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Mixed or average reviews - based on 17 Critic Reviews What's this?

User Score
5.7

Mixed or average reviews- based on 107 Ratings

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  • Summary: We Happy Few is the tale of a plucky bunch of moderately terrible people trying to escape from a lifetime of cheerful denial. Set in a drug-fuelled, retrofuturistic city in an alternative 1960s England, you’ll have to blend in with its other inhabitants, who have their own set ofWe Happy Few is the tale of a plucky bunch of moderately terrible people trying to escape from a lifetime of cheerful denial. Set in a drug-fuelled, retrofuturistic city in an alternative 1960s England, you’ll have to blend in with its other inhabitants, who have their own set of not-so-normal rules. Expand
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We Happy Few - Xbox Official Story Trailer | E3 2018
Score distribution:
  1. Positive: 5 out of 17
  2. Negative: 2 out of 17
  1. Aug 20, 2018
    100
    While far from perfect, the package delivered is one you’ll love opening and exploring. You can play for hours on end and still have an addiction to open every drawer or checking every waste basket for precious supplies. While there are design choices that don’t make much sense, you can look past them and enjoy it for what it is: a playground for madness. We Happy Few will be a joy to most who decide to take the pill. Anyone who doesn’t like it is a real downer. Lovely day for it!
  2. Aug 13, 2018
    83
    I enjoyed my time with We Happy Few mainly because it both respected my time as a gamer, and also immersed me in an fascinating world that was driven by an equally fascinating backstory. The game’s potential may get a little tripped up on the technical front, but if you can look past the occasional unloaded texture or random loading screen, you’ll find that Compulsion Games’ latest was well worth the three-year wait.
  3. Aug 15, 2018
    75
    We Happy Few is one of those types of games that are rarely seen in a generation. A title that presents a really interesting and creative proposal, full of symbolism and reflection. But further on, we see how its long development and its difficult period of early access may have conditioned a playable section with attractive ideas of survival that are lost in a non-motivating approach.
  4. Aug 17, 2018
    68
    Ambitious action-adventure with a strong story and a beautiful visual direction. The superficial mechanics are average at best, though.
  5. Sep 4, 2018
    60
    If We Happy Few had all of these problems while in Xbox Game Preview and a pre-release state, you'd be more likely to excuse it, but it's rare to encounter so many issues in a full game release. While none were game breaking, they spoil what can be a decent game, with a unique world, interesting characters, and a convincingly damning depiction of the perils of taking hallucinogenic drugs. It's a world to which you want to return, but it's also a world that throws up a new problem with every visit. With several patches, this game could be a fun experience, but right now it can often be an exercise in frustration.
  6. Official Xbox Magazine UK
    Oct 21, 2018
    50
    There's a general technical ropiness. [Nov 2018, p.80]
  7. Aug 13, 2018
    40
    A joyless and confused mix of BioShock, Fallout, and Rust that wastes its intriguing setting on repetitive action and tedious survival mechanics.

