Metascore
66

Mixed or average reviews - based on 25 Critic Reviews

Critic score distribution:
  1. Positive: 8 out of 25
  2. Negative: 0 out of 25
Buy On
  1. Jul 1, 2019
    85
    The ambitious, fascinating yet flawed The Sinking City establishes itself as the new Lovecraftian title to look at. A joyful horror theme park that encourages you to fall in love with the gentle touch of the tentacle.
  2. Jun 25, 2019
    85
    The Sinking City bring us Sherlock Holmes' vibes back, with something new. Frogwares takes a step forward with Lovecraftian games, mixing investigations with combat and an open world. Despite not being technically polished, The Sinking City is a game any gamer fond of investigations would enjoy. Let The Sinking City soak us up and take us back to the Mind Palace.
  3. Aug 8, 2019
    80
    The Sinking City is a fine game that is only brought down by the scale of the world. A smaller, more compact city with more unique assets would have gone a long way to reduce my issues with gameplay and maybe even the technical issues. When the only benefit to exploring an area with monsters and killing them is supplies that I need to shoot more monsters, I question why that is there and why I had to walk four blocks to get there. This is also Frogwares’ first foray into an open world title and maybe their next title will fix these issues. Regardless, The Sinking City is a great game that I am sure will become a cult hit, especially when it makes its way to Steam next year.
  4. Jul 1, 2019
    80
    For fans of Lovecraftian horror, The Sinking City is filled with... fishy details and lore that is used to enrich the world that Frogwares has created. Private Investigator Charles Reed must voyage through the deepest and most disturbing parts of his mind, as well as Oakmont itself, to find a way to rid the town residents of their visions. Doing what he does best, Reed must investigate and solve crimes while battling the horrors that jump out from the dark. While it lacks a bit of polish, The Sinking City is an otherwise weird and mind-bending journey, bundled with all the ingredients for a great experience.
  5. Jul 3, 2019
    75
    The Sinking City is an overall good game if you enjoy investigation games with a bit of horror elements in them. This is really not a game that I would recommend to a horror fans since it focuses far more on investigation and the overall story is slow from the start. Once you get deeper into the game, the horror atmosphere gets better, but it never does stray too far from solving cases in order to gain evidence that takes you to your next lead. Basically, it's not up to a Call of Cthulhu type of horror atmosphere, but it does have its moments where it gets a bit freaky in between all the investigation moments.
  6. Jun 28, 2019
    75
    FacebookPost TwitterTweet EmailEmail CommentComment Frogwares has made a name for itself with wannabe detectives through a run of imperfect-but-entertaining Sherlock Holmes adventure games built around deductive reasoning. However, the developer’s interest in this unique brand of puzzle-solving extends beyond the world-famous consulting detective. The Sinking City is Frogwares’ latest and most ambitious adventure game to date, setting players loose in a Lovecraftian open world with a journal full of twisted cases. The expanded scope and greater emphasis on action introduce issues, but as a whole, The Sinking City still presents a mystery worth unraveling. Players take on the role of Charles Reed, a private detective whose horrific visions have brought him to Oakmont, the titular sinking city ravaged by a mysterious flood and the supernatural terrors it has unleashed on the beleaguered population. As you undertake cases for various influential families and factions, Reed is quickly ensnared in Oakmont’s politics and power struggles. Like everything in Oakmont, no case is ordinary or straightforward, such as helping the rich and strangely simian Robert Throgmorten track down his missing son, or investigating a faction of fish-like Innsmouthers whose generous food donations to starving citizens may hide an ulterior motive. Once again, Frogwares exhibits a deep understanding and appreciation for the source material, touching on many of the tenets of Lovecraftian horror while weaving its own unique tale. You gather clues from various locations and crime scenes, and then piece them together through deductive reasoning to solve each mystery, much like the Sherlock Holmes games. You may find yourself with only a name or a scrap of a letter to go on, and it’s up to you to figure out how to proceed. Perhaps searching through patient records at the hospital will give you another lead, or cross-referencing dates and locations in the local paper might turn up another witness. These player-driven puzzles and deductions are the heart of The Sinking City, and are just as entertaining and rewarding without the deerstalker and calabash pipe. This time around, some of the deductions are also subjective, requiring you to make a call and live with the consequences. Is that character a cold-blooded murderer, or was he possessed by some cosmic horror (a real possibility in Oakmont) and not responsible for his actions? Should you turn him over to the authorities, or let him go free? The consequences of your decisions aren’t particularly far-reaching from a narrative perspective, but they are often memorable, and your inability to get through every case without getting your hands dirty fits with the grim world and themes. While Reed himself remains a bland and forgettable cypher, the evolving mystery behind Oakmont’s curse and its eventual fate kept me engrossed for the long run. While that world-building and atmosphere is where The Sinking City really shines, traveling around said world isn’t as fun. Getting from one area of the city to the next is a time-consuming process, often requiring hopping between roads and boats to get where you’re going. And you always have a lot of places to go; in addition to the aforementioned hospital and newspaper headquarters, you’ll be visiting the police station, city hall, and library to drum up more leads, and it’s not always clear which location you need to visit. Fast travel helps with this process, but it isn’t particularly fast, requiring you to first find and run to a phone booth, then wait through a lengthy load time. As you’re traveling to various locations, eldritch monsters occasionally spring up, leading to survival-horror combat. Simply put, the stiff and sluggish gunplay is not fun, and frustrates more than it excites. However, the grotesque enemy creatures introduce an ever-present threat and tension that heighten the Lovecraftian world you’re exploring. Ultimately, The Sinking City’s combat is a necessary evil that I’m glad Frogwares included, even if its implementation leaves a lot to be desired. The Sinking City also suffers numerous technical problems. In addition to the long load times, screen-tearing is a persistent distraction from exploring Oakmont’s creepy locales on console (Frogwares says it’s working on a patch to correct this), and uneven voice performances and cutscenes also take their tolls on the immersion. The main quest is a little too long for its own good, but those who can overlook the game’s shortcomings will find a wealth of solid side quests to keep them hanging around. The Sinking City shares all of the same problems of Frogwares’ previous games, but it also capitalizes on the same strengths. Reed’s cases offer up surprising twists and memorable moments, and flesh out a twisted world and cast of characters that I enjoyed learning about. The combat and repetition may elicit the wrong kind of madness, but fans of Lovecraftian horror should still consider visiting The Sinking City.
  7. Jun 25, 2019
    75
    Even if it doesn’t succeed at everything it’s trying, The Sinking City has a lot of personality. The investigation isn’t as free as we were promised it would be, and the fighting are weak. But it’s a strong game with good writing.
  8. Jun 25, 2019
    75
    The Sinking City is a mixed bag; a riveting mystery that’s far less linear than anything Frogwares has ever done. It’s very rough around the edges however, likely to cause as much frustration as it does enjoyment. Fans of Cthulhu or Frogwares’ past titles will definitely want to go for the ride, while others might want to wait for a week or two — at that point, you’ll at least have some guides to walk you through some of its head-scratchers.
User Score
6.4

