Daily Radar's Scores

  • Games
For 449 reviews, this publication has graded:
  • 58% higher than the average critic
  • 1% same as the average critic
  • 41% lower than the average critic
On average, this publication grades 4.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Serious Sam: The First Encounter
Lowest review score: 0 Danger Girl
Score distribution:
  1. Negative: 34 out of 449
449 game reviews
    • 61 Metascore
    • 50 Critic Score
    The included events -- Long Jump, High Jump, 110M Hurdles, 100M Dash, Shot Put, Javelin Throw and 1500M Run -- all involve the same control scheme. Each is equally frustrating.
    • Daily Radar
    • 56 Metascore
    • 75 Critic Score
    Some of the controls could have used some tweaking, the enemy AI tends to be pretty bland and, overall, we've done most of this before. However, it's got just the right mix of several other games with touches of originality, and it kept us coming back.
    • Daily Radar
    • 67 Metascore
    • 50 Critic Score
    With dated graphics, no unlockable characters, and a "revolutionary" fighting engine that was new in the 20th century, there's no doubt that this game simply, is the Court Jester of Fighters.
    • Daily Radar
    • 90 Metascore
    • 100 Critic Score
    Dance games will probably never get any better than this.
    • Daily Radar
    • 78 Metascore
    • 75 Critic Score
    It might not look great, but it's pure blasting entertainment.
    • Daily Radar
    • 85 Metascore
    • 88 Critic Score
    Inventive and exciting with its flaws safely buried in the adrenaline rush.
    • Daily Radar
    • 71 Metascore
    • 88 Critic Score
    It's aimed towards a younger market, but the visuals are good, the controls are great and the game manages to elicit more endearment out of The Phantom Menace than a crate full of unwanted plush Jar Jar dolls.
    • Daily Radar
    • 80 Metascore
    • 75 Critic Score
    This is a quality title, and rather unique in its execution -- it's been a while since we've been able to dive into an all-action title with such ease. The web-slinging alone makes this game worth your attention.
    • Daily Radar
    • 64 Metascore
    • 75 Critic Score
    No longer 2D or turn-based, HOMAM on the PS2 isn't as deep as might be expected, but it's fast, easy to learn and the battles are incredibly fun.
    • Daily Radar
    • 65 Metascore
    • 50 Critic Score
    In a repetitive mind numbing kill-a-thon manner, it's a good time. Is it a $30 (120 quarters) good time? No.
    • Daily Radar
    • 74 Metascore
    • 50 Critic Score
    The biggest problem with the game, aside from the voice acting, is the difficulty. Both the characters and the monsters are capable of getting critical hits, but the monsters seem to have an advantage over Zak and his companions.
    • Daily Radar
    • 77 Metascore
    • 100 Critic Score
    MLS again uses that classic fluid passing game found in all the previous Konami soccer titles. The controls, which use the Japanese configuration, are responsive and logical and designed to keep the pace of the game loose and fast.
    • Daily Radar
    • 61 Metascore
    • 50 Critic Score
    In the end, though, the lackluster graphics, frustrating gameplay and repetitive actions make it a slightly entertaining romp through a scary theme park, but not fun enough for us to recommend as one of the DC's best.
    • Daily Radar
    • 32 Metascore
    • 0 Critic Score
    This game is just terrible. Terrible, terrible crap... Absolutely worthless.
    • Daily Radar
    • 71 Metascore
    • 100 Critic Score
    This new version, in fact, is much the same as the ones of yesteryear. But since that means it still features great gameplay and some of the best multiplayer in existence, you won't hear us complaining.
    • Daily Radar
    • 88 Metascore
    • 100 Critic Score
    Those with the ultimate system and mad teamplay skills will eat this up, though; it's a triumph of teamwork, dynamic gameplay and some serious strategy.
    • Daily Radar
    • 78 Metascore
    • 88 Critic Score
    It looks pretty, and is an impressive game -- but is ONLY for Pokemon fiends.
    • Daily Radar
    • 66 Metascore
    • 50 Critic Score
    The controls are incredibly stiff, the locales are boring and rectangular, and the enemies will stand stock still until you shoot them.
    • Daily Radar
    • 63 Metascore
    • 50 Critic Score
    Now imagine the whole game, from start to finish, lasting about 15 minutes -- even with limited continues. Oh dear.
    • Daily Radar
    • 80 Metascore
    • 75 Critic Score
    It's a tight ride, but there's just one problem -- we expected a lot more control.
    • Daily Radar
    • 76 Metascore
    • 88 Critic Score
    The best game of baseball on any next-gen system.
    • Daily Radar
    • 74 Metascore
    • 50 Critic Score
    While the pack does allow you to throw an amazing party, it doesn't do anything else -- and parties lose their novelty pretty fast.
    • Daily Radar
    • 78 Metascore
    • 88 Critic Score
    It's innovative, intuitive, engaging and, best of all, comes jam-packed with action that's fast, furious and totally fresh. It's the first genuine opportunity for anime fans to bring their robotic dreams to life.
    • Daily Radar
    • 90 Metascore
    • 100 Critic Score
    One of the most compelling, beautiful and impressive pieces of code we have played in a long, long time. It is also insanely addictive.
    • Daily Radar
    • 84 Metascore
    • 88 Critic Score
    The framerate is blazingly fast, even in four-player splitscreen, and there are tons of new levels, new weapons and new characters -- that actually play differently -- to frag your friends with...This is one awesome FPS.
    • Daily Radar
    • 44 Metascore
    • 50 Critic Score
    Control issues push this title much closer to Sony's clunker than (EA's) NHL 2001.
    • Daily Radar
    • 39 Metascore
    • 50 Critic Score
    When you consider the Army Men franchise's extraordinary commitment to ordinariness, then it shouldn't be a surprise that the game is so utterly banal.
    • Daily Radar
    • 75 Metascore
    • 75 Critic Score
    We wouldn't eBay one of our internal organs to own this game, but it is fun enough to be worth the price of admission.
    • Daily Radar
    • 68 Metascore
    • 88 Critic Score
    A blast to play. The game oozes style in the same way that "Space Channel 5" did, and the control scheme uses the dual sticks of the PS2 controller better than anything since "Ape Escape."
    • Daily Radar
    • 60 Metascore
    • 50 Critic Score
    As a pinball game, the tables are too barren and as an action/platform-like game, the pinball control is out of place.
    • Daily Radar

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