DarkZero's Scores

  • Games
For 1,480 reviews, this publication has graded:
  • 40% higher than the average critic
  • 6% same as the average critic
  • 54% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 The Bug Butcher
Lowest review score: 10 101-in-1 Sports Party Megamix
Score distribution:
1480 game reviews
    • 76 Metascore
    • 80 Critic Score
    In the end, Trover Saves The Universe is an adequate-playing videogame that is defined by its style of humor. If anyone reading is on the fence, the best thing to do would be to check out Rick and Morty, as it is the easiest (and cheapest) way to determine if that type of comedy is appealing to the individual or not, the same way the recent South Park games also rely on the writing and wit of its source material. For fans of the series, this game is an absolute no-brainer and is just about the funniest videogame released in a long while.
    • 81 Metascore
    • 80 Critic Score
    Persona Q2: New Cinema Labyrinth might not be the best RPG on the Nintendo 3DS, but it is a fitting sayonara for what could be debatable as one of Nintendo’s best handheld systems.
    • 69 Metascore
    • 60 Critic Score
    In the end, I can’t help but feel Warhammer: Chaosbane suffers from being a budget action RPG, taking shortcuts to save cost, which has caused the game to succumb to the issue of being rather unoriginal, uninspiring and repetitive. When games such as Path of Exile and Diablo III can keep hold of their players with great gameplay loops, Warhammer: Chaosbane trips over trying to do this, with only the Warhammer licence helping it offer some sort of original design. Things can change with updates, and maybe this will happen to Warhammer: Chaosbane, but right now, while the game isn’t bad, it just doesn’t do anything great in any category, leaving it to be a rather run-of-the-mill dungeon crawler that will probably make you bored soon after it ends with its recurring level and enemy designs.
    • tbd Metascore
    • 80 Critic Score
    Undead Horde may not be the most beautiful or impressive game in the market, but it surely is as fun as hell, difficult at times, but silly in others.
    • 82 Metascore
    • 80 Critic Score
    Fell Seal: Arbiter’s Mark is an easy recommendation for anyone who loves playing Japanese tactical role-playing games. It has no shame in displaying its inspiration on its sleeve, mainly because it takes that inspiration and wears it proud, refining the gameplay with its own spin on it. With many difficulty options featured here that opens up the genre to many people, there really is no reason to not check out Fell Seal: Arbiter’s Mark, and with a lovely 32-bit throwback presentation, there is a tasty meal here that is full of heart and love for the genre.
    • 65 Metascore
    • 70 Critic Score
    Close to the Sun is one game I can still recommend for anyone who enjoys these slower type of adventure games. It won’t be the best atmospheric game you have come across, and I feel it’s a title that only needs to be played once, but that doesn’t stop the game from offering a fascinating setting and dazzling atmosphere.
    • 78 Metascore
    • 90 Critic Score
    Shakedown: Hawaii energizes its open-world satire with the transparent and ruthless cynicism of modern commerce. Its antihero’s flagrant and invincible dishonesty would go beyond parody if it weren’t kept in check by the player’s underhanded complicity. I want the money numbers to go higher, too. And I’ll destroy or ruin anyone in Shakedown: Hawaii’s lush pixel paradise to see it through.
    • 70 Metascore
    • 80 Critic Score
    Saints Row: The Third was a sacred moment in time where lunatics reimagined the animus of an open-world crime game. It enabled players to thunderously lead a prestigious gang of miscreants and also turn themselves into a toilet. Eight years later Saints Row: The Third’s glut of Content is more difficult to digest, but its outrageous ambience is (mostly) still so sweet.
    • 70 Metascore
    • 70 Critic Score
    If anyone enjoys cooperative player vs environment games like Left 4 Dead, Strange Brigade or Warhammer: Vermintide, then World War Z is for you. It’s not the greatest of the bunch, but it scratches the same itch as the above games while bringing a little something of its own with the swarm mechanic.
