The Gardens Between Image
Metascore
81

Generally favorable reviews - based on 7 Critic Reviews What's this?

User Score
6.8

Mixed or average reviews- based on 29 Ratings

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  • Summary: Manipulate the flow of time to solve mind-bending puzzles while following best friends Arina and Frendt. Move time forward and backward, revisiting shared precious childhood memories scattered amongst surreal garden islands.
Score distribution:
  1. Positive: 6 out of 7
  2. Negative: 0 out of 7
  1. Dec 18, 2018
    100
    It’s a fairly simple game, but it does everything so well it almost feels effortless. Controls are easy for anyone to grasp, new concepts and increased difficulty unfold so naturally, you may not even notice. The narrative may be cliché but comes across sincere, brought to life with a charming interpretation of childhood imagination. It’s the gaming equivalent of a warm, cozy blanket – a relaxing and welcoming experience built for anyone to enjoy.
  2. Dec 7, 2018
    90
    Some may find the puzzles a little simple and as an overall experience it could well last a little longer but please, if you want to take in a new concept which is just lovely, buy The Gardens Between. Now.
  3. Dec 3, 2018
    80
    A little indie gem, with an emotional and originally narrated story, well thought-out puzzles and great artistic design. Too bad for its short length; we would have liked for it to last a couple of hours more.
  4. Jan 11, 2019
    80
    The Gardens Between's aesthetics make for a relaxing and enjoyable experience, albeit a rather short one. You can complete the game within two hours, and once you do there's not really any reason to go back and play it again. If the game were longer and the puzzles more challenging towards the end, it would be easy to recommend the game to puzzle game fans. If you're OK with the short length and approach the game as something that you'll enjoy a quiet evening playing and then move on, you'll probably enjoy the experience.
  5. Nov 29, 2018
    75
    The only issues with The Gardens Between is its short length and its utter lack of replay value. If you enjoy heart warming bite-sized puzzle games, the journey found here is as stunning, as unique, and as clever as they come. The game’s core time manipulation concept works sensationally well with its few mechanics, serving up puzzles that, although quite simple, remain thoughtful and captivating throughout.
  6. Feb 29, 2020
    75
    The Gardens Between's story certainly does not shine but the game features a brilliant concept and artistic design and delivers a truly enjoyable experience.
  7. Dec 13, 2018
    67
    Even if the game is cute and enjoyable, it's a short game that we can finish even in a single game session and that plays against the game.
Score distribution:
  1. Positive: 5 out of 12
  2. Negative: 2 out of 12
  1. Oct 21, 2020
    9
    This review contains spoilers, click expand to view. Beautiful game, the ending is unexpectedly touching and honours what surely was a beautiful friendship. Expand
  2. Sep 16, 2019
    9
    The Gardens Between was a pleasant surprise to me. Though it only lasted about 3 hours, the quality over quantity is appreciated.

    Game(s)
    The Gardens Between was a pleasant surprise to me. Though it only lasted about 3 hours, the quality over quantity is appreciated.

    Game(s) like: Braid

    Pros:
    - Always enjoy timestop puzzles - the puzzles weren't too complicated but it is nice to have a relaxing game that still makes you think a bit
    - Very inviting world, sound, and story

