BigPond GameArena's Scores

  • Games
For 334 reviews, this publication has graded:
  • 49% higher than the average critic
  • 4% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.1 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 The Elder Scrolls V: Skyrim
Lowest review score: 10 Postal III
Score distribution:
  1. Negative: 31 out of 334
334 game reviews
    • 61 Metascore
    • 30 Critic Score
    With the all new and exciting bugs Techland have added, you are paying seven times as much for a worse version of the game.
    • 81 Metascore
    • 80 Critic Score
    It doesn't match the level of finesse exhibited in their first game, but Injustice is still a stellar example of writing - especially in a fighting game - and with Story mode, Arcade mode, Versus matches and the STARS Labs it offers a ludicrously large amount of value for money.
    • 93 Metascore
    • 100 Critic Score
    Most importantly though is that BioShock Infinite takes the story and uses the gameplay to enhance it. It puts the player firmly in the shoes of Booker, it makes Elizabeth not just your ward but a crucial part of your game. It connects the player and the player character inextricably, and then it tells a story through that connection.
    • 79 Metascore
    • 75 Critic Score
    If it were just the campaign with co-op, Judgment would seem difficult to justify for its triple A asking price, but with the addition of the excellent Overrun mode - and a couple of friends - it's a worthwhile purchase.
    • 80 Metascore
    • 75 Critic Score
    Multiplayer successfully delivers everything I really want from a new God of War game. If only the singleplayer were as good.
    • 64 Metascore
    • 75 Critic Score
    SimCity made me connect with the Sims in my world more than any Sims game ever could - and then it made me wilfully hurt them to further my own agenda. It simultaneously made me uncomfortable with my actions and impelled to win at the same time. That's an odd feeling to get out of a game where you can deliberately unleash a giant fire breathing lizard on an unsuspecting populace.
    • 86 Metascore
    • 90 Critic Score
    Crystal Dynamics has exceeded my expectations and crafted one of the most intense, rewarding, surprising and bloody origin stories I’ve had the pleasure of playing through. It’s been a long time since I HAD to finish a game.
    • 76 Metascore
    • 80 Critic Score
    Crysis 3 almost knocks it out of the ballpark on so many levels. The controls and visuals are certainly spot on, but the level design and pacing both have sporadic moments that let it, and you, down.
    • 82 Metascore
    • 75 Critic Score
    It’s an extremely solid action game, a brutal, crazy ride that fits in nicely with the rest of Platinum’s oeuvre, but one that falls just short of being an instant classic thanks to some finicky controls and muted design choices.
    • 45 Metascore
    • 50 Critic Score
    The saddest thing is there’s still a lot of fun to be found in Colonial Marines. As much as I loathed it at times, this was mostly due to the fact that when the game gets it right, it really gets it right. Last-gen graphics, poor quality control and sloppy writing further taint an enjoyable co-op experience that otherwise goes a long way to making the player fe
    • 82 Metascore
    • 85 Critic Score
    Antichamber will turn your brain inside out and then ask you to reach inside your own head and turn it back the right way. It’s quite unlike anything else I’ve ever played, and it simultaneously made me feel like an idiot and a genius. It’s daring, confident, original and enjoyable, not to mention ridiculously smart. Just make sure you’ve got some paracetamol handy before you start playing.
    • 78 Metascore
    • 80 Critic Score
    As a huge fan of both Dead Space 1 and 2 I thought this would be a massive disappointment, but Dead Space 3 successfully illustrates that it's tension I crave from these sorts of games, not fear. Because Dead Space 3 anchors its tension in the challenge the game presents, the player is able to customise how tense an experience they have through the difficulty settings (and it gets pretty bloody difficult). This is a good thing, and both Dead Space fans and sci-fi fans will get a lot out of this sci-fi shooter.
    • 54 Metascore
    • 65 Critic Score
    Each level looks so enormously different that aside from a very distinctive 2D style, it very rarely seems like the same game at all.
    • 68 Metascore
    • 40 Critic Score
    There is some dark-ish humour but it never goes far enough and borders on embarrassingly bad in most places. Those attuned to adventure titles will feel their puzzle sensibilities tickled but definitely not itched.
    • 85 Metascore
    • 65 Critic Score
    It's unfortunate that the story is so incredibly mundane, with a bad case of structural repetition for each main area. Oliver's grief is a valid emotion to ride, but it takes a back seat to so many hours of grinding.
