- Summary: Taking place a few years into the future, Ghost Recon Wildlands empowers players to lead a team of Ghosts, a four-player U.S. Elite Special Operations unit, on a covert mission to destroy the Santa Blanca drug cartel, an underworld force and growing global threat within Ubisoft’s imaginingTaking place a few years into the future, Ghost Recon Wildlands empowers players to lead a team of Ghosts, a four-player U.S. Elite Special Operations unit, on a covert mission to destroy the Santa Blanca drug cartel, an underworld force and growing global threat within Ubisoft’s imagining of a beautiful, yet dangerous Bolivia. With hundreds of villages and well-known landmarks, local legends and various factions and regions, players venture into a vast world with which to interact and explore. The Ghosts’ upgradable skills, along with a vast arsenal of weapons, vehicles and drones, help them defeat their almighty enemy. Gamers can play the entire game solo or they join up with as many as three friends in co-op to roam freely in this vast playground. [Ubisoft]… Expand
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Tom Clancy's Ghost Recon Wildlands - Launch Trailer
Mar 20, 2017Tom Clancy’s Ghost Recon Wildlands does two things brilliantly; it provides a massive game full of content, vast environments and things to do, and it also is a hell of a lot of fun as a co-op game. The tactical nature never becomes too rigid, ensuring you stay in control of how best to tackle a mission. Story-wise, it’s a lot of little bits of storytelling to push you further on into the destabilisation of Santa Blanca, offering just enough to tide you over. All that really holds it back are a few bugs, the less enjoyable method of going it alone and not being able to utilise the cover system.
Mar 12, 2017A huge open world and an addictive co-op gameplay with great player freedom are amongst the highlights in Ubisoft's new game, but the single-player experience feels under-developed and unsatisfying. Mainly recommended to gamers willing to play online with friends.
Mar 12, 2017Ghost Recon: Wildlands gives you all the tools needed to have a lot of fun with friends, despite some design flaws, minor bugs, an inconsistent narrative and a somewhat repetitive structure. As a solo experience, it is solid but too big to keep you interested, and with random people it can be too chaotic to enjoy. It all comes down to how are you going to play and who are you going to play it with.
Mar 21, 2017This game is one that requires you to play with friends in order to extract the fun out of it. In single player, Wildlands is passable, but in multiplayer it shines. While the missions don’t do much in terms of variety, in playing with others, you find yourself expecting the unexpected. But the real hero is the vast open world, providing you with freedom to approach each objective in any way you wish. Yet while the open world giveth, it also taketh away. A lack of density is obvious, and meandering becomes the most frequent activity that you do.
Mar 21, 2017Having hundreds of different weapon mods and customisation options are great if you’re a gun nut, but when everyone dies after a few hits it starts to lose its appeal. Instead it’s the stuff where strapping a vehicle or chopper with C4 and letting it glide into enemy territory before setting it off should have been encouraged more in the overall design. In the end, Ghost Recon Wildlands suffers because it plays things a little too safe and fails to make proper use of the gorgeous fictional world of Bolivia in a way that offers more than solid stealth shooting, fun co-op, and small bursts of player-created fun.
Mar 29, 2017With a group of friends, Ghost Recon Wildlands will offer countless hours of fun within the vast and beautifully created version of Bolivia. If you’re going it alone, however, the repetitive gameplay and the lack of any character development and story depth offers a far less attractive package. Wildlands is a solid open-world game that is let down by an overly long and repetitive story, along with too many small bugs and niggles for it to be great.
Mar 16, 2017In any other year, Ghost Recon: Wildlands would be a fine if somewhat unremarkable open-world game. By a twist of fate, it happened to release in a very crowded season for open-world games, which may make it seem pale in comparison. Where it stands out from Zelda: Breath of the Wild and Horizon: Zero Dawn, though, is its multiplayer focus. Though I found the repetition too much, those cathartic moments of perfect planning in multiplayer are enough to warrant giving it a try, as long as you have a squad of friends to back you up.
