- Summary: Trackmania Turbo features an easy to learn, hard to master gameplay style that relies on time attack racing in which racers set their own limits and challenges. The gameplay centers on the perfect combination of matchbox car fantasy on a massive scale, focusing on the pursuit of the perfectTrackmania Turbo features an easy to learn, hard to master gameplay style that relies on time attack racing in which racers set their own limits and challenges. The gameplay centers on the perfect combination of matchbox car fantasy on a massive scale, focusing on the pursuit of the perfect run around the track. Players test their skills in the campaign mode which includes more than 200 tracks set in four beautiful environments each with their own gameplay style. [Ubisoft]… Expand
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Trackmania Turbo - Gameplay Walkthrough
Apr 1, 2016I appreciate Turbo's demand for precision, of emphasizing fundamental racing principles like the traction of your wheels and the precision of your inputs. And while I definitely got into that addictive headspace where I was chasing better times, even the endless variety of tracks doesn't offer the depth I was looking for. Since the title is so focused on the time attack format, it does little else to keep your attention.
Mar 31, 2016While playing Trackmania Turbo, the same two words kept cropping up -- missed potential. The game does have some very creative tracks, and the trackcreator is a fun mode if you want to simply mess about and see what happens, but a lot of the game takes some unexciting turns.
Mar 25, 2016In short, it's Trackmania on console.
I have played every trackmania since 2008, and this is another amazing entry.
But.... Where is theIn short, it's Trackmania on console.
I have played every trackmania since 2008, and this is another amazing entry.
Where is the car customisation... Most i couldn't care less about but...
Where are the leaderboards.. It's a competitive game
Where is the car customisation ..AGAIN.., no excuses!
Where is the save replay.
In short, amazing game, needs a patch, and it will be trackmania for consoles perfected. This is definately console edition, but that's not necessarily a bad thing.… Expand
May 11, 2016Honestly the most fun I've had with a game in 2016. Concept is simple, beat everyone else's time. Easy to learn and hard to master. Love theHonestly the most fun I've had with a game in 2016. Concept is simple, beat everyone else's time. Easy to learn and hard to master. Love the fact everyone has to use each car, no short cuts into getting a better car. Obviously its not a typical race game so if your looking for a Gran Turismo or a Forza, try it just to get away from the simulation scene. Infinite continues, great music and replay ability. Customization options for your car are lacking but the track-building is out of this world fun. All in all, a simple arcade style game in a day and age of realism.… Expand
Nov 8, 2017Ein gelungenes TrackMania, aber nicht perfekt.
Turbo macht Spaß. Es ist kein neues Spiel, ehr ein Remake mit neuen Blöcken der alten Teile.Ein gelungenes TrackMania, aber nicht perfekt.
Turbo macht Spaß. Es ist kein neues Spiel, ehr ein Remake mit neuen Blöcken der alten Teile.
Dennoch macht es Spaß und es fühlt sich wie ein TrackMania an.
Grafik und Perfomance ist top.
Die Steuerung ist eben typisch TM. Direkt und verzeiht keinen Fehler! Egal ob mit Tastatur, Gamepad, Lenkrad, Mikrowelle oder was auch immer.
Minuspunkte gibt es aber leider auch einige.
Das Menü ist etwas verunstaltet worden und einige Menüpunkte haben einen neuen Platz gefunden.
Konsoleros dürfen nicht mit den PClern spielen und es gibt keine dedicated Server. Es wird jetzt auf ein Lobbysystem gesetzt. Sehr schlecht.
Auch dürfen die PSler nicht mit den Xboxern spielen.
Ja! Wer noch nie ein TM angepasst hat, nutze deine Chance!
Wer allerdings auf die Community Wert legt, fährt weiterhin seine Runden in TM².
8/10 ist ein faires Ergebnis.… Expand
Dec 19, 2021Trackmania Turbo is broken up into 4 different environments: Canyon, Valley, Lagoon and Stadium. Each environment offers up it’s own uniqueTrackmania Turbo is broken up into 4 different environments: Canyon, Valley, Lagoon and Stadium. Each environment offers up it’s own unique atmosphere and track designs. I can safely say I love the environments for Canyon, Valley and Lagoon. Canyon has you racing through areas that remind me of the Grand Canyon. Valley has you racing through forested areas that feel like they belong somewhere in the European country side, and Lagoon has you hurtling through rollercoaster style tracks with a tropical beach backdrop. The Stadium tracks aren’t bad, but the environment just felt a bit too sterile for my liking.
