148Apps' Scores

  • Games
For 6,107 reviews, this publication has graded:
  • 40% higher than the average critic
  • 38% same as the average critic
  • 22% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Flipping Legend
Lowest review score: 20 Gangstar New Orleans: Online Open World Game
Score distribution:
6107 game reviews
    • tbd Metascore
    • 100 Critic Score
    Arena of Valor is a fantastic MOBA that feels right at home on mobile. It’s packed with variety and gives you a ton of ways to see everything it has to offer, even if you don’t spend a cent on it. If you want to play the game competitively, its monetization scheme might force you to shell out to keep up an edge against the competition, but otherwise the game is remarkably generous, well-tuned, and a heck of a good time.
    • 86 Metascore
    • 80 Critic Score
    If you’re looking for Bridge Constructor Portal to be more like Portal than it is a Bridge Constructor game, you are in for disappointment. That said, if you want a great bridge builder that creates mind-bending puzzles thanks to things from the Portal series (namely portals), then there’s plenty of reason to pick up Bridge Constructor Portal.
    • 83 Metascore
    • 80 Critic Score
    This adventure game is a little janky on mobile, but still plenty enjoyable.
    • tbd Metascore
    • 100 Critic Score
    Inside is a richly detailed game that rewards players constantly, but in subtle ways. As such, it maybe doesn’t lend itself to mobile all too well, but can still pack a heck of a punch if you play it in the right conditions.
    • 91 Metascore
    • 100 Critic Score
    Gorogoa is a fantastic puzzle game. Its mechanics are simple, but they get used in immensely creative ways and intertwine seamlessly with some gorgeous artwork and intriguing storytelling. If you’re looking for your next new favorite puzzle adventure on mobile, this is it.
    • tbd Metascore
    • 50 Critic Score
    Neverending Nightmares sets up a great atmosphere, and then ruins it by featuring boogeymen you have to get past using poor controls. When you aren’t doing that, the game throws some jump scares at you, but a lot of the time is still spent shuffling around hallways randomly. This sucks a lot of tension around the game, and makes for something that’s more frustrating than it is scary.
    • tbd Metascore
    • 80 Critic Score
    Portal Knights gives players an open sandbox full of possibilities, and then layers on a series of quests that challenge you to use all its tools to overcome their challenges. This is a killer combination and makes Portal Knights super satisfying to play, despite the fact that it doesn’t always feel as sleek or elegant as you might want.
    • 89 Metascore
    • 90 Critic Score
    Game Dev Tycoon is a must-play management game for anyone who follows the games closely. It does a phenomenal job of rendering the industry accurately, while also building a satisfying game around it. Even if you don’t follow games that much, there’s plenty to like about Game Dev Tycoon. It’s simply a fantastic game.
    • tbd Metascore
    • 50 Critic Score
    This runner does a good job of channeling the crazy charm of Katamari Damacy, but it’s also overloaded with ads and other annoyances.
    • 90 Metascore
    • 80 Critic Score
    GRID Autosport is a really, really ridiculously good looking racer, but is otherwise a pretty straightforward experience.
    • 81 Metascore
    • 80 Critic Score
    Her Majesty adds a lot of neat layers to the Reigns formula, but its core is still very much the same. As a result, I’m not sure how much Her Majesty might attract new players to the series. That said, Her Majesty has a lot of offer if you’re simply looking for a more fleshed out version of Reigns.
    • tbd Metascore
    • 80 Critic Score
    7 Wonders is a fantastic tabletop game, and it’s amazing how well its mechanics and strategy hold up in a digital format. There are some problems when it comes to surfacing all of the information you need to play in a way that is legible, and there’s a missing feature or two, but those things are only small blemishes on an exquisite game.
    • tbd Metascore
    • 90 Critic Score
    Slight issues with the continue system aside, Hoppenhelm is a great arcade game. Hopping, chopping, and blocking all feel great, there’s a fair sense of challenge, and there are unlocks to keep you working toward something on every run. There’s very little not to like here, so hop on over to the App Store and give it a download.
    • tbd Metascore
    • 80 Critic Score
    Games are often loud and overwhelming in their attempts to provide an escape, but Far from Noise is essentially the exact opposite. It pares things down and quiets them to a point that you can’t help but feel like you’re also stuck in a car and having the same thoughts as the main character. In a traditional sense, this might not make for a particularly empowering game experience, but that’s fine. We have enough of those already.
    • tbd Metascore
    • 60 Critic Score
    I Am The Hero is not your typical brawler, but it has typical brawler problems. On top of this, the game suffers from periodic slowdowns and crashes, which are completely infuriating. Unless all of its technical issues get worked out, I would avoid I Am The Hero, and—even when it does run a little better—its visual flair would be the only thing to write home about.
    • 72 Metascore
    • 70 Critic Score
    There's not a whole lot about Animal Crossing: Pocket Camp that is surprising. It's a pretty run-of-the-mill, freemium crafting game, but it just so happens to be made by Nintendo, which means it has pretty amazing production values. You'd probably be pretty hard-pressed to find a more pleasant-looking game like this on the App Store, but it shouldn't be too hard to find something a bit more interesting.
