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83

Generally favorable reviews - based on 18 Critic Reviews What's this?

User Score
7.8

Generally favorable reviews- based on 96 Ratings

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  • Summary: SUPERHOT is the first person shooter where time moves only when you move. With its gameplay and unique, stylized graphics SUPERHOT aims to finally add something new and disruptive to the FPS genre. See the bullets crawling towards you as you carefully plan your steps and aim your gun. EnjoySUPERHOT is the first person shooter where time moves only when you move. With its gameplay and unique, stylized graphics SUPERHOT aims to finally add something new and disruptive to the FPS genre. See the bullets crawling towards you as you carefully plan your steps and aim your gun. Enjoy the mayhem that is unleashed as you put that plan into motion. Dodge bullets. Take out your enemies. One step at a time. [SuperHot Team] Expand

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SUPERHOT - Steam Greenlight Trailer
Score distribution:
  1. Positive: 14 out of 18
  2. Negative: 0 out of 18
  1. May 29, 2016
    100
    Although the campaign only lasts about two hours, I found it to be the perfect length to establish what it does, to get me invested, and then have me on my way before ever wearing out its welcome.
  2. May 11, 2016
    90
    Superhot is a really enjoyable game, the disconnect between the gameplay and narrative only serve to intensify both.
  3. May 18, 2016
    90
    The SUPERHOT Team managed to take what seems like a fairly simple mechanic and turn it into a game that is full of possibilities...The game is one of the most innovative shooters in years.
  4. Jun 2, 2016
    80
    It seems a bit paradoxical that SUPERHOT simultaneously plays exactly like every other shooter you’ve ever played and nothing like them at all, and yet, this is the case. Its inspired use of time makes for something that is as much a strategy or puzzle game as it is a shooter. And even though, you’ll only bring a few hours of your life to a standstill to be entertainment by SUPERHOT, those are a few hours well spent.
  5. Official Xbox Magazine UK
    Jun 20, 2016
    80
    Superhot is an effortlessly cool, highly original take on the fist-person shooter genre. [July 2016, p.79]
  6. May 11, 2016
    75
    An original puzzle game with a great use of the bullet time. Its main mode is short and it hasn't got many modes, but its approach gives fun from the beginning to the end.
  7. May 12, 2016
    65
    I wanted to love Superhot more than I did, but its simplistic design and lack of variety really hurt it, even with its short campaign length.

See all 18 Critic Reviews

Score distribution:
  1. Positive: 15 out of 19
  2. Negative: 0 out of 19
  1. Mar 25, 2018
    10
    First impressions can be a killer. Everyone is guilty of judging something or someone by their initial appearance at one time or another, andFirst impressions can be a killer. Everyone is guilty of judging something or someone by their initial appearance at one time or another, and sadly, this was the case for me with SUPERHOT. When the game was added to the Xbox Live Games with Gold promotion this month, I figured I would give it a go and am very glad I did. Initially, the visuals turned me off, coming across as lazy or generic, which is actually quite the opposite. If you decide to take the plunge, you’ll find the most intuitive and thoughtful shooter in years. Hell, I’d argue ever made. And I’m not saying this just because the game told me to.

    The premise of the game’s story is that you receive a copy of the game from a friend in a chat room. They claim the game is best title ever, which it is. You’ll quickly be transported into the first level, which teaches you the mechanics of the game. SUPERHOT is a shooter in which time stops (or slows down in the event bullets are flying) unless you move. This elevates the title above most generic shooters on the market and makes it more of a chess game, requiring the player to pick and choose what weapon to use on what enemy in what order. Upon completion, (or failure) you can view the game in standard time making the actions appear as if you’re controlling John Wick (or Elmer Fudd if you fail). As you progress, the tools at your disposal as well as the challenges you face will increase as you travel further down the rabbit hole. The story segments that play out between these missions is intriguing and the less you know about them, the better, so we’ll leave the story at that.

    The tools at your disposal are few (unless you count the huge number of “useless” items that can be thrown at enemies to knock them off guard), with a pistol, shotgun, assault rifle, katana, bat, and your fists (which require at least 3 hits to kill) as your only options. Each of the guns comes with a set number of bullets which aren’t displayed, but the weapons can be thrown as a melee weapon at any point. Hitting an enemy with a thrown item will stun or kill them in the case of the katana, which causes the enemies to drop any carried weapons, often times into your waiting hands. Once you progress a bit through the game, you’ll also unlock the option to shift into one of the enemies, which recharges fairly quickly and can be used multiple times in the same run. This is extremely useful to dodge a bullet at the last minute or to get you out of a tricky spot.