The individual tracks themselves offer up an incredibly surreal racing environment. The goal is to simply race from the starting line to finish line as quickly as possible. This is easier said than done for a lot of the tracks in this game and it won’t be long before Trackmania Turbo’s difficulty rears it’s ugly, rage-inducing head. There will be corners that need to be hit at the optimal driving line, drifting around them at just the right angle in order to maintain your speed. There will be walls that offer up what feels like an almost 90 degree banking as you try and not slide off by going to slow or fly off the edge with too much speed. There will be rollercoaster style loops and corkscrews that are disorienting and difficult to navigate and there will be massive jumps that will need to be hit with the right amount of speed for a smooth landing instead of taking an awkward bounce off the road. While all these challenges culminate into quite the spectacle, I found myself either crashing into walls or barriers, flying off the track trying to drift around a narrow corner or crashing and loosing speed on a rollercoaster loop and falling into the abyss. Each track has checkpoints that scattered throughout the race and you can revert to the last checkpoint by pressing the “Y” button. While this sounds like an anti-frustration mechanic in theory, in practice, I found this feature to be almost useless. Firstly, most the tracks are all fairly short. Some of the early tracks can be finished in around 15 seconds, some of the longer ones take about 30-40 seconds. There are a hand full of circuit races that take a bit longer and perhaps this is where that checkpoint system has value. Aside from that, you’re better off hitting the “B” button to restart the race. Second of all, restarting at last checkpoint doesn’t reset the timer to what it was when you hit that checkpoint, the clock keeps running. Do that enough times and you won’t register a fast enough time to progress to the next series of tracks. It may not always be ideal, but I found the more expedient method was to just restart the race. To that point, if you need to restart or load your last checkpoint, there is no load time. The game will immediately drop you back to where you’re suppose to be. No need to stare a loading screen, stewing in your own rage.
Trackmania Turbo features 200 tracks that all need to be unlocked in the game’s campaign mode. Each of the four environment’s tracks are broken up into White, Green, Blue, Red and Black series. The “White” maps are generally the easiest, the Blue and Red maps offer up a more healthy challenge and the Black tracks are absolutely merciless. The game rates you on a Bronze, Silver, Gold or a green Trackmaster medal (meaning you beat the track developer’s time) depending on how fast you make your way through the race. You’ll need at least a Silver medal on each track in a series in order to progress in the game. Naturally, this becomes harder to pull off once you start getting into the Blue and Red tracks. I personally capped my play through of this game at the Red Canyon series, since my budget for Xbox controllers can only be so much before it starts eating into other expenses in my life. There’s going to be a fair amount of trial-and-error to a lot of the tracks, to the point where hitting the “B” button to restart the race was almost instinctual for me if I hit a wall or took a corner in a **** way.
Like most arcade racers these days, you might expect some customization tools for your cars. Aside from it’s paint job and decals you can’t customize your car in any meaningful way.
Performance wise, this game is great, even on Vanilla Xbox One. It maintains a steady frame rate with no stuttering or lagging. I didn’t experience any crashes-to-dashboard, texture pop-in or streaming. Having no in game loads screens when restarting or reverting to last checkpoint is a godsend, all things considered.
Overall, Trackmania Turbo is a fun, challenging, surreal arcade racer that offers up decent replay value and longevity. It’s tough to recommend this game to casual arcade racing fans due to the game’s difficulty. But for any arcade racers that are up for a decent, rewarding challenge, than Trackmania Turbo is a great game for you.… Expand
Mar 28, 2016Cars drive like **** clunky trackbuild mechanics, omg that music is horrible.
Worst TM to date, looks good plays like crap. GJ Ubi you seemedCars drive like **** clunky trackbuild mechanics, omg that music is horrible.
Worst TM to date, looks good plays like crap. GJ Ubi you seemed to have ruined this once so great franchise to a steaming pile of poop. (been playing TM since Sunrise imo still the best TM ever created)… Expand