    • 64 Metascore
    • 50 Critic Score
    The Caligula Effect Overdose could have been so much more, I would never say no to more games bringing unique ideas to the Persona formula, but this game doesn’t deliver on that and is instead filled with repetitive and undeveloped systems. It can entertain and be fun, but I feel that The Caligula Effect Overdose truly is a game for the serious hardcore fans of the genre that like the idea of a less developed Persona title.
    • 68 Metascore
    • 50 Critic Score
    As a brief VR experience filled with short bursts of play, you could do a whole lot worse, but anyone besides hardcore fans of sorcery and snooty accents expecting a longer-lasting and/or immersive experience should perhaps look elsewhere.
    • 85 Metascore
    • 80 Critic Score
    Overall, Devotion may prove disappointing for anyone hoping for the next big Indie Horror game, as the moments where the game forgets itself and tries to adhere to traditional horror tend to be the weakest points. Instead, Devotion should be praised for conveying a tragic story that emphasizes the far more effective approach of psychological horror, with long moments of dread and discomfort that tend to have a more lasting impression than the brief startling of a ghost popping around the corner.
    • 78 Metascore
    • 80 Critic Score
    Whilst I cannot recommend anybody stick around for the story that I could honestly scarcely tell was trying to be funny, serious, or sarcastic, in general I highly endorse The Textorcist. Its compelling and testing gameplay, great art style (especially the hellishly stylistic demons), sweet soundtrack, and awesome theme make for a great title.
    • 69 Metascore
    • 50 Critic Score
    All in all, The Mage’s Tale is an ambitious title that incorporates a lot of neat features that would prove charming in a perfect VR environment, but instead demonstrates the infancy of the technology when so much of it fails to register properly. There are still fun moments to be had during the instances where everything works, but an uneven control scheme results in an uneven experience regardless of intentions.
    • tbd Metascore
    • 70 Critic Score
    Just a month ago my game of the year 2018 was Celeste – a 2D platformer that will stay with me forever because of both the mechanics and the story and especially of the way they build a narrative together. Klaus instead feels more like the game was built simply as a convenient way to tell the story, or the story was built to make sense of the game – they don’t seem to really connect or work together to create something more meaningful than the sum of their parts.
    • 74 Metascore
    • 60 Critic Score
    This is still the same game as the PS2 original, and much of the gameplay still holds up, minus some cheap one-hit death puzzles that prove extra frustrating since they occur during some unskippable cutscenes. While the experimental combination of Survival Horror and Capcom-style Action proved more successful with its sequels, Onimusha: Warlords is still an entertaining prototype that is worth a revisit for fans and a first look for newcomers.
    • 78 Metascore
    • 80 Critic Score
    Mutant Year Zero: Road to Eden also brings in oodles of personality and an intriguing world through its exploration parts and charming characters that banter with each other through humorous dialogue. The game’s only let down is its focus on delivering more of a role-playing game, which has taken away the replayability that rival games in the genre have going for them, thanks to the use of random generation, but that shouldn’t be too much of a negative on a game that offers a great first playthrough experience.
    • 71 Metascore
    • 70 Critic Score
    Overall, Hinter’s Legacy: Purrfect Edition is a fun metroidvania game to pass the time. The addition of the mini-map and some tweaks make it feel like a good addition to the Nintendo Switch catalogue. Hinter’s Legacy: Purrfect Edition has issues, but still, it’s something that could become an improved adventure if Lienzo’s team keep expanding Ikki’s world in a sequel.
    • 85 Metascore
    • 80 Critic Score
    In the end, 428: Shibuya Scramble is yet another top notch Visual Novel, a genre that has exploded onto the console scene seemingly overnight and shows no signs of slowing down. The frustration to find the necessary keyword or decision in order to advance the story is a minor inconvenience given the entertaining source material, and the unpredictable story and quirky cast will undoubtedly inspire players to stay dedicated in shaping their individual stories to reach their destinations.
    • 72 Metascore
    • 60 Critic Score
    A bit more polish and refinement could have elevated this up from being a fun, violent game of American football to something a bit more exciting and special.
