Tom Clancy's Splinter Cell Pandora Tomorrow Image
Metascore
93

Universal acclaim - based on 74 Critics What's this?

User Score
8.5

Generally favorable reviews- based on 85 Ratings

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  • Summary: Tom Clancy's Splinter Cell: Pandora Tomorrow, the sequel to the stealth-action game Splinter Cell, once again casts you in the role of Sam Fisher, who is sent in to destroy top-secret documentation held in the embassy of militia leader Suhadi Sadono. Use all-new moves and prototype gear toTom Clancy's Splinter Cell: Pandora Tomorrow, the sequel to the stealth-action game Splinter Cell, once again casts you in the role of Sam Fisher, who is sent in to destroy top-secret documentation held in the embassy of militia leader Suhadi Sadono. Use all-new moves and prototype gear to infiltrate buildings and spare the hostages. This time, you can take your games of espionage against three other players in online multiplayer mode, in which you choose to play as either a mercenary or spy. You've got the moves and the gear, now put them to use. Expand
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Tom Clancy's Splinter Cell Pandora Tomorrow Gameplay Movie 1
Score distribution:
  1. Positive: 74 out of 74
  2. Mixed: 0 out of 74
  3. Negative: 0 out of 74
  1. No multiplayer title has ever bound and balanced two wholly different games this way.
  2. Pandora Tomorrow is a miniature masterpiece. This goodlooking, great-sounding and convincingly voiced espionage thriller delivers two satisfying game outings.
  3. Every single aspect of the original game has been improved upon: the story, the interface, the gameplay, visuals, so on and so on. When you tie in the multiplayer game modes (which are like nothing you've played before), Pandora Tomorrow is an early candidate for game of the year.
  4. It is the first time that any game allows players to play from a third-person perspective against others playing in the first person view. With eight maps to play on, all very different from each other and three types of game-play, this game will last you for a very long time.
  5. But then there's the fascinatingly complex multiplayer mode, which truly is one of a kind and potentially gives Pandora Tomorrow much more lasting value than its predecessor.
  6. In single player this is more an expansion than a whole new game, although fans will be happy. Online is what really steals the show. [GamesMaster]
  7. The multiplayer is well designed, but contains flaws that will cause a lot of gamers to turn away in disgust.