    • 73 Metascore
    • 55 Critic Score
    As commendable as it is that 5th Cell have made a game that will likely encourage children to think outside the box, experiment with words, and unleash their imaginations on the screen, for those of us who have grown up and have been cultivating our love affair with words for years now, it's the most boring Scribblenauts entry ever.
    • 85 Metascore
    • 85 Critic Score
    The sense of characters being real emotional beings is far above most other releases, even if the actual emotions being displayed are not particularly new. If you've never played a Devil May Cry game, this is a somewhat lighter but far more entertaining offering. For series devotees, give it a chance - there's humour here plus action and depth if you crave it.
    • 59 Metascore
    • 30 Critic Score
    Playing through Disney's Epic Mickey 2: The Power of Two was one of the most irritating and unrewarding experiences I've had the misfortune of completing in over 30 years of gaming. It should be banished to The Wasteland where other unfinished and incomplete ideas wait in limbo to be restored into a functional, more complete version.
    • 84 Metascore
    • 85 Critic Score
    As a multiplayer scrolling platformer, NSMBU successfully ad libs from a well worn Mario script to produce an evolution of the 2D platformer and importantly, a step forward for quality multiplayer games on the Wii U.
    • 71 Metascore
    • 70 Critic Score
    Nan Assault Neo successfully blends the biological with the mechanical into a twin stick shooter that just feels right.
    • 77 Metascore
    • 80 Critic Score
    Nintendo Land oozes with familiarity and might even alert some of the most ardent players to gems they may have missed. With that in mind I have a number of Pikmin games to acquire and devour.
    • 45 Metascore
    • 60 Critic Score
    What it lacks in variety it makes up in sheer insanity.
    • 74 Metascore
    • 75 Critic Score
    The gameplay itself is great, and a lot of fun, and I can see myself bringing it out to play when friends who have the game are over, and we'll have a ball with it, but the other areas just feel a bit lacking - online in particular.
    • 88 Metascore
    • 90 Critic Score
    It's a game about man's tenuous dominion over nature. It's about thinking for yourself, about adapting or dying and about having fun doing it. It's a reminder of all the bad things people say about Australian wildlife, and you get to see it without getting sand in your boxers. So where the bloody hell are you?
    • 83 Metascore
    • 30 Critic Score
    Hitman Absolution is a mistake. Even if in your mind the plot loops all the way past 'so bad it's bad' and back to 'so bad it's good' again, Hitman Absolution has more bugs than a service station meat pie and less direction than a headless chicken. A genuinely fun mode like Contracts can't save that. IO Interactive needs to restart from the Blood Money checkpoint and try again - they screwed up this run spectacularly.
    • 73 Metascore
    • 80 Critic Score
    Multiplayer races do capture a bit of that spirit, but the Single Player gameplay is more exploratory in nature - and the true heart of LBP Karting lies in its creation mode. Making tracks and playing them with friends and checking out the awe-inspiring work of others is what LittleBigPlanet has always been about - and LittleBigPlanet Karting is no different.
    • 70 Metascore
    • 50 Critic Score
    The entire experience, virtually across the board, screamed of cool ideas and massive potential but Ubisoft may have bitten off more than it could chew. The final product was equal parts sloppy and magnificent. For every moment I set the Vita down to applaud there were similar moments the air turned blue as I cursed in frustration.
    • 83 Metascore
    • 85 Critic Score
    This is the biggest movement in any direction we've seen from a Call of Duty game since Modern Warfare - but unlike Infinity Ward's game changer, Black Ops 2 lacks a little in both the polish and conviction areas. It's going to be hard to go back to the same corridor shooters after Black Ops 2 - and it's going to be harder still for someone to convince me to play generic Team Deathmatch - but the game still feels like it falls short in some areas.
    • 79 Metascore
    • 100 Critic Score
    There are very few games which are able to buck trends with aplomb and do it this gracefully. Pick it up when you can and give it the time it deserves.
    • 87 Metascore
    • 55 Critic Score
    The combat overall leaves much to be desired. Halo is so rigid in its linearity that the player is forced to learn gunfight sequences by rote - remember where the snipers are, make sure you find the Watcher quickly to put him down, memorise where extra ammo is.

Top Trailers