Zero-k is faithfully balanced, extremely polished and you can tell that it truly was built from the ground up with multiplayer in mind. It also has some of the most powerful unit management ever. I've seen people use zerok as an example when reviewing games like ashes of the singularity and homeworld. If you love the rts genre then you gotta give it a try, only thing it costs is time.
Best game ever, really awesome community and everything literally never gets old or stale. Tutorial when i joined kind of **** so i didnt play but then my friend started playing dragged me into it and i love it. This was over a year ago and i still play it 24/7. Dont judge it in the beginning trust me on this lots of ppl play it for 1 or 2 hours and say it **** because they think they know how to play but they really dont but once you drag them into it they love it.
A very wonderful rts I've watch grown since 2015. It's given me more hours than listed on here (according to the old site statistics, it has eaten up 6 months of my life). With a wide variety of units, and lots of ways to approach victory, it's guarenteed to give you lots of enjoyment like it has for me.
Llevo 5 años jugando este juego y al día de hoy sigue divirtiéndome y asombrándome mucho.
De manera resumida puedo puntuar lo siguiente:
Control of units: 10pts
Curva de aprendizaje: 9pts
Modos de juego: 10pts
El control que tienes sobre los elementos del juego y el juego es increíble. Es altamente personalizable y flexible, no hay otro con este nivel.
La curva de aprendizaje toma su tiempo pero con poco conocimiento ya lo puedes disfrutar.
0 handicap. Realmente disfrutarás de tus propios avances, no tendrás privilegios engañosos que te permitan ganar falsamente.
Hay mucho más de lo que podría mencionar, física, terreno, mapas, estrategias reales, ciencia... pero creo que lo mejor es que tú mismo lo compruebes.
Completely unbalanced game for air players. For all the raves about it being balanced, it absolutely impossible to use air factories as anything except secondary factories. The developers are extremely biased against air play. If an air player discovers a technique that makes the air factory or gunship factory even close to balanced, the developers will hit it with a nerf hammer quick fast and in a hurry.
SummaryZero-K is a Real Time Strategy game set near the end of the universe. Manipulate the terrain, set things on fire, fight epic battles over land, air and sea. Conquer the galaxy, solo or co-op, in over 70 campaign missions. Hop online for tense 1v1 or massive battles with up to 32 players.