Bit-Gamer's Scores

  • Games
For 72 reviews, this publication has graded:
  • 41% higher than the average critic
  • 4% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 4.1 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Before the Echo
Lowest review score: 10 Postal III
Score distribution:
  1. Positive: 34 out of 72
  2. Negative: 7 out of 72
72 game reviews
    • 24 Metascore
    • 10 Critic Score
    It's irredeemable and, frankly, I'm running out of synonyms to describe how utterly appalling it is. It isn't fun to play, it regularly breaks for those who persevere, it isn't as funny as it thinks, the graphics are bad and you can't even share the misery online; if you need more reasons to avoid this unsurprisingly terrible game then I don't know what to say to you.
    • 59 Metascore
    • 45 Critic Score
    An incredibly fast-paced game, and that speed makes it an incredibly more-ish and enjoyable experience when it works. It's also worth mentioning that the developer has promised future fixes and free DLC to expand and improve the game. Unfortunately, though, because the current version of the game is wrapped in a mire of niggles and glitches, and because it hasn't secured the amount of content or popularity that might give it lasting appeal, InMomentum doesn't get the recommendation that may have otherwise been within its reach.
    • 54 Metascore
    • 45 Critic Score
    Neocore seems to have completely misunderstood what made King Arthur great. It's stripped out all the parts of the game that made it loveable and left a watered down, medieval Dawn of War II wannabe in its place. We just hope that Fallen Champions isn't an indication of what's to come from King Arthur 2.
    • 54 Metascore
    • 35 Critic Score
    A single novel mechanic might be enough to win Achron a small number of incredibly ardent fans, but it's not enough to inspire our recommendation.
    • 61 Metascore
    • 45 Critic Score
    It's full of so many options and ideas and artistic potential. Unfortunately, though, none of these factors are well enough implemented to make Divine Cybermancy a game we can really recommend or personally tolerate.
    • 49 Metascore
    • 20 Critic Score
    A game that's functional in the strictest sense of the word, but still ugly and uninspiring.
    • 67 Metascore
    • 35 Critic Score
    Red River's biggest technical faults concern the disappointing graphics, however. It's one thing to balance out poor texture quality with an impressive scale, but when the world is so stunningly flat and empty it's hard to see why the textures are muddier than a rugby match in a thunderstorm.

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