    • 64 Metascore
    • 50 Critic Score
    In this mobile version of Puzzle Fighter a lot of the base action feels the same, but it's hard to tell if you ever deserve your wins or losses. Did you win that match because you outplayed your opponent, or did you simply have better cards than them? The free-to-play model obscures the answer to this question so much that Puzzle Fighter never really feels satisfying, at least not in the way it used to. Instead, the main draw is the appeal of unlocking things, rather than developing your puzzle-matching skills.
    • tbd Metascore
    • 80 Critic Score
    The only real problem with Abi is its length. The game is completely beautiful, it’s got a lot of character, and its puzzles—while lite—are pretty neat. Hopefully the addition of more chapters to the game will make it a more compelling package in the future. For now though, Abi is a burst of fun that is gone before you know it.
    • tbd Metascore
    • 50 Critic Score
    RPGolf is comprised of two mediocre sets of mechanics that feel hastily stuck together. The RPG mechanics here are dead simple and the golfing offers no challenge. If there was something here to make these two game types intersect in interesting ways, RPGolf could skate by on being a novel experience. Regrettably, this is not the case, making for a game that just feels pretty bland and disjointed.
    • 85 Metascore
    • 70 Critic Score
    Flipflop Solitaire is a fantastic version of Solitaire. It switches up the rules in subtle ways that force you to think differently about the classic game. That said, the game’s changes to the basic formula might be a little too nuanced. Flipflop Solitaire doesn’t feel quite as revolutionary as previous Zach Gage releases, but it's a great game if you're looking for a new Solitaire experience.
    • tbd Metascore
    • 60 Critic Score
    Infinite Jets tries to take the magic of Infinite Tanks to the skies, but fails to reach new heights.
    • tbd Metascore
    • 80 Critic Score
    Starman is a fun enough puzzle game, but what really makes it stands out is its fantastic visual design. The black and white aesthetic, combined with richly detailed and interesting environments, makes for a game that you want to stare at all day. Although it isn’t a super long experience, and some of its puzzles can be troublesome, Starman is worth taking a look at.
    • 67 Metascore
    • 60 Critic Score
    South Park: Phone Destroyer is an ok Clash Royale clone, but does precious little with its license and feels overburdened with free-to-play hooks.
    • tbd Metascore
    • 70 Critic Score
    Cally’s Caves 4 is mostly just more Cally’s Caves, which is both a good and bad thing. The amount of upgrading and unlocking you can do here is a cut above previous entries in the series, but the combat still leaves something to be desired. Although there is a ton to do in Cally’s Caves, its lack of challenge might reduce your motivation to pursue all of it.
    • 85 Metascore
    • 90 Critic Score
    Million Onion Hotel can be a pretty overwhelming experience, but that’s part of what makes it so great. Its gameplay is relatively simple, but it layers on all sorts of crazy visuals and twists on its base mechanics that force you to learn from your mistakes and refine your strategy every time you play. There are some ways in which Million Onion Hotel gets a little too hectic and hard to follow, but I’d much rather that be the case than the alternative. Million Onion Hotel is a totally uncompromising experience, and I certainly respect it for that, even if it can be a little distracting at times.
    • tbd Metascore
    • 100 Critic Score
    Halcyon 6: Lightspeed Edition is a deeply satisfying game that takes all of the best elements from some of the greatest strategy games out there and combines them in unexpected and fantastic ways. It may not always be the easiest game to navigate, but the payoff is 100% worth it. The amount of depth and replayability here all but guarantees it’s a game you’ll want to keep on your phone or tablet for a long, long time.
    • 62 Metascore
    • 50 Critic Score
    Subdivision Infinity looks great in screenshots, but its presentation of space is very one-dimensional. The game revolves completely around repetitive missions to upgrade ships, which leaves a lot to be desired. For the same price (or less) than Subdivision Infinity, you can get a much better space game experience on mobile.
    • tbd Metascore
    • 80 Critic Score
    Subsurface Circular is a game that does so much with so little. It’s got an extremely stripped down set of mechanics, characters, and environments, yet it uses them tell a surprisingly deep and nuanced story in a pretty short amount of time. It’s hard to ask for more than that, and if you did, it might tarnishSubsurface Circularwhat is an extremely efficient and polished experience.
    • 82 Metascore
    • 90 Critic Score
    SIMULACRA is a creepy and thrilling game that may make you feel uncomfortable, but that’s kind of the point.
    • tbd Metascore
    • 90 Critic Score
    Time Recoil gets high marks purely because of how inventive its levels are and how well the game controls. The time-slowing mechanics here aren’t necessarily revolutionary, and the game’s story is pretty bland, but the way Time Recoil builds around these conceits while controlling like a dream makes it a fantastic follow up to Neon Chrome, and an amazing dual-stick shooter in its own right.