AltGaming's Scores

  • Games
For 69 reviews, this publication has graded:
  • 26% higher than the average critic
  • 2% same as the average critic
  • 72% lower than the average critic
On average, this publication grades 7.6 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 90 Phantom Brave
Lowest review score: 30 Street Racing Syndicate
Score distribution:
  1. Positive: 28 out of 69
  2. Negative: 13 out of 69
69 game reviews
    • 71 Metascore
    • 60 Critic Score
    It seems that Moto GP 4 really does have something for everyone – assuming everyone has an interest in racing, of course.
    • 73 Metascore
    • 70 Critic Score
    There's nothing cripplingly wrong with It's Mr Pants - far from it. But it's basically a simple case of the sum of its parts not reaching its true potential.
    • 70 Metascore
    • 50 Critic Score
    Not a single portion of the game, be it graphics, storyline, sound, or AI manages to live up to the standards we've come to expect from the FPS genre.
    • 92 Metascore
    • 70 Critic Score
    The problem with Forza is, however, that this is a game that feels somewhat empty. Your victories aren't celebrated and are barely acknowledged. Tuning up a car is so easy that is barely feels rewarding to feel it going at top speed.
    • 73 Metascore
    • 70 Critic Score
    The reliance of slow, methodical tactical play rather than letting things become a case of who can click their mouse button the fastest is implemented at an incredibly solid level, with very little to complain about.
    • 71 Metascore
    • 70 Critic Score
    It’s the sort of game you’d find yourself playing while on hold during a telephone call, or waiting for your computer to load - just like how you’d probably find yourself doodling if there was paper and a pen next to you instead of your DS.
    • 85 Metascore
    • 70 Critic Score
    The melee combat works well, and we're sure any future Unreal titles will feel lightweight without it-but as an experience, The Liandri Conflict is often a little too overwhelming.
    • 65 Metascore
    • 70 Critic Score
    It is the best survival horror title I’ve played, if not the scariest game. It is quite humorous to watch, doesn’t take itself too seriously, and what’s more allows for two player co-op play and much dying.
    • 69 Metascore
    • 50 Critic Score
    It's all one big corridor, with the same enemies starting out in the same place each time you hit 'retry'.
    • 88 Metascore
    • 70 Critic Score
    But Doom 3 not only manages to scare and surprise you at every step, but also pushes you along at a terrifying rate, leaving you eagerly anticipating what the developers are going to put you up against once you turn the next corner. And that, at least, is a feeling that other FPS games should try to emulate.
    • 69 Metascore
    • 70 Critic Score
    It isn’t finished for a start: while the game functions, there are way too many bugs, and they often hinder your progress whilst running missions. It’s been a just over a month since MxO’s release and it appears that Monolith are still struggling to get it running smoothly. "There’s a glitch in the Matrix" indeed.
    • 68 Metascore
    • 70 Critic Score
    A solid, if a little unspectacular survival horror title. While the “fear factor” may be a touch below the sheer terror instilled, there’s still many a moment where your feel a little nervous as to what you’ll witness next.
    • 84 Metascore
    • 70 Critic Score
    Even a game so entwined with the concept of hell and damnation shouldn't make playing it a torture. Given proper time to cultivate skills, this game will yield a sumptuous banquet for you to enjoy - but sadly it doesn't get anywhere near the casual treat it should have been.
    • 78 Metascore
    • 70 Critic Score
    Though repetitive at times, with poorly executed AI and multiplayer modes, the absorbing and immersive single player campaign that the game offers brings it 'up there' with the likes of Rogue Leader and Battlefront. LucasArts have done better than this - but then again, they've also done worse.
    • 59 Metascore
    • 60 Critic Score
    A lack of entertainment value for the lone player is certainly made up for when demonstrating the game to your friends, and there is always demand for a game where you can just play it in a five minute stint, given the hectic social schedules of many older gamers.
    • 81 Metascore
    • 70 Critic Score
    Quite how all the features demonstrated here can work as part of a worthwhile, consistent whole remains to be seen but for now, WarioWare has exactly what DS owners were probably looking for when they bought their machine: a fresh, fun and totally unique gaming experience.
    • 61 Metascore
    • 60 Critic Score
    The game is far less socially encapsulating than the magazine it tries to represent.
    • 69 Metascore
    • 60 Critic Score
    At the heart of the title, there's a generic third-person shooter. The game doesn't try and doesn't succeed in progressing or adding anything to the genre, and you'll probably get bored halfway through.
    • 68 Metascore
    • 60 Critic Score
    To deliver the final shot to the head as far as items are concerned, they very rarely actually have any strategic value in a race. You're perfectly capable of regaining your previous position in the race within a few seconds should you be hit with, say, a multicoloured spinning disc. Imaginative, huh?
    • 63 Metascore
    • 50 Critic Score
    In no particular area does Suikoden excel, and in no area does it progress the genre one iota.
    • 86 Metascore
    • 70 Critic Score
    The biggest praise that can be heaped upon the title is the fact that mere moments after turning my Xbox off, I was craving another piece of the enjoyable action. And isn't that what gaming's all about?
    • 86 Metascore
    • 70 Critic Score
    The ending has also caught the same sickness that plagued both "Halo 2" and "Half-Life 2," but the result is even more virulent; it made me scream angrily at the TV. When a 23 hour RPG has a less substantial ending cutscene than Katamari Damacy, I begin to despair.
    • 93 Metascore
    • 60 Critic Score
    Fix your game, Blizzard. Listen to your players, actually cater to the high end, fix bugs that need fixing, and don’t leave your playerbase hanging for months on end. Then I will give your game a higher mark.
    • 66 Metascore
    • 50 Critic Score
    Overall the appeal of Rumble Roses has to be limited to the hormonal crazed wrestling fan adolescents, though really they could do better getting Smackdown and having a browse on Google images.
    • 71 Metascore
    • 50 Critic Score
    Unfortunately the fact that the game is largely unplayable 50% of the time due to the tracking issues is a problem too large to ignore, and takes AntiGrav from a “must buy” to a “might rent”.
    • 57 Metascore
    • 60 Critic Score
    It’s a simple game that can be as much fun as it is annoying.
    • 68 Metascore
    • 60 Critic Score
    Inevitably, such an involved game is unlikely to convert the masses, regardless of its quality. For wired-up MORPG fans though, Monster Hunter is a likeable, though unexceptional, addition to the genre.
    • 67 Metascore
    • 60 Critic Score
    Only on a cold day in hell would this game be your best choice.

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