Mar 8, 2017Amazing aspect, funny games, a lot of different missions.. A perfect 10 for me
The only thing that i dont like is that i cant save myAmazing aspect, funny games, a lot of different missions.. A perfect 10 for me
The only thing that i dont like is that i cant save my game.... but its not sufficient to give a minor score… Expand
Aug 30, 2017Previously, I found the AI to be infuriatingly simplistic and docile. However, they became crucial to me, as the defended me against UnidadPreviously, I found the AI to be infuriatingly simplistic and docile. However, they became crucial to me, as the defended me against Unidad while I maneuvered through the streets of Bolivia, or attacking cartel members while I infiltrated the enemy's hideouts. Hating on the AI is unfair. And then there is the game itself. The open world format is overwhelmingly huge, however, it proves to be an exciting exploration. The graphics are incredible, and it proved to be a fun challenge. An incredible game.… Expand
Mar 7, 2017There’s so much fun to be had here, and the co-op is probably the best I’ve seen in a long time. The country of Bolivia is massive and fun toThere’s so much fun to be had here, and the co-op is probably the best I’ve seen in a long time. The country of Bolivia is massive and fun to explore, with plenty to do and visuals that never fail to impress.… Expand
Mar 30, 2017The customization aspect of the game is fun, extremely in-depth, and gives you a host of options. The missions & side missions all give you aThe customization aspect of the game is fun, extremely in-depth, and gives you a host of options. The missions & side missions all give you a lot of freedom with how you can approach them, although the premise is generally the same: kill a person, extract a person, hack a computer, collect an item, interact with an item before a timer expires, etc. I know I'm gonna be upset once i've collected and done everything, but it's been fun overall thus-far. Playing with friends is much more fun than playing with bots, but the one benefit playing with bots over friends is the Sync Shot skill, where you can 100% rest assured that they will hit their shot when you order them to. You can clear out heavily fortified enemy locations entirely without being detected if you go about it the right way using this method. It does allow for the game to incorporate a big mental aspect with regards to planning.
Also, I have not mentioned yet that the world is HUGE and the environments are beautiful. You will notice after playing a while that they did re-use some building models, but you'll generally be so caught up in what's going on around you that it becomes a moot point.… Expand
May 2, 2017Wildlands is all over the place from a quality and consistency standpoint. The discrete militant group known as the Ghosts head to Bolivia toWildlands is all over the place from a quality and consistency standpoint. The discrete militant group known as the Ghosts head to Bolivia to reign in a cocaine mega-distributor known as El Sueno who has Bolivia's law enforcement bought so well that no citizen can hope for reprieve. Your team, directed by a CIA operative known as Bowman, moves throughout Bolivia with the intention of dismantling Sueno's entire operation. This means you'll be taking down 4 arms of his operation that controls things like manufacturing, marketing, distribution, security, money, etc. As you put the squeeze on Sueno, it forces him to try and react. That's the premise, and the world and order you make your moves are both massive and varied. There is no linear story line that players will play through since it really doesn't matter as you're simply capturing high value targets and blowing up portions of Sueno's operation. What Wildlands does better than some games like it is how well it plays whether you're in a cooperative setting or just playing by yourself. People can join games in progress with friends or randomly - whatever you want. This kind of freedom can make Wildlands seem better than it really is. At its core, Wildlands is a Far Cry copycat, where everything you do and interact with is heavily copied from recent Far Cry games. It's clear that Ubisoft had no problems being extremely unoriginal and hoped that the product would be so good that nobody cared. They got close. Wildlands is so big and can take so long to complete that it's value in terms of what you pay for what you play is significant. For me, it took 3 days of playing time (that's 72 hours) to fully beat each mission in this game. I played it on the 2nd-hardest difficulty so people playing on easier difficulties might be able to get everything done sooner.