See all 74 Critic Reviews

Score distribution:
  1. Positive: 28 out of 35
  2. Negative: 0 out of 35
  1. AlecB.
    Sep 25, 2006
    10
    I own every Splintercell game that is out and this one is my favorite one. All of the Splintercell games are mind addicting and I cant wait I own every Splintercell game that is out and this one is my favorite one. All of the Splintercell games are mind addicting and I cant wait to get Double Agent for the PS3. Expand
  2. BigDaddy
    Apr 7, 2004
    10
    My friend rented this and we got ready to play it and realized we needed a system link so we buy a link and bring my xbox over to find out My friend rented this and we got ready to play it and realized we needed a system link so we buy a link and bring my xbox over to find out you need two copys of the game. After the like hour and half it took to get all this ready I said "This better be a bad assed game or im gonna break something" 5 min later I wanted to go buy it right away. The single player is great as the first was not much of a difference in gameplay but thats a good thing. The multplayer is fun as hell. Im buying Xbox Live just so I can play this whenever I want to! One of the few games id try to talk someone into buying. 11 out of 10 - 110 out of 100. With this , Ninja Gaiden, and the price drop Xboxs are gonna be sold like crazy. Expand
  3. MarkW.
    Mar 10, 2004
    10
    The Splinter Cell games hold the crown as Ubi's best, and Pandora Tomorrow promises to be well beyond the first. Count on incredible The Splinter Cell games hold the crown as Ubi's best, and Pandora Tomorrow promises to be well beyond the first. Count on incredible graphics, amazing dynamic lighting, and challenging gameplay. Don't forget an incredible revolutionary online mode! Expand
  4. JuanR.
    May 30, 2004
    10
    This game rocks!
  5. MattMori
    May 27, 2004
    9
    Splinter Cell Pandora Tomorrow is the sequel to the the original Splinter Cell. I highly recommend buying the Splinter Cell first and then Splinter Cell Pandora Tomorrow is the sequel to the the original Splinter Cell. I highly recommend buying the Splinter Cell first and then SCPT in order to see my point of view on this game. ++++Like the first game I was taken away by the lighting effects. The game looks gorgeous from enviornments to backgrounds. It didn't dramatically change the game but it was nothing I didn't see in the first game. I guess it's like getting a kite for you're 8th birthday and then getting a slightly bigger kite with ribbons trailing behind it for your're 9th birtday-sure you have a new kite but one it's nothing that you haven't seen already. Along with the new enviornments (jungle, airport, market places) you also have a few new acrobatic moves. Even as Sam seemingly gets older with age he can now do a split jump and leap up to higher edges. The new move is called the 'swat turn' which is helpful when it's needed. A quick 360 turn to pass over open doors or pillars. Sam can also whislte to get a gaurd's attention. I didn't use it much but it's much like Metal Gear's 'knock on wall' move. But let's be honest, who whisltes? However this is only the 1st player single campaign. SCPT, brings a revolutionary online/system link stealth mulitplayer. It's the first time I've ever seen a game which incorporates both the stealth aspect and 1st person shooter into one game. The multiplayer is the most important feautre in this game, without it, I wouldn't give it such a good score. The multiplayer can be played with a maximum of four people either on XBOX LIVE or SYSTEM LINK. Imagine playing hide-n-go-seek with night vision, guns, and neck snapping abilities. Two spies and two ARGUS members can go head to head in three types of matches (sabatoge, extraction, neutralization). There are about seven or eight maps to play on. The multiplayer is really balanced, both sides have weapons and gadgets that can attack and counter-attack each other. Spies are like Sam but they have some differnt moves then Sam. ARGUS members are the 1st person 'defenders,' it's like playing Rainbow Six 3. ARGUS can pick spy traps, mines, flares, grenades, and tazers. New vision modes which can detect motion and EMF vision which can detect night/thermal usage. A seemingly endless balance of both spies and ARGUS make for a fantastic game. You can also play on a SYSTEM LINK if you don't have XBOX LIVE, which was a great addition. You can also explore every map alone as a spy or ARGUS member:this can help enormously, when you want some practice.++++ ----There are problems mostly with the single player. I didn't like the story to SCPT, it was almost as lame as the first. I wanted better physics for the second game, bodies still clip through walls. The single campaign was a little short and the linear game play was tiresome. The new moves were only allowed in certain areas which was a big let down. There was no sense of freedom or exploration or new tactics I could use, because the game was so linear. But I've heard there is a alternate ending but I didn't watch it. The little things I wanted to do I couldn't. I look for the little things and if I want to shoot a can, it better break and spray soda all over (MGS2), but no such luck. Shooting the can did nothing, a bullet hole was pasted on the can, but it didn't sound different, no soda came rushing out, the can didn't even move. There were no extra features or awards when I beat the single player, nothing.---- ====I found this game to be pretty fun and enjoyable. The single player alone without the multiplayer would probably get a score of 7.9 because it didn't change much from the 1st. It just added a little bit to the original but nothing to special. The mulitplayer really saved this game the interaction with people on XBOX LIVE or playing in the other room with a friend on the SYSTEM LINK really added to the replayability. New moves for the single player but not used enough, lighting was a little better but not enough. So, grab a friend play the mulitplayer and witness something you've never seen before. Have fun, enjoy it, play smart-stay in the shadows.... Expand
  6. Uter
    Jun 24, 2004
    8
    It's not as perfect as most reviews would have you believe. It's a shame there's no offline multiplayer here. But the single It's not as perfect as most reviews would have you believe. It's a shame there's no offline multiplayer here. But the single player game is improved over the 1st game. the tutorial in particular feels much more natuaral (you're actually in a mission when learning the controls rather than some sim while moving from ugly room to ugly room). All in all it's worth checking out, but if you're not on xbox live, there's not much replay value. Expand
  7. RichP.
    Mar 27, 2004
    6
    Despite the gorgeous graphics, realism, gadgets, sc:pt is terminally dull. The game is so linear it's almost comical. People complain Despite the gorgeous graphics, realism, gadgets, sc:pt is terminally dull. The game is so linear it's almost comical. People complain about the lack of action, or the patience required to play this or it's predecessor, but their is nothing wrong with these qualities in a game. But if a game doesn't have constant action, or speed, it requires something - in this case ,and all good stealth games, a game should make the gamer feel clever. Make the player outwit the enemy. But because sc:pt doesn't offer any different routes, or ways in which to approach it, you just feel like you're being led by the hand, on rails. It's made even more frustrationg because of all the cool moves sam is capable of, but you never get to exploit them. Sam is sometimes capable of scaling huge walls, other times unable to even make it over a small fence - lazy programming - to ensure you never go where you're not supposed to, and this quashes any sense of fun or freedom. Too often the game simply requires that you stay in the dark until someone turns their back, proceed, next room, repeat. BIG disappointment. Expand

See all 35 User Reviews

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Awards & Rankings

3
9
#9 Most Discussed Xbox Game of 2004
1
#1 Most Shared Xbox Game of 2004