Computer Games Magazine's Scores

  • Games
For 1,338 reviews, this publication has graded:
  • 29% higher than the average critic
  • 3% same as the average critic
  • 68% lower than the average critic
On average, this publication grades 10.6 points lower than other critics. (0-100 point scale)
Average Game review score: 63
Highest review score: 100 SpongeBob SquarePants: Lights, Camera, Pants!
Lowest review score: 0 Drake of the 99 Dragons
Score distribution:
1338 game reviews
    • 91 Metascore
    • 80 Critic Score
    For any fan of racing and/or handheld games, this is a perfectly laidback combination of user friendly racing and noncommittal handheld gaming. [Mar 2006, p.93]
    • Computer Games Magazine
    • 71 Metascore
    • 30 Critic Score
    The most maddeningly convoluted gaming experience this side of Derek Smart. [Feb 2006, p.67]
    • Computer Games Magazine
    • 84 Metascore
    • 70 Critic Score
    When you need a quality action scene, you call on the chicken; Is this a future star? [Jan 2006, p.55]
    • Computer Games Magazine
    • 66 Metascore
    • 80 Critic Score
    Quotation forthcoming. [Mar 2006]
    • Computer Games Magazine
    • 82 Metascore
    • 90 Critic Score
    Just what the PSP needs more of: the perfect match of a game and its system. [Feb 2006, p.90]
    • Computer Games Magazine
    • 76 Metascore
    • 50 Critic Score
    Gun
    Gun isn't an entirely unpleasant game, just a mediocre one. [Feb 2006, p.56]
    • Computer Games Magazine
    • 78 Metascore
    • 90 Critic Score
    The actual story is as sad as it is malevolent. [Jan 2006, p.88]
    • Computer Games Magazine
    • 64 Metascore
    • 30 Critic Score
    It's a short, vacuous game that's over quickly and even more quickly forgotten. [Feb 2006, p.93]
    • Computer Games Magazine
    • 64 Metascore
    • 80 Critic Score
    Mirrors its PC version so closely that you could own just one version without missing much. [Feb 2006, p.88]
    • Computer Games Magazine
    • 64 Metascore
    • 30 Critic Score
    The lack of polish is most obvious in the awful pacing and terrible controls. [Feb 2006, p.62]
    • Computer Games Magazine
    • 79 Metascore
    • 70 Critic Score
    A useless co-op mode feels tacked-on. [Feb 2006, p.86]
    • Computer Games Magazine
    • 91 Metascore
    • 100 Critic Score
    Guitar Hero is accessible to anyone that has a classic rock station programmed into his or her car stereo. [Mar 2006, p.93]
    • Computer Games Magazine
    • 79 Metascore
    • 60 Critic Score
    Too random to be called a strategy game, too non-scary to be classified as adventure; think of it as the Cliff’s Notes version of Star Control. [Mar 2006, p.64]
    • Computer Games Magazine
    • 71 Metascore
    • 60 Critic Score
    Quotation forthcoming. [Mar 2006]
    • Computer Games Magazine
    • 69 Metascore
    • 50 Critic Score
    There's not much here that's more challenging than slicking your hair into a Pierce Brosnan pompadour. [Feb 2006, p.93]
    • Computer Games Magazine
    • 60 Metascore
    • 20 Critic Score
    Quotation forthcoming. [Jan 2005]
    • Computer Games Magazine
    • 71 Metascore
    • 50 Critic Score
    There's not much here that's more challenging than slicking your hair into a Pierce Brosnan pompadour. [Feb 2006, p.93]
    • Computer Games Magazine
    • 82 Metascore
    • 80 Critic Score
    It doesn't reinvent the original, but it's a very solid and worthwhile addition to an already successful game, especially at the two-for-one monthly subscription fee. [Feb 2006, p.77]
    • Computer Games Magazine
    • 78 Metascore
    • 60 Critic Score
    Though only the second installment, this feels more like the "Return of the Jedi" of the Battlefront franchise than "The Empire Strikes Back." [Feb 2006, p.52]
    • Computer Games Magazine
    • 69 Metascore
    • 40 Critic Score
    There's simply no way to get your fingers around it all. [Feb 2006, p.93]
    • Computer Games Magazine
    • 68 Metascore
    • 60 Critic Score
    For casual adventure fans, it's a decent alternative to some of the more graphic murder-mystery games, such as last year's superior "Still Life". [Sept. 2006, p.76]
    • Computer Games Magazine
    • 71 Metascore
    • 50 Critic Score
    It's a half-hearted effort that meets with only limited success. [Feb 2006, p.66]
    • Computer Games Magazine
    • 73 Metascore
    • 30 Critic Score
    Combined with the recent God of War, a pattern seems to be developing: the gifts Ares bestows come at the cost of a clad torso. [Dec p.88]
    • Computer Games Magazine
    • 57 Metascore
    • 30 Critic Score
    The economic model guilding the action is ridiculously off-kilter. [Feb 2006, p.66]
    • Computer Games Magazine
    • 76 Metascore
    • 60 Critic Score
    Take Heroes seriously and it fizzles. But as a loosey-goosey melodrama, it's not half bad. [Apr 2006, p.64]
    • Computer Games Magazine
    • 74 Metascore
    • 30 Critic Score
    Combined with the recent God of War, a pattern seems to be developing: the gifts Ares bestows come at the cost of a clad torso. [Dec p.88]
    • Computer Games Magazine
    • 86 Metascore
    • 90 Critic Score
    The last great fighting game of this generation. [Jan 2006, p.92]
    • Computer Games Magazine
    • 86 Metascore
    • 90 Critic Score
    Infinity Ward lays claim to the creation of the ultimate WWII shooter with Call of Duty 2. [Jan 2006, p.63]
    • Computer Games Magazine
    • 81 Metascore
    • 70 Critic Score
    Quotation forthcoming. [Jan 2005]
    • Computer Games Magazine
    • 94 Metascore
    • 100 Critic Score
    This is easily the best version of Civilization ever made. [Jan 2006, p.52]
    • Computer Games Magazine

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