bit more simple and focused solely on a "get to the end of the level" type mentality. On a very basic level the game functions as a decent co-op brawler type thing, but it has some very weird gameplay decisions that drag the whole thing down. Most notably bad are the thoroughly unbalanced weapons in the game. As you play the game, you slowly earn enough currency to unlock different weapons that behave differently and offer players different play styles. The problem is that there are huge disadvantages to using some the weapons; for example the crossbows and guns have to be re-loaded in combat which basically makes the game literally impossible to play. Magic wands, on the other hand, let give you ranged attacks with no drawbacks and melee weapons allow you to deal with the constant flow of melee enemies. In this respect, the game feels a bit like Gauntlet; you are going to get hurt a lot, the question is how do you deal with it? The other really poor game design aspect is that the game is virtually unplayable for a single person. The difficulty spikes are quite massive, and only a 2 or 3 player team will be able to get to any decent depth in the dungeon. I'm not sure what would have been so hard to create a proper scaling mechanic (Diablo 2 was doing this over 10 years ago), but there isn't one so if you aren't playing with other people, it's highly doubtful you'll get much further than depth 2 or 3. The grinding to get currency to buy more weapons and such is pretty bad as well.
    Additionally, the game has some weirdly long load times for a game that it so relatively simplistic. Between levels, loading the menu, etc... can take nearly 1-2 minutes which is pretty crazy. I have to wonder if it's attached the game's oddly huge 5 gig size, which suggests some poor optimization and/or compression issues? (for comparison, Skyrim, before DLC, is around 6 gigs) With some fairly minor tweaks, this would be a fun, casual dungeon crawler, but it kinda feels like a chore as it is now.
    Full Review »
  2. Dec 29, 2016
    0
    Faut que je pense à ne pas renouveler le Gold, car les jeux "offferts" sont de pire en pire comme si Microsoft essuyait un peu plus chaqueFaut que je pense à ne pas renouveler le Gold, car les jeux "offferts" sont de pire en pire comme si Microsoft essuyait un peu plus chaque mois ses grolles sur notre gueule. Donc, j'en prends bonne note : "ne pas renouveler".

    Donc comme le mois précédent, on a une espèce de petite merde indé programmée avec le moteur préféré des indés, à savoir "Unity", sans doute parce qu'il est gratuit et qu'il n'affiche que 256 couleurs, ce dont le "développeur" indépendant se félicite, car pour garder en effet la "fraîcheur" intacte, il est recommandé de se limiter à une demi-douzaine de couleurs simultanées à l'écran, les plus criardes possibles, merci.

    Alors cela dit, une sorte de "hack and slash" jouable en coopération jusqu'à 4 joueurs, j'ai comme l'impression que ça sent le poisson reconstitué recyclé recongelé... avec des temps de chargement assez éloquents en prime !

    Répétitif et particulièrement con, doté en outre d'un humour décalé de "djeunz" fumeur de moquette quadrizomique, Super Duncon Bros (sup)porte bien haut le flambeau de son caniveau dans lequel il a été boulotté par quelques crevards qui font assurément pitié.
    Full Review »
  3. Nov 29, 2016
    0
    This game is a nightmare, full of glitches and **** play control. Ridiculous load times for how **** the graphics are. They should have notThis game is a nightmare, full of glitches and **** play control. Ridiculous load times for how **** the graphics are. They should have not released this game until it was playable. Full Review »