My biggest problem with this game, besides it not being original, is that even the potential in the story and characters don't feel fully realized. There's a few great moment in the narrative as it pertains to certain members of El Sueno's followers and your encounters with them, but otherwise I felt like the details were more on the bland side like early Destiny. You get the point of what's going on but nothing is really that memorable. There is also a lot of collection that occurs in this game with weapons, accessories, and skills development. This portion of the game is done at least fairly well but the skill trees aren't all that interesting and it's absolutely possible to beat this game on anything but the hardest difficulty without investing much into skills and support.
Lastly, the AI is all over the place. Sometimes it performs very well, other times it seems fairly dumb. In the end, I liked Wildlands because it was just barely interesting enough to keep me going but not interesting enough for me to glue myself to my seat and pay close attention to a world of fantastic people and story lines. If things like that are a big reason why you play games, Wildlands doesn't succeed as well. However, given that Ubisoft's last Tom Clancy title was the fundamentally-broken The Division, Wildlands comes off as a greater success. It's not going to be a waste of your money but it's nowhere near contention for game of the year.… Expand
Aug 7, 2017When I first played the beta for this game, I was amazed at how large and open the world was. I was even more amazed when I first got the fullWhen I first played the beta for this game, I was amazed at how large and open the world was. I was even more amazed when I first got the full game and found that everything is available from the start. You aren't held back by a narrative in this game--you can explore wherever you want, whenever you want. That is something I will commend this game for.
All but a few regions are essential to the story. Each region has a series of missions that must be completed before you take down the boss of the area. After you take out the boss, you move on to other regions until you have destabilized the cartel completely.
That being said, having a huge open world ends up being Wildlands' downfall. With so many regions and missions to complete, it gets repetitive. Many missions are copied and pasted into other areas, so you may end up doing the same mission but in a different place.
In addition to that issue, having a large world becomes an issue when transportation is also a problem. Helicopters are by far the most reliable, fast transport in the game, however, using them is a real pain in the butt.
Your AI allies are either extremely useful or useless. If you go down, they will run across a pit of lava and through enemy fire as if they were invincible and revive you. They can also Sync Shot on your command, and spot enemies you may have missed. However, in combat, they are about as useful as stormtroopers. They can't hit anything, and are only useful for distracting enemies. On the flip side, having friends join you instead will make your teammates more effective, but at the cost of Sync Shot and invulnerability.
Honestly, I wouldn't recommend this game to my friends. It just gets stale after a while.… Expand
Apr 24, 2018Ce jeu, qui avait au départ les éléments pour devenir mémorable, est l'une des pires daubes de Ubisoft.
Comme tous les produits de cetteCe jeu, qui avait au départ les éléments pour devenir mémorable, est l'une des pires daubes de Ubisoft.
Comme tous les produits de cette entreprise surévaluée, la photographie est superbe mais le plaisir de jouer cède rapidement la place à une grande déception. Et cela même s'en tenir compte des bugs et écrans qui gèlent aux 15 minutes.
Vos "partenaires" sont tellement cons que c'est à faire pleurer. Impossible de jouer vraiment en stealth parce que l'un de trois se fera détecter ou marchera carrément dans les bras des ennemis. Et si vous vous tirez dessus, ils resteront là à attendre la directive de tirer au lieu de simplement venir à votre aide. Trois vraies NOUILLES INUTILES !!!!!
Message pour UBISOFT : Ce serait bien si nous pouvions avoir l'option de les envoyer au campement ET QU'ILS Y RESTENT...De toute façon, le jeu est plus captivant en solo.
Je pourrais écrire pendant des jours tout le mal que je pense de ce jeux mais je vais, par décence m'en tenir au commentaire suivant : Allez chez Bethesda, BioWare, RockStar, EA, Square Enix ou Eidos mais pour votre sanité mentale, tenez-vous loin de Ubisoft...ZZZ...ZZZ...Bug....ZZZ....ZZZ....Bug!… Expand