Digital Chumps' Scores

  • Games
For 2,338 reviews, this publication has graded:
  • 73% higher than the average critic
  • 5% same as the average critic
  • 22% lower than the average critic
On average, this publication grades 4.3 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Red Dead Redemption 2
Lowest review score: 20 Weeping Doll
Score distribution:
2346 game reviews
    • tbd Metascore
    • 95 Critic Score
    Imaginary Friends Games did a fantastic job with creating a wholesome experience for young and old audiences with Shindig. It’s a unique adventure driven by fun (and flawed) characters, well-written and performed dialogue, and packaged with a fair amount of passion. It might be a short experience, but it’s one that you’ll enjoy.
    • 70 Metascore
    • 80 Critic Score
    Antonball Deluxe does not hide its inspirations. It combines the block-breaking hook of Arkanoid and the simple platforming of the original Mario Bros.. While it may not feel revolutionary, it’s a notable diversion from the genre incorporating a unique twist in an immensely enjoyable package, especially if you have friends.
    • 69 Metascore
    • 70 Critic Score
    Crysis Remastered is a good bit of nostalgia that can appeal to players who want to reminisce about the early days of the Xbox 360 and PS3. Those that are looking for a fun and quick shooter game will also find a lot of enjoyment from Crysis Remastered, but don’t expect the reinvention of the wheel because Crysis invented the wheel in the first place.
    • 77 Metascore
    • 75 Critic Score
    While this collection has about every iteration of Space Invaders that was popular back in its day, and in modern times, the concept of Space Invaders has grown old. For avid collectors out there, like yours truly, this is nice to see on a modern system and all in one game. For newbies looking to try out old video games, there may not be as much joy to be had.
    • 75 Metascore
    • 72 Critic Score
    New World brings you into the mysterious world of Aeternum after sailing into a wild storm that leaves you stranded. While there are many things to do in New World, it can often feel tedious to make any progress as the leveling system relies heavily on the player grinding out tasks.
    • 76 Metascore
    • 79 Critic Score
    For Super Monkey Ball fans out there, this game is going to be fun because of the variety of creative mazes SEGA has in store for you. The modes beyond the main will be hit or miss depending on expectations. Nonetheless, Super Monkey Ball Banana Mania is mostly entertaining.
    • 76 Metascore
    • 97 Critic Score
    ‘Hot Wheels Unleased’ is as close as you can get to a kid’s dream (or at least mine). There are some slightly clunky things like the track builder at first, but once you get past the learning curve you’re able to set sail and take the wheel. It handles like a dream.
    • 74 Metascore
    • 90 Critic Score
    Far Cry 6 strikes me as the apex of the series, mechanically, structurally, and narratively. Far Cry has gone through its fair share of growing pains since Far Cry 3 became the de facto standard. Yet all roads, rocky or otherwise, have led to this point. Crazed villains, bombastic mayhem, and open freedom have been polished to their highest sheen. What’s presented is a dramatic piece of open world escapism, rife with possibility. Players can become decorated contract killers, loosing the bonds of an oppressive regime with any amount of chaotic bloodshed, engage in aimless side quests, or paint the world red with friends. The massive scope of Yara provides a playground of opportunity for engagement, transforming Far Cry 6 into the best yet, a date with destruction.
    • 73 Metascore
    • 80 Critic Score
    Metallic Child doesn’t really suffer from anything aside from its lengthy dungeon crawls. Even then, the frenetic melee combat and constantly shifting nature of its core mechanic provide many avenues for players to maximize their time. Compact rooms mean that challenges are never too difficult and can be cleared rapidly. Mostly, though, I was surprised by the game’s charming take on narrative perspective and the colorful worlds that really popped on the Nintendo Switch. It might not be the most traditional spin on a roguelike but Metallic Child offers enough action and bosses to entertain you for quite some time.
    • 79 Metascore
    • 88 Critic Score
    Alan Wake has aged well and still offers a compelling thriller story with some fun gameplay to keep you entertained for a dozen or fifteen hours. Whether you missed the game way back when it first came out, or just haven’t played it in a decade, it’s a worthy addition to any collection.