See all 17 Critic Reviews

Score distribution:
  1. Positive: 13 out of 35
  2. Negative: 12 out of 35
  1. Sep 26, 2018
    10
    We Happy Few have many elements of Bioshock and try to execute them in a somewhat bad and not explained way, but that is improving with theWe Happy Few have many elements of Bioshock and try to execute them in a somewhat bad and not explained way, but that is improving with the course of the game, I think there is still room for improvement. Expand
  2. May 22, 2020
    9
    Although this game is not perfect (no game is ever perfect) this game is one of a kind because of the unique and intense story, great visuals,Although this game is not perfect (no game is ever perfect) this game is one of a kind because of the unique and intense story, great visuals, and pretty good gameplay. The gameplay reminds me of Metal Gear Solid and Bioshock which is not a bad thing but some parts of Sally’s chapter feel like of bland for me at least, easily my least favorite part of the entire game. Though the positives easily out weight the negatives. I would easily recommend this game if your interested in action adventure games Like Bioshock Infinite, Fallout, and Rust. Expand
  3. Jan 20, 2019
    8
    We happy few fulfills a gamer expectation for a new generated open world . The darkness among scenes and creatures is unbelievably sensable .We happy few fulfills a gamer expectation for a new generated open world . The darkness among scenes and creatures is unbelievably sensable . Story is explained crystall clear for even a newbie enters to an intimidating world . Expand
  4. Aug 11, 2018
    6
    3 out of 5.
    We Happy Few feels like it is full of potential that it just never lives up to. The survival aspects of the game (eating,
    3 out of 5.
    We Happy Few feels like it is full of potential that it just never lives up to. The survival aspects of the game (eating, drinking, sleeping) feel like they could have been done away with. The crafting system is well implemented was was a JOY to use. Combat is ok, nothing special. Overall there just feels like a lack of polish. The story feels good so far, and will probably be the driving force to completing this game. It just feels like a couple of design choices and a lack of polish are holding We Happy Few back from true greatness.
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  5. Aug 13, 2018
    5
    The game means well. Nothing has really changed since the early access version. The game is still buggy, and it gets boring very quick. TheThe game means well. Nothing has really changed since the early access version. The game is still buggy, and it gets boring very quick. The makers of the game had a great idea, they just didn't execute it very well. The graphics are cute, and that's all I can really say about this game. I have played it since the early access days and I am just done with it, meh. Expand
  6. Jan 26, 2023
    3
    I've been putting this off for a long while because I couldn't figure out what it was about. Well, it turns out the developers didn't knowI've been putting this off for a long while because I couldn't figure out what it was about. Well, it turns out the developers didn't know either. This is an annoying schizophrenic game that doesn't know what it wants to be. If I had to describe it, it's like a discount version of Dishonored with a Bioshock aesthetic. The setting is a post WW2 Britain where Germany won, and the society has been reshaped into something gaudy and cruel like Huxley's "Brave New World." There's a good amount of political messaging, and an undercurrent of absurdist humor in just about everything. It's a strange stew of themes and gameplay elements that don't work together at all.

    Dialog is pretty bad. The humor is like Mike Myers in his later years, or a bad Monty Python skit, and it almost always lands with a thud. There are flashback cutscenes that are dull and serve no purpose. I started skipping them after a while because they were so pointless and uninteresting. Quests are mostly of the fetch variety, and also endlessly annoying and badly designed. Quests often ask you to retrieve some common item you have left in your stash back at base like mushrooms or sewing kits. I love spending five minutes running back to base to retrieve a mundane item. This happens ALL the time. It would be great if you could carry everything with you, but the game has strict weight limits for your character.

    Combat is clunky. You swing at people until they start blocking, and then you wait until they unblock and swing again. Stealth mechanics are basic, and if you mess up you can usually just run away for a minute until enemy aggro resets and then try again. There's no real fun in this gameplay. It feels like just another chore you have to finish to get to the next part of the game.

    Something that is very different from other action RPGs is the emphasis on randomizing the maps, so the town city layouts, as well as quest and safehouse locations will be different every time. It's a bizarre usage of development resources, since almost no-one is going to play this game again. Another thing that I almost never see in other games is that you play 3 characters consecutively, each with their own abilities, storyline, and side-quests. It's almost like the game developers didn't know what story they wanted to tell, so they went with 3. It's more content, so it's not bad exactly. Just weird.

    One of the genuinely cool things in this game is you can take a hallucinogenic drug called "Joy" which changes the way the world looks like a giant AR filter. There's not much reason to take Joy in the game itself though outside of a few quest-related instances, so it seems like a lot of development effort was spent creating a mechanic that doesn't add much to the game. That in a nutshell is the problem with the whole endeavor. My impression of "We Happy Few" is that a bunch of people shouted out random ideas and tried to cobble them together into a game. It's a mess, and you have to look hard to find the fun.
    Expand
  7. Apr 12, 2021
    0
    The game is very buggy and graphics are not impressive on Series X, it's even crashing. After Arthur's end you're starting with Sally's story,The game is very buggy and graphics are not impressive on Series X, it's even crashing. After Arthur's end you're starting with Sally's story, however Arthur don't leave anything to Sally so you must do same thing again. Spending your time looting and and improving Sally, this is just wasting of time, that's why the game is repeating itself. Expand

See all 35 User Reviews