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The Good Life (XONE)

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Developer: White Owls
Publisher: Playism The Irregular Corporation White Owls
Game Details: Play as Naomi, a journalist from New York who moves to a backwoods British town called Rainy Woods
Play as Naomi, a journalist from New York who moves to a backwoods British town called Rainy Woods in order to pay off her massive debt.

The only way for her to escape from debt hell is to take pictures of happenings in the town and report on them. Of course, 'the happiest town in the world' is not your average town... The inhabitants of the happiest town in the world are some of the most bizarre people you'll ever come across. You'll live alongside them as you solve mysteries and
Play as Naomi, a journalist from New York who moves to a backwoods British town called Rainy Woods in order to pay off her massive debt.

The only way for her to escape from debt hell is to take pictures of happenings in the town and report on them. Of course, 'the happiest town in the world' is not your average town...

The inhabitants of the happiest town in the world are some of the most bizarre people you'll ever come across. You'll live alongside them as you solve mysteries and experience a hearty helping of craziness. We're sure that you'll eventually come to love all the mystery, horror, and good old charm that this town has to offer.
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Developer: White Owls
Publisher: Playism The Irregular Corporation White Owls
Genre(s): Role-Playing General
Cheats: On GameFAQs

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6
Xbox_Alive
Oct 16, 2021
The Good Life is a “daily-life debt repayment RPG” that you play as an American woman in an English village, enjoying daily activities such asThe Good Life is a “daily-life debt repayment RPG” that you play as an American woman in an English village, enjoying daily activities such as photography, errands, shopping, speaking with villagers, paying debts, weather remarking, going to the “pub”, and urinating on lampposts when you turn into the dog to solve mysteries. There are two aspects of The Good Life that show potential. The first is its retro style that I adore. It’s simply old-fashioned and animations are janky and deployed unquestioningly in cutscenes, the cinematic context highlighting the inadequacies we overlook more readily when we’re in player mode. Naomi or her feline or canine counterparts will charge obliviously into walls and keep running as was a retro normality. With all the style and the deliberate polygon art and the well crafted but repetitive music, it feels like a lost and found 2000’s era game. It’s also retro in its take on open-world gameplay. The second aspect that has potential follows from that point: there are new opportunities in how dissimilar this is to a Rockstar series. Set in a rural English village rather than a city. There’s a coupe local residents versus a metropolis of people, and no vehicles or weapons to be had. That’s where it gets interesting. Having fewer characters populating the game world means more of them can be real characters. The Good Life has its strengths. Its functional open-world model and somewhat dated play system allow its quirky charm to take the spotlight. That charm is filled with abstract characters with a plot that runs so wild, with the whole feline and canine transformations. The charm and atmosphere have to be compelling if you can endure the retro infused mechanics, repetitive tasks and frequent slowdown and pop-in from the game engine. If old-school gaming whimsy isn't for you, then neither is The Good Life. But if you're a fan and that sounds like your wheelhouse then I would head yourself over to the Xbox digital games store, where you mind find the price of admission a bit intimidating. Expand