Tom Clancy's Ghost Recon: Wildlands Image
Metascore
76

Generally favorable reviews - based on 27 Critic Reviews What's this?

User Score
6.6

Mixed or average reviews- based on 227 Ratings

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  • Summary: Taking place a few years into the future, Ghost Recon Wildlands empowers players to lead a team of Ghosts, a four-player U.S. Elite Special Operations unit, on a covert mission to destroy the Santa Blanca drug cartel, an underworld force and growing global threat within Ubisoft’s imaginingTaking place a few years into the future, Ghost Recon Wildlands empowers players to lead a team of Ghosts, a four-player U.S. Elite Special Operations unit, on a covert mission to destroy the Santa Blanca drug cartel, an underworld force and growing global threat within Ubisoft’s imagining of a beautiful, yet dangerous Bolivia. With hundreds of villages and well-known landmarks, local legends and various factions and regions, players venture into a vast world with which to interact and explore. The Ghosts’ upgradable skills, along with a vast arsenal of weapons, vehicles and drones, help them defeat their almighty enemy. Gamers can play the entire game solo or they join up with as many as three friends in co-op to roam freely in this vast playground. [Ubisoft] Expand
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Tom Clancy's Ghost Recon Wildlands - Launch Trailer
Score distribution:
  1. Positive: 19 out of 27
  2. Negative: 0 out of 27
  1. Mar 20, 2017
    90
    Tom Clancy’s Ghost Recon Wildlands does two things brilliantly; it provides a massive game full of content, vast environments and things to do, and it also is a hell of a lot of fun as a co-op game. The tactical nature never becomes too rigid, ensuring you stay in control of how best to tackle a mission. Story-wise, it’s a lot of little bits of storytelling to push you further on into the destabilisation of Santa Blanca, offering just enough to tide you over. All that really holds it back are a few bugs, the less enjoyable method of going it alone and not being able to utilise the cover system.
  2. Mar 12, 2017
    82
    A huge open world and an addictive co-op gameplay with great player freedom are amongst the highlights in Ubisoft's new game, but the single-player experience feels under-developed and unsatisfying. Mainly recommended to gamers willing to play online with friends.
  3. Mar 12, 2017
    80
    Ghost Recon: Wildlands gives you all the tools needed to have a lot of fun with friends, despite some design flaws, minor bugs, an inconsistent narrative and a somewhat repetitive structure. As a solo experience, it is solid but too big to keep you interested, and with random people it can be too chaotic to enjoy. It all comes down to how are you going to play and who are you going to play it with.
  4. Mar 21, 2017
    77
    This game is one that requires you to play with friends in order to extract the fun out of it. In single player, Wildlands is passable, but in multiplayer it shines. While the missions don’t do much in terms of variety, in playing with others, you find yourself expecting the unexpected. But the real hero is the vast open world, providing you with freedom to approach each objective in any way you wish. Yet while the open world giveth, it also taketh away. A lack of density is obvious, and meandering becomes the most frequent activity that you do.
  5. Mar 21, 2017
    75
    Having hundreds of different weapon mods and customisation options are great if you’re a gun nut, but when everyone dies after a few hits it starts to lose its appeal. Instead it’s the stuff where strapping a vehicle or chopper with C4 and letting it glide into enemy territory before setting it off should have been encouraged more in the overall design. In the end, Ghost Recon Wildlands suffers because it plays things a little too safe and fails to make proper use of the gorgeous fictional world of Bolivia in a way that offers more than solid stealth shooting, fun co-op, and small bursts of player-created fun.
  6. Mar 29, 2017
    70
    With a group of friends, Ghost Recon Wildlands will offer countless hours of fun within the vast and beautifully created version of Bolivia. If you’re going it alone, however, the repetitive gameplay and the lack of any character development and story depth offers a far less attractive package. Wildlands is a solid open-world game that is let down by an overly long and repetitive story, along with too many small bugs and niggles for it to be great.
  7. Mar 16, 2017
    60
    In any other year, Ghost Recon: Wildlands would be a fine if somewhat unremarkable open-world game. By a twist of fate, it happened to release in a very crowded season for open-world games, which may make it seem pale in comparison. Where it stands out from Zelda: Breath of the Wild and Horizon: Zero Dawn, though, is its multiplayer focus. Though I found the repetition too much, those cathartic moments of perfect planning in multiplayer are enough to warrant giving it a try, as long as you have a squad of friends to back you up.

