Buried Treasure's Scores

  • Games
For 105 reviews, this publication has graded:
  • 48% higher than the average critic
  • 44% same as the average critic
  • 8% lower than the average critic
On average, this publication grades 7 points higher than other critics. (0-100 point scale)
Average Game review score: 81
Highest review score: 95 There is no game : Wrong dimension
Lowest review score: 54 Aefen Fall
Score distribution:
  1. Positive: 87 out of 105
  2. Negative: 0 out of 105
108 game reviews
    • tbd Metascore
    • 86 Critic Score
    Hopefully it’s relatively clear at this point that this game is odd. It is indeed wonderfully strange, set in some sort of adjacent reality, where death and life seem to overlap. You are as likely to be solving object puzzles as you are to be cooking raw brains to restore the internal organs of a renter. It’s creepy, but presented as if it were anything but.
    • 71 Metascore
    • 80 Critic Score
    But there’s so much that’s great here, so many inventive ideas and interesting exploring. For the longest time you don’t have any means of attacking at all, and when hours in it eventually does give you a way to fight back, it’s not with a conventional weapon. I love it for that.
    • 79 Metascore
    • 81 Critic Score
    I was really, really impressed by so much of this. As a piece of visual art, I haven’t seen anything so pretty in forever. As an idea, it’s fascinating. In its execution, it occasionally lets itself down. But I’m still so glad I spent time with this.
    • 78 Metascore
    • 86 Critic Score
    I call BS that this game is, as its marketing claims, a reaction to Covid-19 lockdowns. It has nothing at all to do with that, and I suspect was thought of beforehand. But it’s definitely about the crappy horror of anxiety and agoraphobia. And as I say, it’s actually about it, rather than some beacon of hope within it. Or it’s just a mean super-short horror game in which you’re repeatedly mocked, both by unfair deaths and a very horrid narrator.
    • tbd Metascore
    • 83 Critic Score
    I’ve had a fine old time with this. I’ve carried on playing for far longer than I’d planned, and am about to carry on playing once I’ve finished writing this. Which is a useful reminder that it’s important not to dismiss games because they do what other games have done a lot, especially when they do it this nicely. Also, to remember that storylines based around the enforced wearing of trousers are always welcome.
    • tbd Metascore
    • 85 Critic Score
    I think the social media narrative delivery is a brilliant idea, one I hope a bunch of other people have the sense to steal. It’d be lovely to see other games running with that conceit, much as so many picked up on the lost phone gimmick. But if they don’t, then I Hope She’s OK has offered it with aplomb.
    • tbd Metascore
    • 86 Critic Score
    Oh, and goodness me it looks amazing. The screenshots obviously show off the lovely modern interpretation of Game Boy-ish graphics, but a lack of motion doesn’t do it justice. Even the level picking screen is a thing of beauty. Add in some of the best music I’ve heard in a very long while, and the completely brilliant sound effects, and this is a fine package.
    • tbd Metascore
    • 85 Critic Score
    There’s a good amount of game here – it’s a lot shorter than The Witness, but then, good – I’m a way in, and I’m convinced. And indeed frustrated that this isn’t already more famous. Being derivative of something enormously popular is often more of a hindrance than a help, and that’s likely an issue too. I mean, I strive to review things in isolation, and yet all I’ve done is compare it to The Witness throughout. It’s kind of inescapable. But I honestly prefer it, even though I can recognise that it’s not as good in almost every way.
    • tbd Metascore
    • 71 Critic Score
    I want you to buy it and play it. I want you to see all the clever things it does, all the lovely surprises, all the silly moments. But I don’t want to recommend you do that, then you play it and say, “But hey, it just doesn’t make sense – and also I wish he’d have gotten a theatre school friend to do the voice over.” You know that already, go in and enjoy it anyway. And heck, it’s £1.50. You’d spend more on a glass of Coke.
    • tbd Metascore
    • 78 Critic Score
    This is from Minor Key Games, who blew everyone away with 2013’s Eldritch Reanimated, and have since put out a series of very odd little projects, none of which have really caught on. In amongst them is Eponymous, which also received seemingly no attention at all, which is a shame – it deserves some, hence my highlighting this now. And for a couple of pounds, it’s an hour’s oddness well spent.
    • tbd Metascore
    • 54 Critic Score
    In another universe this got picked up by Valve and became the next Portal. In this one, it’s a buggy release on Steam that I feel shouldn’t be priced. Or at the very least, be in Early Access. But gosh, it’s impressive.
    • tbd Metascore
    • 78 Critic Score
    Add in some lovely music, and I’m having a great time. I love these simplified versions of larger genre, and while I certainly do wish for more complexity in the battles, I’m still hooked on having yet another turn after each failure.
    • tbd Metascore
    • 73 Critic Score
    It’s a shame that there will only be bug fixes from now on – it’d be great to see this embellish into a bigger, more complex idea. Also, I would love to see a change where only one mouse button moves the screen around, as it’s currently tricky to move branches and leaves without accidentally moving about. But there’s definitely enough right now for your weeny £4, and it’s captured me (and oddly, my 6yo) for a decent amount of time. Ooh, and as I type a thunderstorm is rolling in over my latest tree.
    • 71 Metascore
    • 83 Critic Score
    The timing of this is perfect. If you’re worried it’s insensitive to make a game about the deluded thinking of extremist far-right Americans just now, know that actual real-life America has far out-satirised anything this game has to offer – it feels positively mundane compared to reality’s present offerings. Plus, any wisps of discomfort I had were removed by the brilliant reveal at the end. Which is then, I’m delighted to say, followed by a song.