    • 82 Metascore
    • 60 Critic Score
    The multiplayer aspect is a bit of a mess, there’s not enough meat on its bones to really keep me interested and then, even if it did, it would all be over too fast. The quick-play style it boasts is definitely a plus but on the other hand, if I only had a few minutes to play a game like this I could never see myself popping on Flat Heroes over N++. And because of that, I unfortunately just cannot recommend it, when the clearly superior title is available on all the same platforms, including the Switch.
    • 89 Metascore
    • 90 Critic Score
    No two ways about it, Tetris Effect is a masterpiece, the kind of visually and audibly resplendence that one could immediately point towards the next critic who poses the age-old annoying question of whether videogames are “art”. It also makes for the best VR experience on the PSVR since Resident Evil 7, and is an absolute must-have with or without the extra hardware.
    • tbd Metascore
    • 60 Critic Score
    When it comes down to it, My Hero One’s Justice is filled with a decent amount of content and some really pretty visual effects, but also lacks longevity in other areas: the roster is a bit small, battles mainly consist of button-mashing and dashing, and the network battle is especially unpolished, leaving no option to train or play other modes while waiting for a match. As is the case with most anime fighters, the fans will likely be the most receptive to the game’s features, while those less-inclined may find a functional fighter that fizzles out in the fun factor a little too quickly.
    • 72 Metascore
    • 60 Critic Score
    Warriors Orochi 4 doesn’t do much to advance the Orochi spin-off, but it does bring a return to the old formula, something fans will no doubt enjoy after Dynasty Warriors 9‘s misstep. It has the biggest cast of characters yet, a fresh story involving the legendary Greek gods and fun hack-and-slash gameplay. The issue is that it’s a very familiar core, even with the new magic mechanics, it isn’t another to shake that “it’s another one” vibe. With less modes than the previous entry and some changes that feel like the development was short on budget, Warriors Orochi 4 will give fans a fun past time hacking down hundreds of thousands of enemies, but this fails to become the best Warriors game to date.
    • 76 Metascore
    • 80 Critic Score
    Overall, Disgaea 1 Complete is a sufficient reminder of what made the series such a cult hit that continues even today, but the recent release of the more feature-filled and modernized Disgaea 5 puts it at stiff competition. For anyone looking for a fix after 5, or is hankering to go through the series’ roots either for the first time or the fourth time, there’s still plenty to love in this classic re-release.
    • 97 Metascore
    • 100 Critic Score
    Red Dead Redemption 2 will most likely be looked upon as a another title that pushed what can be done in an open world, and be marked as one the developer’s most crowning achievements in their long history making video games.
    • tbd Metascore
    • 60 Critic Score
    Fishing Sim World is a relaxing experience and is enjoyable in short bursts, but turns into a game that I grew bored with the longer I stuck with it. This is a title clearly aimed for the angling enthusiast, and that’s fine, but improvements can be made to make it a better fishing experience.
    • 86 Metascore
    • 90 Critic Score
    CrossCode is a fantastic package that sits as one of 2018’s best indie games. In a year that launched Celeste, Dead Cells and Into the Breach, it’s no easy award to give, but CrossCode achieves this thanks to its great action RPG gameplay set in a believable MMORPG world, beautiful visuals, additive, responsive and challenging combat, smart dungeon design and some wonderful music. It’s a complete package that is bold enough to take the clichés of the genre and run with its own spin on them, and it isn’t going to burn holes in anyone’s pockets with its nicely priced £14.99, which gives players a lot of bang for their buck, top quality bang at that.
    • 87 Metascore
    • 80 Critic Score
    Velocity 2X fits perfectly on the switch and is a top tier indie game on that platform, it refreshing to play a game that isn’t procedurally generated and you can really feel the passion that went into it’s making, from it’s engaging gameplay and stellar level design this game shows us all exactly what arcade shooter games can be.
    • 77 Metascore
    • 70 Critic Score
    Mega Man 11 proves that the Blue Bomber hasn’t lost his touch, and that the games can still prove entertaining even during a time where there is no shortage of 2D successors. We can only hope that it won’t take nearly as long for future entries, including a hopeful return of Mega Man X.

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