D+PAD Magazine's Scores

  • Games
For 571 reviews, this publication has graded:
  • 36% higher than the average critic
  • 4% same as the average critic
  • 60% lower than the average critic
On average, this publication grades 2.6 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Elder Scrolls V: Skyrim
Lowest review score: 20 Scourge: Outbreak
Score distribution:
  1. Negative: 49 out of 571
571 game reviews
    • 86 Metascore
    • 80 Critic Score
    The fact that it works as well as it does is a testament to this, and shows there might well be some life left in the MMO genre after all.
    • 80 Metascore
    • 70 Critic Score
    Overall, these four tables form a good spread of pinball styles; they vary in complexity and skills needed and do not feel like duplicates of each other.
    • 76 Metascore
    • 60 Critic Score
    There are definitely better roguelikes and FPS’, but this combines them both well enough to provide an entertaining experience to dip in and out of.
    • 66 Metascore
    • 80 Critic Score
    In conclusion, as a small downloadable title there is much to like about Strike Suit Zero; its story is interesting if awkwardly told, and its gameplay is finely-tuned and worth revisiting.
    • 91 Metascore
    • 90 Critic Score
    Given the consistent rush towards the safe option in gaming today, the possibility of Dark Souls 2 meaning something special to you makes its worth checking out, even if you might well hate every second of it.
    • 63 Metascore
    • 70 Critic Score
    Definitely a good game experiment which could have been on the level of a fantasy Papers Please, but in its own right it is great fun apart from the small amount of activities to do and the lack of replayability
    • 64 Metascore
    • 50 Critic Score
    The more lacklustre Yoshi’s Island games there are, the more Nintendo continue to suggest that the original was a glorious one-off, released when the company was approaching the very peak of its creativity.
    • 85 Metascore
    • 80 Critic Score
    Thus while these remakes do not offer much new, they are remakes of such high-quality games that they are worth revisiting, or visiting for the first time.
    • 80 Metascore
    • 70 Critic Score
    Sucker Punch have managed to boil down the essence of the series whilst retaining the most enjoyable elements, all topped off with a level of polish and detail that, for now at least, helps justify this new generation of hardware.
    • 69 Metascore
    • 40 Critic Score
    As a pitch, EDF2025 sounds like buckets of fun. But once the novelty inherent to the concept wears off, EDF2025 is boring, and it long outstays its welcome.
    • 67 Metascore
    • 40 Critic Score
    Bugs which do not impact gameplay can be forgiven – when they work against the core aspects of the game, they are far more egregious.
    • 76 Metascore
    • 80 Critic Score
    It is seems a shame the game didn’t launch before Christmas – on this evidence, with its kid-friendly content and rock-solid gameplay, it had the potential to have cleaned up, and help Microsoft move a bunch of additional Ones off the shelves in the process.
    • 85 Metascore
    • 80 Critic Score
    Licensed games are difficult, comedy games even moreso, but the Stick of Truth makes it look easy, and that’s maybe the biggest surprise of all.
    • 63 Metascore
    • 60 Critic Score
    Not without merit, Lords of Shadow 2 is one to pick up at a lower price in the upcoming summer draught.
    • 75 Metascore
    • 80 Critic Score
    As an experience, I’d definitely recommend Jazzpunk. It still fits in the, “Wandering Around Game” style, however its comedic sensibilities are great and its treatment of other video game styles are a love letter to gaming in the most fun, madcap way that Necrophone Games could have thought of.
    • 73 Metascore
    • 90 Critic Score
    It’s a fast-paced, hugely over-the-top experience, and it should put a big smile on your face for the vast majority of the time you spend with it.
    • 62 Metascore
    • 70 Critic Score
    Assassin’s Creed: Liberation HD is an agreeable adventure that die-hard fans of the series are certain to enjoy.
    • 80 Metascore
    • 80 Critic Score
    If you can look past the sub-par graphics and keep up with the demanding control tempo, you’ll find a robust beat-em-up with tight and interesting controls, entertaining movesets and a strong cast of characters.
    • 79 Metascore
    • 70 Critic Score
    All told, its peculiarities make for a fun and well-paced trip into cartoon weirdness with just enough of a Tim Schafer tint to pass the grade.
    • 88 Metascore
    • 80 Critic Score
    Ultimately Hoplite is not a game based to any great extent about discovering new content or unlocking secrets; while some abilities are added to the roster for completing achievements, it does not have the complexity of hidden mechanics that its close comparator 868-Hack does. Instead it is, bluntly, the more “accessible” game and perhaps as a result the truer evocation of retro gaming. Its rules can be learned very quickly, as any good short-playing game should, and yet it still has elements of deep strategy, choice and randomisation to provide a motivation for chasing high scores.
    • 42 Metascore
    • 30 Critic Score
    The visual novel-esque method of storytelling could work for a game based on a comic strip – games like Comix Zone have experimented with using comic-panel based graphics – but Romance Dawn does not feel like a comic despite using the aesthetic. There are not enough of the full-screen images to depict key scenes of the plot, and too often important developments are reduced to screen shakes and sound effects.
    • 83 Metascore
    • 70 Critic Score
    With the step to next generation consoles it will be interesting to see what Travellers Tales can do to keep the Lego games feeling fresh going forwards. As a near-perfect mix of brands, Lego Marvel Super Heroes works as well as you would imagine, it’s just a shame that the framework the game is built on is starting to show its age.
    • 71 Metascore
    • 90 Critic Score
    All in all, Freedom Cry is an excellent addition to Assassin’s Creed IV.
    • 85 Metascore
    • 80 Critic Score
    It is suitably complex mechanically to be challenging on a level beyond simply long fights with tough enemies, and tells a solid story reminiscent of the older Final Fantasy games from which it draws design elements.
    • 91 Metascore
    • 90 Critic Score
    A Link Between Worlds is a beautiful experience: a fun retrospective of former Zelda glories while providing enough innovation to stand out on its own.
    • 59 Metascore
    • 80 Critic Score
    It isn’t without issues, and it doesn’t do anything particularly new or special, but it’s that doesn’t stop it being a fun, charming way to spend a few hours.
    • 73 Metascore
    • 70 Critic Score
    There remains nothing truly revolutionary about Killzone, its story and characters are still unfortunately bland, its fiction hints at greatness that has never quite emerged. Yet Shadow Fall emerges as the best in the series, approaching that ideal single player balance between the weighty, war-torn shooter of old and the more nimble and varied globe-trotting adventures found in Call of Duty, paired with the most refined, and in-depth multiplayer the series has featured yet.
    • 54 Metascore
    • 60 Critic Score
    While not devoid of charm and a solid visual showcase for the PlayStation 4, Knack is best described as a PSOne title in shiny modern clothing.
    • 84 Metascore
    • 100 Critic Score
    Thus while not being a visual spectacle in the way something like Killzone is, Resogun demonstrates well the potential of the PS4 as a console; its capacity for impressive particle effects and handling of many more physics objects at once than past consoles is shown off to the full.
    • 55 Metascore
    • 50 Critic Score
    This decision further cements the idea – given that the 1980s series has been localised in English in the past – that this is a very niche game, for an audience expected to have some attachment with the series, and that it is a very barebones package with all extraneous content cut for more characters and levels. As a result, it is difficult to recommend to audiences outside of fans of the series; nostalgia, or familiarity, will likely forgive many of the shortcomings.

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