Easy Allies' Scores

  • Games
For 363 reviews, this publication has graded:
  • 44% higher than the average critic
  • 8% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.5 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Half-Life: Alyx
Lowest review score: 20 Umbrella Corps
Score distribution:
  1. Negative: 7 out of 363
364 game reviews
    • 71 Metascore
    • 60 Critic Score
    Rising is absurdly dragged out for no real reason and suffers as a result. It's still worth checking out for anyone excited about the upcoming Eiyuden Chronicle JRPG, but it's hard not to wish the recommendation could be more fully throated than that.
    • 69 Metascore
    • 70 Critic Score
    Trek to Yomi doesn’t offer anything essential, but it scratches a very specific itch. Edo Era Japan is an entertaining setting, and the lethal sword duels are engaging albeit basic. A few extra enemy types and further insight into Hiroki’s struggle could have elevated Trek to Yomi to greater heights, but it’s still a fun diversion for those looking to clash swords.
    • 76 Metascore
    • 70 Critic Score
    At its core, Weird West is a solid game that presents a fun sandbox to play in. There are some aspects of its combat and story that aren't as strong as we'd hoped, but exploring the world and uncovering secrets with its strange and diverse cast of characters is enjoyable. It's time to saddle up and head out west.
    • 85 Metascore
    • 85 Critic Score
    Kirby and the Forgotten Land is an adorable game with creative levels that make the most of the excellent power ups like mouthful mode, and it’s all set to a remarkable soundtrack. There’s a surprising amount of extra activities, and levels do a superb job of incentivizing you to seek out hidden objectives in order to expand the charming hub town and power up your arsenal. The technical shortcomings and some minor platforming woes at the hands of the camera work are the only blemishes on an otherwise marvelous game.
    • 75 Metascore
    • 80 Critic Score
    Ghostwire: Tokyo stands out with distinct elemental combat that feels fun to perform, and great care has been put into its haunting urban settings. The story and tactics lack development and variety in later chapters, but it’s still worth exploring Tango’s spooky rendition of Tokyo.
    • 79 Metascore
    • 80 Critic Score
    Wonderlands does not reinvent the wheel, or in this case the rocket launcher, but strides forward confidently enough to prove that it doesn't exactly need to. It would be an even better game if its own humor just let up a bit, but even so, the journey through such fantastical realms is also ultimately a success exactly because Gearbox has such a proficient understanding of its distinct genre.
    • 85 Metascore
    • 80 Critic Score
    With a plethora of retro-inspired games available, it's easy to get lost in the shuffle. However, Tunic makes a good case for itself. Along with its vibrant visuals and soothing music, Tunic provides a strong sense of discovery and adventure thanks to solid world design and its excellent in-game manual. Tunic doesn’t reach the heights of the games that inspired it, but it's a great time and worth your attention.
    • 87 Metascore
    • 85 Critic Score
    Gran Turismo 7 certainly has its share of detriments and eccentricities, some of which are bound to bother some players much more than others. Yet, the parts that matter most are at the top of their class. The café guides players through the campaign in a way that feels fresh and fits the GT culture, the visuals can have you doing a double take, and all of it is in support of phenomenal next-level driving. Gran Turismo feels more welcoming and approachable than ever, without sacrificing its identity.
    • 94 Metascore
    • 95 Critic Score
    Any new From Software game comes with a lot of expectations, and Elden Ring delivers. It's a thrilling adventure that provides a wonderful sense of discovery through an expertly crafted world, seamlessly incorporating the excellent combat and encounters the studio is known for. The level of difficulty may be off-putting for some, but Elden Ring is so fantastic that it's absolutely worth fighting through to the end.
    • 80 Metascore
    • 90 Critic Score
    Sifu is intimidating but rewards patience and perseverance. An engaging tale of revenge is presented with slick confidence, but it’s the fluid fighting mechanics that really shine. It has the perfect amount of depth without being needlessly complex, putting a sense of weight behind every blow. Sloclap has delivered something special, and it’s up to you to experience it.
    • 88 Metascore
    • 90 Critic Score
    Horizon Forbidden West is a long game set in a huge world, but it earns that massive scope. The length is bolstered by performances as unique as the faces that bring them to life and a topical story that remains compelling throughout. The big map is stacked with small icons, but it all leads in the same direction as you cross expansive hostile terrain toward a threat the game never stops hyping up. Aloy’s observatory dialogue can get redundant and there are some other minor distractions, but the rest of the game is so excellent that none of that matters much in the end. It’s a potent evolution of the first game’s strengths, and the enthusiasm put into every element, from its distinct creatures to its signature combat, always shines through.
    • 77 Metascore
    • 70 Critic Score
    Dying Light 2 is an enjoyable zombie survival game, but little else. It's hard to get attached to the world on any sort of deeper level because it's too overstuffed for any one thing to strongly resonate. And it really, really wants you to care since it spends so much time trying to generate those feelings. It's a good and occasionally great game buried in an abundance of ambition that is never fully realized.
    • 70 Metascore
    • 65 Critic Score
    The Gunk is a slippery one to pin down. It doesn’t get too bogged down in any major flaws, but it doesn’t do much to surprise either, sticking to adventuring basics, and a small toolset of abilities. That said, there is some good characterization here, and whether it ties into the SteamWorld universe or takes its own branch, it would be great to see Rani and Becks back for a more grand adventure.