    • 76 Metascore
    • 77 Critic Score
    WRC 10 is a solid entry into the franchise. While there are usually updates, pretty landscapes, and nods to the parts and history of the sport that’s about all that’s new. It feels like last year’s edition, but just with some more polish and finesse. That’s fine, but I’m just not sure if it’s worth taking your keys and trading them in for the newer model. It is a fine ride and time, but overall nothing special to take for a spin.
    • tbd Metascore
    • 87 Critic Score
    While I think Scarred Stars’ story could be a bit more refined, the intensity of the gameplay and how airtight the world is by design truly helps to make this horror survival from indie developer Tuomo’s Games something to look forward to in the spooky month of October.
    • 81 Metascore
    • 85 Critic Score
    Diablo 2 remains a seminal ARPG and a defining gaming experience. For many Diablo 2: Resurrected is just another excuse to play a favorite. Other players may see it as an ancient relic, barely approachable with its stagnant, unevolved gameplay. For me, it was a harrowing hill to climb, a portal through time, but one I ultimately could not help but regret that I had not gotten to it sooner.
    • 83 Metascore
    • 90 Critic Score
    Dreamscaper is an exceptionally heartfelt, engaging roguelike. By offering up a gameplay loop that hopes to fuel a deeper narrative, players may find that the game is one of the rare instances of synergy in the genre. Using a smart upgrade system to fuel its weighty, acrobatic combat, Dreamscaper so frequently punches above its weight. For those who get lost in ever-engaging loops, this one is for you.
    • 77 Metascore
    • 75 Critic Score
    NBA 2K22 is seemingly a step in the right direction for the franchise. While I felt the same with last year’s NBA 2K21, I feel NBA 2K22 is more evolutionary than revolutionary. Its gameplay systems feel solid enough and fun enough to play for hours on end, however, the game’s heavy reliance on a player’s time to progress through any chunk of content is still prevalent. I would have liked to have seen more openness and choice to MyTeam’s new Draft mode, as it’s the best mode the game has added in years. Of course, I fully expect refinements to continue throughout 2K22s lifespan, so we’ll see where the game ends up in several months. But upon the first two weeks of release, there’s enough here to be excited for what’s to come.
    • 74 Metascore
    • 60 Critic Score
    As designed, Sable is a freeform journey across gorgeous landscapes in pursuit of self-discovery. Agency is at a premium and the player can go as far as their initiative can take them. As executed on an Xbox One, Sable is a devastating technical calamity unfit for basic service. It was a cruelty to observe the heights Sable was capable of reaching and yet not be able to experience them for myself.
    • 85 Metascore
    • 87 Critic Score
    I got to a point where I was not enjoying playing Death Stranding, but I was enjoying watching Death Stranding to see what happened. For me, it would have been better, probably, if the game were much shorter, because I got to where I wanted to experience the story without having to deal with the gameplay. I rarely find myself in that situation! Even still, I recognize the sheer quality and accomplishment Death Stranding is, and the value the Director’s Cut offers, so I find myself still recommending this game. If you are at all curious, you owe it to yourself to try it out, and odds are, you’re going to enjoy it more than not.
    • 66 Metascore
    • 50 Critic Score
    Rustler is a game that does a little of both but doesn’t commit to either idea enough to make an interesting experience. This indecision to commit hampers the game’s enjoyability and leaves players with a confused understanding of what the game wants to be. This compounded by a lack of black representation while directly referencing black culture everywhere, makes this game difficult to recommend.
    • 85 Metascore
    • 95 Critic Score
    Flynn: Son of Crimson is an excellent indie specimen of what makes action platformers great. The refreshing combat system and beautiful yet increasingly complex level design will remind you of what you loved the most from your childhood platforming classics. Aside from Flynn’s unfortunately short length, I am quite excited to see more from Studio Thunderhorse, as they created a fantastic game. And they let me pet a gigantic dog.
    • 73 Metascore
    • 80 Critic Score
    The gameplay loop can be repetitive but is able to be consumed in such small morsels that one may enjoy picking up Garden Story every day just to get a small fix. There’s a lot of promise here in terms of a sequel but in the next go round, I think a bit of editing might be beneficial. As much of an embarrassment of riches Garden Story may seem, it can be a lot to take in for such a compact adventure.