See all 28 Critic Reviews

Score distribution:
  1. Positive: 33 out of 56
  2. Negative: 10 out of 56
  1. Aug 7, 2017
    10
    Ghost Recon Wildlands is like GTA but reloaded. There are so many things to do your way, skills options, vehicles, weapons, rebel factionGhost Recon Wildlands is like GTA but reloaded. There are so many things to do your way, skills options, vehicles, weapons, rebel faction supporting your missions, and so on. Ghost Recon is an Awesome Game! Expand
  2. Oct 6, 2019
    10
    Game is amazing and is very enjoyable to play. Would rather play this then that crappy breakpoint game
  3. Mar 7, 2017
    10
    There’s so much fun to be had here, and the co-op is probably the best I’ve seen in a long time. The country of Bolivia is massive and fun toThere’s so much fun to be had here, and the co-op is probably the best I’ve seen in a long time. The country of Bolivia is massive and fun to explore, with plenty to do and visuals that never fail to impress. Expand
  4. Mar 14, 2017
    8
    Lets get this off the table first. The game is far off perfect. Starting with the solo gameplay, it can be fun at first until you realise whoLets get this off the table first. The game is far off perfect. Starting with the solo gameplay, it can be fun at first until you realise who you are with. AI teammates who are next to no one. The only thing they're good for are Sync-shoting enemies (which can be pretty satisfiying) and reviving you. They hardly help you at all and you feel like its just you doing all of the work, they only do the work when you die and they have to kill the enemies who killed you before they can revive you. So in other words, don't buy this game at full price if you don't like or can't play with friends. But when you do play co-op, it becomes a completely different game. Unlike with your AI teammates where almost every side mission of the same category (defending a radio, tagging a convoy or stealing a helicopter) is pretty much the same with so much repetition, playing with friends makes them feel different in some way, planning. If you play solo, your AI teammates will just follow your lead and cover you, while you and your friends have different roles making them pretty ambitious. I also noticed when defending a radio that it is merely impossible to do it in solo as your AI teammates provide no roles of their on or backup unless you die. So in some cases of missions, playing with friends can be easier but more fun not only during the experience, but before it when planning your tactics whether they're in stealth or aggression. And one of the worst parts of playing in solo, the AI cannot drive which is a bad thing when attacking the cartel or unidad while on the road as they shoot like storm troopers, just bother to damage the car and not the enemies themselves. When always having to drive, you never get the chance of shooting out the window unlike in co-op. Co-op requires so much tactics, coordination and planning from how your going to do the mission to how you're going to get there and approach it. And the best thing is, you have the chance of gaining new skill points and finding new weapons around the map together. So to do everything in one province; story missions, side missions, gathering intel, finding new weapons and accessories and grabbing skill points and medals could take up to 3-4 hours, and then you move onto a different province with different design and landscape making the mission approaching not very repetitive. Though it really does get repetitive when playing in solo, especially in side missions, you do a mission, fly to another place, do another mission, drive to another place, and so on. Though I'm not saying that playing solo is completely garbage, there are definitely some cool aspects. You get to choose which province to go next without any character or AI teammate stopping or limiting you and each time you get to a new province, you always feel excited to explore it and find out how you're going to take out the buchon, will you have to kill them, extract them or save them? Slowly and slowly, you will work your way to the big boss; El Sueno. Though doing this in co-op will feel just as good as you're exploring the world together, finding new weapons together, gathering new intel together, planning tactics together and deciding which province to go to together.
    In conclusion, Tom Clancy's Ghost Recon Wildlands is an average game when in solo, fun but with repetitive gameplay, lack of tactics and stupid non-supporting AI teammates where all they do is cover you. However if you have at least 2 close friends online who have this game, then you will not regret buying this game, it is a blast and is a lot better than the division's co-op gameplay. Without co-op, its not Ghost Recon Wildlands, its just, well.. Wildlands.
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  5. May 2, 2017
    7
    Wildlands is all over the place from a quality and consistency standpoint. The discrete militant group known as the Ghosts head to Bolivia toWildlands is all over the place from a quality and consistency standpoint. The discrete militant group known as the Ghosts head to Bolivia to reign in a cocaine mega-distributor known as El Sueno who has Bolivia's law enforcement bought so well that no citizen can hope for reprieve. Your team, directed by a CIA operative known as Bowman, moves throughout Bolivia with the intention of dismantling Sueno's entire operation. This means you'll be taking down 4 arms of his operation that controls things like manufacturing, marketing, distribution, security, money, etc. As you put the squeeze on Sueno, it forces him to try and react. That's the premise, and the world and order you make your moves are both massive and varied. There is no linear story line that players will play through since it really doesn't matter as you're simply capturing high value targets and blowing up portions of Sueno's operation. What Wildlands does better than some games like it is how well it plays whether you're in a cooperative setting or just playing by yourself. People can join games in progress with friends or randomly - whatever you want. This kind of freedom can make Wildlands seem better than it really is. At its core, Wildlands is a Far Cry copycat, where everything you do and interact with is heavily copied from recent Far Cry games. It's clear that Ubisoft had no problems being extremely unoriginal and hoped that the product would be so good that nobody cared. They got close. Wildlands is so big and can take so long to complete that it's value in terms of what you pay for what you play is significant. For me, it took 3 days of playing time (that's 72 hours) to fully beat each mission in this game. I played it on the 2nd-hardest difficulty so people playing on easier difficulties might be able to get everything done sooner.