    The visuals as mentioned are a bit basic, but they’re also very complex. The environments are well rendered in shades of bluish white, with objects and weapons you can interact in black and all enemies appearing as red glass that shatter upon death. This coupled with the dos inspired story segments, menus, and loading screens really give the impression this is a homebrew game at heart. Gamers that choose to browse the dos menu will find some easter eggs as well as some hidden jokes. These small touches add to the immersion that you may be playing something you shouldn’t.

    Upon completion of the story, you will unlock endless mode, which is hoard mode using the game’s standard mechanics. I found this to be the most addictive option in the game and have returned again and again to try to increase my kill count record or make videos of the John Wick-ish escapades to share on Xbox Live. While the menus are not overly clear on doing this, it is rather easy once you get the prompts down. Sadly, once they are gone, they are gone. There are only a handful of options for this mode from the start, and more are opened as your score increases. Unlike the story mode, these will place you at random starting points, with enemies spawning from multiple points swarming you. Each level poses new strategic advantages you must find, such as holding down a narrow corridor or using higher points in the map to draw gun fire from a distance. Death comes for you often, but the title never feels unfair. When you struggle it’s because you’re not using the level to your advantage.

    With almost infinite replayability, SUPERHOT is not a title to be missed. Shooting carbon copy enemies in Call of Duty or Halo may be fun, but nothing in recent times has been as exhilarating as punching a red guy in the face, taking his pistol, shooting 4 of his buddies in the face, picking up one of their shotguns midair, taking out a group of 3 baddies with one blast, throwing it at the next one with an assault rifle, having his assault rifle fling forward, breaking his comrade into pieces, taking the rifle from the ground and mowing down 5 or so guys with swords and then warping to safety across the level, only to rinse and repeat until you rack up a kill streak of 88 or more.
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  2. Sep 7, 2018
    10
    The case of high concept making or breaking a game. In this case, it makes it. And it's great. Simplistic looking, but gradually becomingThe case of high concept making or breaking a game. In this case, it makes it. And it's great. Simplistic looking, but gradually becoming harder and harder. Best puzzler since Portal. Expand
  3. May 4, 2016
    10
    Brilliant. Most innovative shooter I've played in years! The experience is super concise. Nothing in the main story mode is unnessary orBrilliant. Most innovative shooter I've played in years! The experience is super concise. Nothing in the main story mode is unnessary or repetitive. Being able to replay the story mode with modifires made it almost a roguelike - you learn the patterns but your build keeps changing. Can't wait for content updates! Expand
  4. May 9, 2016
    9
    Super awesome, Super Awesome, Super awesome!

    Love this game, it's super addictive and more challenging then you would think. The story
    Super awesome, Super Awesome, Super awesome!

    Love this game, it's super addictive and more challenging then you would think.

    The story is very minimalist but does enough to keep you engaged between levels.

    The graphics whilst very minimalist like everything else about the game are not bad just very stylised, it wont be for everyone it certainly worked for me.

    Whilst the game is very short (3 to 4 hours) the additional modes which unlock at the end really do provide a lot of reason to keep playing.
    Endless mode is a time sink and modified versions of the main campaign like Katana only mode are equally if not more addictive and challenging.

    All in all this is a great little puzzle shooter for anyone interested in a unique challenging and fun gameplay experience.

    At £17.99 on the British Xbox store I feel it is good value for money and an enjoyable experience I can see myself dipping back in to here and there when I'm in the mood for something fun.
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  5. May 10, 2018
    8
    Clearly the most innovative shooter in years. Such an obvious idea and still it took so long until someone did that. The whole style of theClearly the most innovative shooter in years. Such an obvious idea and still it took so long until someone did that. The whole style of the game is very cool and fitting.
    On the negative side, the (pretty good) story is only about two hours long. After that, you are left with a lot of challenges and a few "endless" modes, but these just recycle the levels from the main story over and over again. It's still worth the price for the story alone.
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  6. May 5, 2016
    8
    Good shooting, good puzzles, good graphics, all of these thing make up for one interesting game with great mechanics. I suggest you give it aGood shooting, good puzzles, good graphics, all of these thing make up for one interesting game with great mechanics. I suggest you give it a try. This or the PC version. Expand
  7. May 21, 2020
    5
    SUPERHOT is the epitome of modern indie games; phenomenal gameplay, stylized graphics that are somewhat retro but still pleasing to the eyes,SUPERHOT is the epitome of modern indie games; phenomenal gameplay, stylized graphics that are somewhat retro but still pleasing to the eyes, an actually somewhat boring and pretentious story, and is criminally short but keeps you engaged until the very end. If you have Game Pass, there is no reason why you shouldn't play it. If you don't, it may not be worth it. Expand

See all 19 User Reviews