Mixed or average reviews- based on 54 Ratings

User score distribution:
  1. Positive: 29 out of 54
  2. Negative: 18 out of 54
  1. Jun 28, 2019
    9
    The Sinking City is a deeply immersive and compelling story line that rides like Sherlock Holmes was written by H.P. Lovecraft keeps TheThe Sinking City is a deeply immersive and compelling story line that rides like Sherlock Holmes was written by H.P. Lovecraft keeps The Sinking City afloat. You play as Charles Reed, an Ex-Marine gone Private Eye from Boston, on his own investigation to find the source of his deeply disturbing visions, and dreams, to find secluded Oakmont, a place plagued with problems all seemingly connected to the images that hunt his mind. The game quickly dives into Charles' unique gift that gives him an edge over other sleuths, but has it's drawbacks on his sanity. The game play focuses on Investigation and Deduction, placing you in some dark situations where neither path feels right. Though not focused on Combat, there are many harrowing situations, you will draw your gun for. The stunning visuals, and intensely gloomy atmosphere combine to create a gripping environment, riddled with clues to discover, and dangers, most of the time, best avoided. Find the clues, then deduce their connections, and meanings to solve cases, and make morally deep decisions that could impact everyone in Oakmont, maybe the world. Think like a gumshoe and utilize the Library, Town Hall, and News Paper to help you find people and places in this half sunken place, where 'Newcomers' aren't usually welcome. A Deep, Gritty, and Heavy story I highly recommend for anyone that enjoys H.P Lovecraft, or Sir Arthur Conan Doyle's works. Full Review »
  2. Jun 26, 2019
    10
    As for AA game without 10005000$ budget this game a really good. I have a question to narration and open world. But, generally it is totallyAs for AA game without 10005000$ budget this game a really good. I have a question to narration and open world. But, generally it is totally worth to buy. Full Review »
  3. Jun 25, 2019
    9
    Verdaderamente bueno y desafiante a la hora de investigar con buenas mecánicas, aunque un poco flojo en la fluides de los movimientos de losVerdaderamente bueno y desafiante a la hora de investigar con buenas mecánicas, aunque un poco flojo en la fluides de los movimientos de los personajes. Full Review »