    My biggest problem with this game, besides it not being original, is that even the potential in the story and characters don't feel fully realized. There's a few great moment in the narrative as it pertains to certain members of El Sueno's followers and your encounters with them, but otherwise I felt like the details were more on the bland side like early Destiny. You get the point of what's going on but nothing is really that memorable. There is also a lot of collection that occurs in this game with weapons, accessories, and skills development. This portion of the game is done at least fairly well but the skill trees aren't all that interesting and it's absolutely possible to beat this game on anything but the hardest difficulty without investing much into skills and support.

    Lastly, the AI is all over the place. Sometimes it performs very well, other times it seems fairly dumb. In the end, I liked Wildlands because it was just barely interesting enough to keep me going but not interesting enough for me to glue myself to my seat and pay close attention to a world of fantastic people and story lines. If things like that are a big reason why you play games, Wildlands doesn't succeed as well. However, given that Ubisoft's last Tom Clancy title was the fundamentally-broken The Division, Wildlands comes off as a greater success. It's not going to be a waste of your money but it's nowhere near contention for game of the year.
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  6. Aug 7, 2017
    5
    When I first played the beta for this game, I was amazed at how large and open the world was. I was even more amazed when I first got the fullWhen I first played the beta for this game, I was amazed at how large and open the world was. I was even more amazed when I first got the full game and found that everything is available from the start. You aren't held back by a narrative in this game--you can explore wherever you want, whenever you want. That is something I will commend this game for.

    All but a few regions are essential to the story. Each region has a series of missions that must be completed before you take down the boss of the area. After you take out the boss, you move on to other regions until you have destabilized the cartel completely.

    That being said, having a huge open world ends up being Wildlands' downfall. With so many regions and missions to complete, it gets repetitive. Many missions are copied and pasted into other areas, so you may end up doing the same mission but in a different place.

    In addition to that issue, having a large world becomes an issue when transportation is also a problem. Helicopters are by far the most reliable, fast transport in the game, however, using them is a real pain in the butt.

    Your AI allies are either extremely useful or useless. If you go down, they will run across a pit of lava and through enemy fire as if they were invincible and revive you. They can also Sync Shot on your command, and spot enemies you may have missed. However, in combat, they are about as useful as stormtroopers. They can't hit anything, and are only useful for distracting enemies. On the flip side, having friends join you instead will make your teammates more effective, but at the cost of Sync Shot and invulnerability.

    Honestly, I wouldn't recommend this game to my friends. It just gets stale after a while.
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  7. Apr 24, 2018
    0
    Ce jeu, qui avait au départ les éléments pour devenir mémorable, est l'une des pires daubes de Ubisoft.

    Comme tous les produits de cette
    Ce jeu, qui avait au départ les éléments pour devenir mémorable, est l'une des pires daubes de Ubisoft.

    Comme tous les produits de cette entreprise surévaluée, la photographie est superbe mais le plaisir de jouer cède rapidement la place à une grande déception. Et cela même s'en tenir compte des bugs et écrans qui gèlent aux 15 minutes.

    Vos "partenaires" sont tellement cons que c'est à faire pleurer. Impossible de jouer vraiment en stealth parce que l'un de trois se fera détecter ou marchera carrément dans les bras des ennemis. Et si vous vous tirez dessus, ils resteront là à attendre la directive de tirer au lieu de simplement venir à votre aide. Trois vraies NOUILLES INUTILES !!!!!

    Message pour UBISOFT : Ce serait bien si nous pouvions avoir l'option de les envoyer au campement ET QU'ILS Y RESTENT...De toute façon, le jeu est plus captivant en solo.

    Je pourrais écrire pendant des jours tout le mal que je pense de ce jeux mais je vais, par décence m'en tenir au commentaire suivant : Allez chez Bethesda, BioWare, RockStar, EA, Square Enix ou Eidos mais pour votre sanité mentale, tenez-vous loin de Ubisoft...ZZZ...ZZZ...Bug....ZZZ....ZZZ....Bug!
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See all 56 User Reviews

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