Daily Radar's Scores
- Games
For 449 reviews, this publication has graded:
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58% higher than the average critic
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1% same as the average critic
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41% lower than the average critic
On average, this publication grades 5 points lower than other critics.
(0-100 point scale)
Average Game review score: 69
Highest review score: | NHL FaceOff 2001 | |
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Lowest review score: | Animorphs: Shattered Reality |
Score distribution:
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Positive: 278 out of 449
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Mixed: 137 out of 449
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Negative: 34 out of 449
449
game
reviews
- By Date
- By Critic Score
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- Critic Score
The included events -- Long Jump, High Jump, 110M Hurdles, 100M Dash, Shot Put, Javelin Throw and 1500M Run -- all involve the same control scheme. Each is equally frustrating.- Daily Radar
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- Critic Score
Some of the controls could have used some tweaking, the enemy AI tends to be pretty bland and, overall, we've done most of this before. However, it's got just the right mix of several other games with touches of originality, and it kept us coming back.- Daily Radar
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- Critic Score
With dated graphics, no unlockable characters, and a "revolutionary" fighting engine that was new in the 20th century, there's no doubt that this game simply, is the Court Jester of Fighters.- Daily Radar
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- Daily Radar
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- Daily Radar
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- Critic Score
Inventive and exciting with its flaws safely buried in the adrenaline rush.- Daily Radar
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- Critic Score
It's aimed towards a younger market, but the visuals are good, the controls are great and the game manages to elicit more endearment out of The Phantom Menace than a crate full of unwanted plush Jar Jar dolls.- Daily Radar
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- Critic Score
This is a quality title, and rather unique in its execution -- it's been a while since we've been able to dive into an all-action title with such ease. The web-slinging alone makes this game worth your attention.- Daily Radar
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- Critic Score
No longer 2D or turn-based, HOMAM on the PS2 isn't as deep as might be expected, but it's fast, easy to learn and the battles are incredibly fun.- Daily Radar
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- Critic Score
In a repetitive mind numbing kill-a-thon manner, it's a good time. Is it a $30 (120 quarters) good time? No.- Daily Radar
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- Critic Score
The biggest problem with the game, aside from the voice acting, is the difficulty. Both the characters and the monsters are capable of getting critical hits, but the monsters seem to have an advantage over Zak and his companions.- Daily Radar
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- Critic Score
MLS again uses that classic fluid passing game found in all the previous Konami soccer titles. The controls, which use the Japanese configuration, are responsive and logical and designed to keep the pace of the game loose and fast.- Daily Radar
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- Critic Score
In the end, though, the lackluster graphics, frustrating gameplay and repetitive actions make it a slightly entertaining romp through a scary theme park, but not fun enough for us to recommend as one of the DC's best.- Daily Radar
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- Critic Score
This game is just terrible. Terrible, terrible crap... Absolutely worthless.- Daily Radar
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- Critic Score
This new version, in fact, is much the same as the ones of yesteryear. But since that means it still features great gameplay and some of the best multiplayer in existence, you won't hear us complaining.- Daily Radar
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- Critic Score
Those with the ultimate system and mad teamplay skills will eat this up, though; it's a triumph of teamwork, dynamic gameplay and some serious strategy.- Daily Radar
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- Critic Score
It looks pretty, and is an impressive game -- but is ONLY for Pokemon fiends.- Daily Radar
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- Critic Score
The controls are incredibly stiff, the locales are boring and rectangular, and the enemies will stand stock still until you shoot them.- Daily Radar
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- Critic Score
Now imagine the whole game, from start to finish, lasting about 15 minutes -- even with limited continues. Oh dear.- Daily Radar
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- Critic Score
It's a tight ride, but there's just one problem -- we expected a lot more control.- Daily Radar
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- Daily Radar
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- Critic Score
While the pack does allow you to throw an amazing party, it doesn't do anything else -- and parties lose their novelty pretty fast.- Daily Radar
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- Critic Score
It's innovative, intuitive, engaging and, best of all, comes jam-packed with action that's fast, furious and totally fresh. It's the first genuine opportunity for anime fans to bring their robotic dreams to life.- Daily Radar
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- Critic Score
One of the most compelling, beautiful and impressive pieces of code we have played in a long, long time. It is also insanely addictive.- Daily Radar
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- Critic Score
The framerate is blazingly fast, even in four-player splitscreen, and there are tons of new levels, new weapons and new characters -- that actually play differently -- to frag your friends with...This is one awesome FPS.- Daily Radar
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- Critic Score
Control issues push this title much closer to Sony's clunker than (EA's) NHL 2001.- Daily Radar
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- Critic Score
When you consider the Army Men franchise's extraordinary commitment to ordinariness, then it shouldn't be a surprise that the game is so utterly banal.- Daily Radar
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- Critic Score
We wouldn't eBay one of our internal organs to own this game, but it is fun enough to be worth the price of admission.- Daily Radar
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- Critic Score
A blast to play. The game oozes style in the same way that "Space Channel 5" did, and the control scheme uses the dual sticks of the PS2 controller better than anything since "Ape Escape."- Daily Radar
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- Critic Score
As a pinball game, the tables are too barren and as an action/platform-like game, the pinball control is out of place.- Daily Radar