    • tbd Metascore
    • 81 Critic Score
    Running at about an hour long, that this is free feels such a brutal shame, but invariably the correct thing to do with a student project where there’s no actual company registered behind it. Still, if they’ve any sense they’ll form one themselves and embellish this into something even longer and more involved. Because this is a huge demonstration of talent, and extremely worth your time.
    • tbd Metascore
    • 75 Critic Score
    Honestly I’m not entirely sure if I’m a kitten, and I’m solving these puzzles for food? Or if I’m a scientist who’s motivated myself to solve these challenges else my pet cats will starve? I don’t want to think about it too hard. I just want to sit back, solve little puzzles, and be pleased that there are kitties to watch.
    • tbd Metascore
    • 67 Critic Score
    It’s free! It’s a bit like Hexcells! It needs the ridiculous decision to have left-click move the puzzle fixed immediately! But it’s definitely worth bringing to your attention.
    • 82 Metascore
    • 92 Critic Score
    I really hope this becomes one of those reviews on Buried Treasure that’s looked back on as redundant, after the rest of the industry notices this and reviews it. I kept hearing the word “masterpiece” go through my brain as I was playing it. Not a word I like to use, but still, it kept whispering itself to me.
    • tbd Metascore
    • 79 Critic Score
    It’s also worth noting the excellent underground spooky sound-effects, and some lovely music. This all adds up to a very fun little game, with just enough Lemmings to remind me of happy times, but not so much that I can feel it triggering my anxiety. Oh, and good gracious, it only costs a pound. Which is silly. Put that price up!
    • tbd Metascore
    • 88 Critic Score
    When we look at History, and we learn about Wars, we see arrows on maps, armies defeating armies, flags replacing flags. But it’s so easy to forget about the minutiae within that. The farmer in the mountains whose life was bounced between fascist regimes, before being completely destroyed in their wake. A Painter’s Tale offers this perspective with such an extraordinary lightness of touch, almost a nonchalance, and is so much more powerful for it.
    • tbd Metascore
    • 83 Critic Score
    I really love this! I cannot justify this well. I guess sometimes it’s just fun to be rubbish at something. But it’s really nicely presented, the music is fun, and it’s no slapdash effort – the controls and timings are incredibly precise. And if you happened to be good at it, well I cannot imagine how thrilling that would be.
    • tbd Metascore
    • 79 Critic Score
    This is a ton of fun, bright, silly, fast and tough. I think there’s definitely potential to build it out into a larger game, especially with the building mechanic. However, it works just as it is, a morsel, and you’ve nothing to lose in giving it a go.
    • tbd Metascore
    • 81 Critic Score
    Created by one person, this is an excellent use of pre-made assets to build an Unreal Engine horror game. I love that there are tools that allow someone to piece something like this together, without the need for being able to build complex 3D models or record swathes of sound effects. It’s about the smarts in how they’re put together, and Alexandr Reshetnikov shows a lot of those here. The jump-cuts, the constant rearranging of locations behind you, the application of so many horror tropes at once – it all comes together so nicely for a very scary hour.
    • 61 Metascore
    • 72 Critic Score
    It’s a worthwhile couple of hours. It’s always spooky, sometimes scary, and as I’ve said over and again, the creatures are incredible.
    • tbd Metascore
    • 68 Critic Score
    There’s something utterly charming about this kitchen table FMV gaming. It’s am-dram, with sound levels all over the place, friends-and-family casting, incredibly terrible CGI, and the sort of story that barely holds together in the most fun way.
    • 75 Metascore
    • 74 Critic Score
    No, it’s no great science fiction classic, but it’s a bright, silly tale with what were once one of the best ever Whovian enemies, managing to be scary once more. (I shall never forgive Moffatt for the Statue Of Liberty. Ever.) And at just a fiver on PC, or three quid on phones, it’s a good two or three hours of distracting fun.
    • 73 Metascore
    • 83 Critic Score
    So yes, clearly this is a hefty tribute to Lovecraft’s world, and in that sense it’s why this game needed to be set in his creations. Although their writing chops are strong enough that they could have developed something creepy and funny from their own imaginations. Whether you care about this or not is up to you. I find that I can think Lovecraft a ghastly and pathetic man, and still enjoy a very well made game set in his stories. This is such a game, and I’m glad I played it. And replayed it.
    • tbd Metascore
    • 77 Critic Score
    This is by far one of the more interesting escape games around, if you’re looking for something silly and strange and relatively simple. It’s not trying to be the lofty intricacy of The Room, nor the Lynchian faux-narrative of Rusty Lake. It’s just goofing around, and that’s important too. And at this, it does very well.
    • tbd Metascore
    • 90 Critic Score
    Oh my goodness, get this, and indeed every other game they’ve made. Play them all, and you’ll only probably maybe go completely loopy. I adore them, and this one lives up to their reputation completely.
    • tbd Metascore
    • 80 Critic Score
    This would be great for kids comfortable with using a mouse (and indeed would work far better on a tablet, but sadly seems only to be on PC). It’s never difficult, but often grin-inducing. The cats are lovely, and giving them hats makes them happy! So much so that every single hatted cat gains you an achievement almost all with the exact same words: “The cat is happy!” I made the cats happy!

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