    Cons:
    - I wanted more levels and puzzle mechanics
    Expand
  3. Dec 1, 2018
    8
    The presentation side of the game is something that ticked a lot of boxes for me because both the visuals and sound design created differentThe presentation side of the game is something that ticked a lot of boxes for me because both the visuals and sound design created different emotions. Each of the puzzles in the game have been done well and while they aren’t really challenging the variety within them kept the game interesting. I found the time mechanic to be very interesting and in some ways unique which in turn did make the gameplay come alive that little bit more. The story the game is trying to tell is sweet yet very distinctive and it did make me think about certain things along the way. I found the world in which the game took place to be very charming and I think it combined with the story extremely well. If you’re looking for an action-packed experience then you won’t find it here because it is a slow paced experience which can make things become a little tedious every once in a while. In terms of content the game doesn’t have a huge amount and once completed you’re highly unlikely to return back to the game. I remember back in the day with my friends playing because back then I didn’t have a worry about responsibilities. Instead it was a time of fun and adventure and those memories will stay with me to the day I die. This is basically what The Gardens Between is about and even though the game is short in length and doesn’t have much in terms of replaybilty it will stay with me long after completion. The story is told through different mannerisms instead of words and this for me made the experience even more powerful. When you combine this then with the intricate puzzles you end up having an experience that’s very unique and in my opinion it does make the game stand out quite considerably. Another thing that makes the game stand out is the world in which the game takes place in. This world is packed full of colour and the musical score that accompanies these visuals makes the game very immersive. In terms of problems the game doesn’t have too many and the only issue I had is that the game is a little too slow-paced for its own good at times. This however doesn’t impact on your experience very much though and when it’s all said and done The Gardens Between is a beautiful game that gets massive recommendation from me. Expand
  4. Apr 11, 2020
    7
    Fiquei meio bugado no começo sobre ir e voltar no tempo. Depois foi muito fácil. Gostei do jogo, mas ele podia ser mas longo e ter mapas maisFiquei meio bugado no começo sobre ir e voltar no tempo. Depois foi muito fácil. Gostei do jogo, mas ele podia ser mas longo e ter mapas mais longos. GT:WilliamHaole Expand
  5. Jun 21, 2020
    7
    •The concept for the puzzles is so great. Controlling time by moving forward and backwards. And it’s done really well for the most part. The•The concept for the puzzles is so great. Controlling time by moving forward and backwards. And it’s done really well for the most part. The whole deal with getting the light was really good, finding a way to make sure you had it at the end of each level, or just showing that you’d made actual progress when you crossed a light bridge, was always pretty satisfying. I’d say the first half of the game is just alright, but the second half, probably because it actually challenged me, was really good. For what the game was trying to convey with the controlling time, it was about as good as it could’ve been if a bit abstract, but that’s not really a bad thing.
    •The art is relatively pretty. Nothing impressed me that much, but I enjoyed looking at it.
    •The music and sound design is pretty nice to listen to.
    •The story is nice and all, but only at the end. I was kinda waiting for something to actually happen, and I would’ve liked for there to have been a few more story beats other than “we did this normal childhood thing together”.

    Overall: The game isn’t excellent in any regard, but it’s damn good for its length. Had a lot of great ideas and while I wasn’t always super happy to be playing it I still found quite a few moments of enjoyment, especially in the realization of what to do to progress. Clever little game.
    Expand
  6. May 4, 2020
    7
    Sometimes it was complicated, but interesting.
    So nice! I recommend this game for a one long evening
  7. Dec 19, 2018
    0
    L'étron du jour est comme de bien entendu un indé à la petite semaine, roulé sous les aisselles par trois pelés et un tondu dans la cabane auL'étron du jour est comme de bien entendu un indé à la petite semaine, roulé sous les aisselles par trois pelés et un tondu dans la cabane au fond du jardin, là où les Teckels font leurs besoins.

    On a donc les graphismes 256 couleurs à faire pleurer de rire un Atari ST, une musique d'ascenseur en guise d'accompagnement vaguement sonore, aucune histoire, aucun dialogue, aucune présentation, aucun but, aucune justification, aucune légitimité... mais une touche unique (la touche A) pour tout faire.

    Ce n'est qu'une suite de puzzles simplets où on avance et on recule (dans le temps) sur des îles bêbêtes avec les deux ados niais qui suintent la poésie à deux balles et la mièvrerie par tous les pores. Ce non-jeu qui fait à peine le temps d'une démo est quand même vendu 20 balles !... mais comme on le sait trop bien, les cons, et en l'occurrence les cons qui développent ces immondices, ça ose tout !
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See all 12 User Reviews