Easy Allies' Scores

  • Games
For 381 reviews, this publication has graded:
  • 44% higher than the average critic
  • 8% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.6 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 The Last Guardian
Lowest review score: 20 Fallout 76
Score distribution:
  1. Negative: 7 out of 381
382 game reviews
    • 86 Metascore
    • 85 Critic Score
    It's been a long time coming for Bayonetta 3, but PlatinumGames has delivered once again. While the technical aspects are disappointing, new additions like taking control of Bayonetta’s giant demons are awesome. As always, the refined combat mechanics are where Bayonetta truly shines, with a diverse and over-the-top arsenal that’s a blast to get your hands on.
    • 72 Metascore
    • 75 Critic Score
    Somerville has some rough edges to iron out, and in both puzzle mechanics and atmosphere, it doesn’t stand quite as tall as some of its contemporaries. Also, while the family dynamic is a key part of the narrative, it feels like there’s more gameplay potential there that could have been explored. That said, Somerville still offers a worthwhile and moody sci-fi journey with a few fun tricks up its sleeve and secrets to unravel.
    • 71 Metascore
    • 75 Critic Score
    For the most part, the years haven't been kind to the Blue Blur, but while Frontiers has its problems, it's by far the most enjoyable and ambitious 3D entry in a long time. Its huge open spaces add a refreshing take, and zooming around at high speeds is still fun even after all these years. Hopefully, this is just the beginning of a glorious comeback for everyone's favorite speedy hedgehog.
    • 94 Metascore
    • 90 Critic Score
    God of War Ragnarok is a worthy follow up to the 2018 masterpiece. It’s easily one of the most epic games of the year, but it’s hard to shake the sense of safe familiarity, diminishing that rare, magical feeling that came with its predecessor. Combat is undeniably superior and more polished, but the story can drag on for long stretches of time, while the limited exploration is saved by excellently balanced puzzles, meaningful side activities, and engrossing conversations. Expectations are enormous, and despite some limitations, God of War Ragnarok delivers another precious entry to the tale of the Ghost of Sparta.
    • 82 Metascore
    • 80 Critic Score
    A Plague Tale: Requiem is a solid follow-up to Hugo and Amicia’s haunting saga. The expanded scope offers deeper insight into the world and characters, even if some of the main plot beats don’t always hit the mark. Combat and stealth are improved over the original while the swarms of rats are as mesmerizing and threatening as ever. Just remember to stay in the light.
    • 83 Metascore
    • 85 Critic Score
    Splatoon 3 continues the winning combo that Nintendo’s landed on with this series and remains as fast-paced and addictive as ever. Aside from some work needed to make Splat Fests less frustrating, the bigger issue is that it follows in its predecessor’s footsteps perhaps a bit too closely. Whether you’re a veteran or a newcomer though, Splatoon’s unique gameplay style, strong design, and wide variety of weapons do so much to get you invested and coming back for more.
    • 86 Metascore
    • 85 Critic Score
    Mario + Rabbids: Sparks of Hope is a splendid sequel with a terrific new take on exploration while simultaneously revamping the combat for the better with the clever addition of Sparks and marvelous new characters. It definitely could use a bit more polish, but it’s still a gorgeous looking game in spite of some technical shortcomings. Clocking in at roughly 20 hours to complete, plus several more for extras, it feels like the perfect length and never overstays its welcome. It’s definitely worth the wait, but here’s hoping it’s not another five years before we see a follow-up to this magnificent series.
    • 71 Metascore
    • 65 Critic Score
    The DioField Chronicle establishes a decent framework for a fresh new strategy franchise with a solid, streamlined control scheme, but it's not quite fleshed out enough to keep gameplay interesting until the end. The lack of a more dynamic story and a flat presentation don’t help either. Despite its flaws, there’s still some fun to be had here if you’re looking for mechanics that tread different ground from the usual Square Enix tactical fare. Hopefully it will do well enough to get a sequel that can realize its full potential.
    • 89 Metascore
    • 90 Critic Score
    Xenoblade Chronicles 3 is a clear improvement over its predecessors in almost every way. It streamlines so much and avoids past pitfalls, though there’s still work to be done in terms of balancing the difficulty. There’s a grounded story here with a solid cast of characters, and the basic plot is much easier to digest. The world design exceeds past efforts with ease, and the implementation of Hero Quests is a game changer. While the devs have done an admirable job making the battle system easier to grasp, it feels like the series has fully explored and exhausted these core combat mechanics, signaling it’s time for the next game to change things up. As a whole, it stands as a phenomenal RPG with a one-of-a-kind sense of exploration you can’t find anywhere else.