    • tbd Metascore
    • 85 Critic Score
    To say that Doom Eternal: The Ancient Gods – Part 2 is better than Part 1 in every way would be glossing over the strengths and weaknesses of both expansions. In some ways, TAG2 is the DLC I wished Doom Eternal had released much earlier; most of the new enemies, the platforming sections, and the Sentinel Hammer refreshed my interest in becoming engulfed by waves of demons Doom Eternal had prepared me to slay. In other times, I felt that TAG2 seemed shorter and more linear than TAG1, and was utterly disappointed by how quickly the game ended. Be prepared to have a helluva good time, but not for a bloody long time.
    • 75 Metascore
    • 80 Critic Score
    The Medium on PlayStation 5 feels like the best version of the game and one worth trying if you have yet to experience it elsewhere. While its unique dual-reality perspective lifted the game up, players expecting an outrageously different spin on psychological horror may have seen these scares before. But it’s hard to deny that Blooper Team aimed for the fences with The Medium and payed homage to the classics while crafting a new universe that they may wish to refine further down the line.
    • 83 Metascore
    • 93 Critic Score
    Even if you do the minimum amount of side content and just stick with the main story as much as possible, you’re in for a long, interesting, and fun game. The story matter is heavy, though, and might tax some players into taking breaks more often than they might typically. To balance that, there is a lot of good humor and zaniness that you would expect from this studio, but also some endearing missions in the School Stories section where you do everything from lead a dance team, help engineer robots, box, join a motorcycle gang, and partake in a Virtua Fighter 5 tournament. Additionally, the changes that LJ has compared to the original are all positive, too — big new areas to explore, new gameplay elements in both the action and adventure portions of the experience, and yet the best parts of the original are carried over. Ultimately, this is an excellent game that I readily recommend.
    • 81 Metascore
    • 90 Critic Score
    Life is Strange: True Colors is a rumination on loss, empathy, and finding your place in the word. A great cast is bolstered by improved visuals, animations, and a truly remarkable protagonist in Alex Chen, making this the true highlight of the series.
    • 74 Metascore
    • 84 Critic Score
    Sonic Colors Ultimate takes one of the best 3D Sonic games from the past and brings it to platforms it has never reached before, all in a fairly-priced, nicely done Ultimate package. It’s easy to recommend to any fan of Sonic games, including those like myself that never got around to playing the original in the last decade.
    • 88 Metascore
    • 100 Critic Score
    Deathloop is a fascinating and brilliant game. It subverts expectations out of the gate, providing players with a deep mystery that is solved by compelling, diverse gameplay. While being similar to Arkane’s previous work, it is almost like anything else you may have played while still housing familiar, recognizable elements. A whirlwind of intrigue, action, and style crafts Deathloop into a melting pot of smart, bold choices. Thankfully, Deathloop transcends its shackles as an amalgamation of “Arkane’s Greatest Hits” by offering players a thrilling take on shooters. Combat puzzles involving webs of untruths and harrowing escapes turn Blackreef into a time loop you won’t want to break from. And a definitive candidate for one of the best shooters in years.
    • 80 Metascore
    • 75 Critic Score
    The Artful Escape is a visual and audio masterpiece that creates a sincere narrative that gives hope to any struggling would-be artist that they will find their own voice at the end of a tough journey. As good as that message might be, the gameplay mechanics don’t nearly live up to the hype the rest of the game creates.
    • 83 Metascore
    • 100 Critic Score
    Ori Mees did a superb job with Blake: The Visual Novel. The story is compelling, the choices feel real, and the consequences will have you trying the game again once it’s done.
    • 83 Metascore
    • 95 Critic Score
    Bravely Default II (PC) is an excellent JRPG for those new to the series and want to relive the strategy found in Final Fantasy V OR for those familiar with the Bravely series who have yet to play BDII on the Nintendo Switch. The improvements that exist in the PC (Steam) version elevate BDII’s quality, but there is little reason to purchase this game if you’re already playing it on the Switch.
    • 76 Metascore
    • 93 Critic Score
    Tormented Souls gets way more right than not, and I came away from it very impressed. This was the kind of game that once I got the hang of it (I have not played many survival horror games at all) I became enthralled with playing and exploring every area and uncovering all the secrets and story material I could. This game does not try to advance the genre; it doesn’t do anything particularly new or better than previous champions of the genre have, but for all that it does, it does it very well. I’ll always say there is room in any genre for another solid entry, and that’s what you get here — a great survival horror game built with intentional classic/retro design.

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