    • 88 Metascore
    • 85 Critic Score
    The Last of Us Part I is faithful to the original masterpiece, preserving the emotions of Naughty Dog’s groundbreaking tale while removing some limitations of aging technology that held it back. The story is still as powerful now as it ever was, and the stealth action combat remains tense and meaningful. The visuals are undeniably breathtaking, but contribute to a different vibe that isn’t always better. The world will surely debate which version of The Last of Us is superior in the years to come, but really, there’s no right or wrong answer.
    • 69 Metascore
    • 70 Critic Score
    Thymesia is a solid debut for OverBorder Studio. It has some rough edges, but it's still a good time thanks to a focus on core combat mechanics, aided by the versatility of its plague weapon system. It may not stand among the best in the genre, but it has enough going for it to see it through to the end.
    • 81 Metascore
    • 80 Critic Score
    Live A Live is a delightful little RPG that’s thankfully gotten the second chance it deserves. Its new visuals look great and the rearranged soundtrack brings each time frame to life. However, its multi-scenario story is what makes it truly stand out. Though the quality varies between chapters, they're all interesting in their own ways and it’s worth seeing through to the very end.
    • 83 Metascore
    • 85 Critic Score
    If it isn’t obvious at this point, cat parents and cat enthusiasts are going to fall in love with Stray. Yet its appeal scratches deep below the surface by weaving a powerful story about the struggles of humanity, wrapped up in an alluring dystopian world. Stray excels at delivering simple pleasures that all add up to leave you with an overwhelming sense of fulfillment.
    • 80 Metascore
    • 80 Critic Score
    Overall though, Omega Force has really outdone themselves with Three Hopes in terms of capturing the essence of Fire Emblem: Three Houses. It nails so much of what makes Three Houses one of the best entries in the series, while simultaneously introducing improvements to go beyond the original’s scope. It would almost be the perfect follow-up if not for the limitations of combat, which falls a bit short of the mark, despite a sincere endeavor to capture a sense of those grand turn-based battles. In spite of these drawbacks, Three Hopes marks another high point for the musou genre, and stands as one of the team’s better collaborative projects in recent memory.
    • 86 Metascore
    • 90 Critic Score
    In spite of any criticisms, however, it is undeniable that Sunbreak is an exceedingly excellent expansion. At their best, the battles with such incredible creatures are really the sort of win by the skin of your teeth affairs that provide such magic and excitement. Sunbreak also props up ideas that were introduced in the base game, feeling like it's actually enriching what's already there. If you've never played Monster Hunter or have always been scared to dive in, you are truly missing out — a sentiment I cannot overemphasize. The particular intricacy of the mechanics and how they all meld into something unique is really quite unlike anything I've experienced.
    • 89 Metascore
    • 85 Critic Score
    It's been a long time coming, but The Delicious Last Course is an excellent addition to Cuphead. Its presentation is a rare treasure that’s worth celebrating, showcasing outstanding animation and music alike. The new bosses are glorious spectacles, Ms. Chalice is a great companion to the original team, and The King's Leap challenges you in all new ways. If this is the last we see of our cup-headed buddies, it's a fantastic farewell.
    • 85 Metascore
    • 85 Critic Score
    Teenage Mutant Ninja Turtles: Shredder’s Revenge is a love letter to classic beat ‘em ups. The simple mechanics ensure everyone can hop in and have a good time, while each stage is a joy to kick shell in. The bosses are a blast from the past, while modern control ensures pummeling the Foot Clan has never felt so excellent. Whether you’re a lifelong fan, or the new kid on the block, the Turtles are here to start your summer off right. COWABUNGA!
    • 72 Metascore
    • 65 Critic Score
    Nintendo Switch Sports is a tricky one to consider. It’s as fun as the series has ever been, and online interactions ensure that you have a reason to keep playing between holidays. If all you’re looking for is the chance to bowl with your family without pulling out an aging Wii, Switch Sports is great, if overpriced. It could just use more – more sports, more mini-games, more progression, more cosmetics, and so on. There are so many ways that the concept could be expanded upon and made more robust without sacrificing its simplicity.
    • 71 Metascore
    • 60 Critic Score
    Rising is absurdly dragged out for no real reason and suffers as a result. It's still worth checking out for anyone excited about the upcoming Eiyuden Chronicle JRPG, but it's hard not to wish the recommendation could be more fully throated than that.
    • 69 Metascore
    • 70 Critic Score
    Trek to Yomi doesn’t offer anything essential, but it scratches a very specific itch. Edo Era Japan is an entertaining setting, and the lethal sword duels are engaging albeit basic. A few extra enemy types and further insight into Hiroki’s struggle could have elevated Trek to Yomi to greater heights, but it’s still a fun diversion for those looking to clash swords.
    • 76 Metascore
    • 70 Critic Score
    At its core, Weird West is a solid game that presents a fun sandbox to play in. There are some aspects of its combat and story that aren't as strong as we'd hoped, but exploring the world and uncovering secrets with its strange and diverse cast of characters is enjoyable. It's time to saddle up and head out west.
    • 85 Metascore
    • 85 Critic Score
    Kirby and the Forgotten Land is an adorable game with creative levels that make the most of the excellent power ups like mouthful mode, and it’s all set to a remarkable soundtrack. There’s a surprising amount of extra activities, and levels do a superb job of incentivizing you to seek out hidden objectives in order to expand the charming hub town and power up your arsenal. The technical shortcomings and some minor platforming woes at the hands of the camera work are the only blemishes on an otherwise marvelous game.
    • 75 Metascore
    • 80 Critic Score
    Ghostwire: Tokyo stands out with distinct elemental combat that feels fun to perform, and great care has been put into its haunting urban settings. The story and tactics lack development and variety in later chapters, but it’s still worth exploring Tango’s spooky rendition of Tokyo.
    • 78 Metascore
    • 80 Critic Score
    Wonderlands does not reinvent the wheel, or in this case the rocket launcher, but strides forward confidently enough to prove that it doesn't exactly need to. It would be an even better game if its own humor just let up a bit, but even so, the journey through such fantastical realms is also ultimately a success exactly because Gearbox has such a proficient understanding of its distinct genre.
    • 85 Metascore
    • 80 Critic Score
    With a plethora of retro-inspired games available, it's easy to get lost in the shuffle. However, Tunic makes a good case for itself. Along with its vibrant visuals and soothing music, Tunic provides a strong sense of discovery and adventure thanks to solid world design and its excellent in-game manual. Tunic doesn’t reach the heights of the games that inspired it, but it's a great time and worth your attention.
    • 87 Metascore
    • 85 Critic Score
    Gran Turismo 7 certainly has its share of detriments and eccentricities, some of which are bound to bother some players much more than others. Yet, the parts that matter most are at the top of their class. The café guides players through the campaign in a way that feels fresh and fits the GT culture, the visuals can have you doing a double take, and all of it is in support of phenomenal next-level driving. Gran Turismo feels more welcoming and approachable than ever, without sacrificing its identity.
    • 94 Metascore
    • 95 Critic Score
    Any new From Software game comes with a lot of expectations, and Elden Ring delivers. It's a thrilling adventure that provides a wonderful sense of discovery through an expertly crafted world, seamlessly incorporating the excellent combat and encounters the studio is known for. The level of difficulty may be off-putting for some, but Elden Ring is so fantastic that it's absolutely worth fighting through to the end.
    • 81 Metascore
    • 90 Critic Score
    Sifu is intimidating but rewards patience and perseverance. An engaging tale of revenge is presented with slick confidence, but it’s the fluid fighting mechanics that really shine. It has the perfect amount of depth without being needlessly complex, putting a sense of weight behind every blow. Sloclap has delivered something special, and it’s up to you to experience it.
    • 88 Metascore
    • 90 Critic Score
    Horizon Forbidden West is a long game set in a huge world, but it earns that massive scope. The length is bolstered by performances as unique as the faces that bring them to life and a topical story that remains compelling throughout. The big map is stacked with small icons, but it all leads in the same direction as you cross expansive hostile terrain toward a threat the game never stops hyping up. Aloy’s observatory dialogue can get redundant and there are some other minor distractions, but the rest of the game is so excellent that none of that matters much in the end. It’s a potent evolution of the first game’s strengths, and the enthusiasm put into every element, from its distinct creatures to its signature combat, always shines through.
    • 77 Metascore
    • 70 Critic Score
    Dying Light 2 is an enjoyable zombie survival game, but little else. It's hard to get attached to the world on any sort of deeper level because it's too overstuffed for any one thing to strongly resonate. And it really, really wants you to care since it spends so much time trying to generate those feelings. It's a good and occasionally great game buried in an abundance of ambition that is never fully realized.

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