    • 73 Metascore
    • 65 Critic Score
    There are numerous worthwhile aspects of Brilliant Diamond to dig into, but it's infuriating that you essentially have to trudge through an entire game to even gain access to so many of them. It's an absurdly high barrier to clear, one made even less palatable by the full retail price. The game is ultimately a giant missed opportunity. Instead of looking critically at Pokémon, Brilliant Diamond plays it as safe as it possibly can. The remake perfectly encapsulates all the good and bad of the series: there is something remarkable to enjoy, but you have to work through too much nonsense to get there.
    • 92 Metascore
    • 95 Critic Score
    Endwalker exudes excellence. The minor shortcomings pale in comparison to the sheer magnitude of its achievements. It’s one of the most ambitious MMO expansions ever made, and a magnificent conclusion to a journey that boasts some of the best storytelling in this medium. Those harboring reservations about the time commitment should carefully consider that you’re missing out on one of the best experiences in gaming. It’s been a remarkable eleven-year journey, and here’s to many more adventures to come.
    • 80 Metascore
    • 80 Critic Score
    There’s a lot to rightfully criticize, but this is also the most vibrant and exciting Halo has felt in what feels like an eternity. Regardless of the rewards, it’s hard to put the multiplayer down. Infinite needs to absolutely be called out for its glaring shortcomings, but it's also important to recognize that at its heart, there is something undeniably special here.
    • 77 Metascore
    • 80 Critic Score
    With a first run taking 10 hours or less, Solar Ash is a focused affair that delivers on its vision without getting distracted by extraneous missions or checklists. The scale of its massive creatures pairs well with strong level design and interesting characters. It’s hard to avoid comparisons, but bold visuals and a sense of agility help separate Solar Ash from its inspirations and provide a surreal journey that’s all its own.
    • 68 Metascore
    • 70 Critic Score
    Battlefield 2042 is inconsistent. The maps and vehicular combat are top tier, while the specialists and redesigned scorecard diminish teamwork. Hazard Zone does its best to offset these issues, but playing without a dedicated squad can be tricky. Portal opens the window to what could be a brighter future for the franchise, and hopefully DICE adds meaningful updates to the service at a steady rate. Battlefield 2042 has a long and windy road ahead, and only time will define its lasting legacy. As of this moment, all but the most dedicated veterans should probably wait and see how things shake out.
    • 84 Metascore
    • 90 Critic Score
    Instead of aggressively sanding off any and all edges in order to appeal to the broadest audience possible, the game takes the exact opposite approach. It not only wears those edges like gleaming badges of honor, but is fully intending to stab you in the throat with them. It wants to challenge you, to desperately shake you out of complacency. SMT V is not a game for everyone, far from it, but what it trades for accessibility it gains in depth and lasting satisfaction.
    • 72 Metascore
    • 70 Critic Score
    With every new year, we get a new Call of Duty, and while this year's entry is decent, it's not essential. There’s still some good fun to be had here, but it never goes beyond expectations. In particular, Zombies in its current state feels like a lackluster step back. If you're an avid Call of Duty fan, Vanguard may still be strong enough to hold your interest, but if you've grown skeptical over the years, it isn't likely to bring you back into the fray.
    • 92 Metascore
    • 90 Critic Score
    After four previous tours, there’s certainly a feeling of familiarity that can lessen its impact at times, and hopefully the online issues will stabilize soon. Forza Horizon 5 is less of a leap forward than its predecessor, for sure, but that doesn’t stop it from delivering an impeccably crafted world with a staggering number of fantastic things to do and jaw-dropping places to see. As much as it’s a racing game, it’s also a driving adventure. It balances chaos and precision, exploration and speed, and it gets our wholehearted recommendation for anyone who wants to get behind the wheel.
    • 77 Metascore
    • 80 Critic Score
    Despite having to endure a small yet annoying cast of characters, and the usual performance weirdness inherent in open worlds, Riders Republic is a huge step up from Steep. Newcomers can slowly develop their skills, focus on being creative, or just enjoy some of the most incredible places on earth. The truly competitive can get knocked around in Mass Races or replay events for every last star. It’s an inviting world that’s packed with crazy competitors and an addictive series of trials to master.
    • 84 Metascore
    • 85 Critic Score
    Unpacking is disarmingly deep and surprisingly emotional. The journey opens by asking you to line up action figures and stuffed animals, and by the time it's over, you’re marking major milestones and surviving life’s most difficult decisions. The fact that it accomplishes this without a line of text or speech is really impressive. Just when you think you can predict which item’s next, you’re hit in the gut with a relic of unexpected meaning and charm. With a wonderfully consistent pixel aesthetic and a soundtrack that breezes by in the background, this is a gem that anyone with an affinity for interior design or inventive storytelling shouldn’t miss.
    • 80 Metascore
    • 80 Critic Score
    Even if you’re fatigued by the endless amount of Marvel content, Guardians of the Galaxy shows a lot of heart and soul. The cast delivers unforgettable performances that are further highlighted by meaningful exploration and impactful narrative decisions. The adventure loses a bit of steam the longer it goes, due to overly familiar combat, but the team’s banter keeps things entertaining. Eidos Montreal has delivered a memorable and intimate take on the team of misfits that truly stands on its own.
    • 77 Metascore
    • 75 Critic Score
    Back 4 Blood is a solid return to the genre Turtle Rock helped define. Intense encounters and essential teamwork highlight the bonds of multiplayer, but uninspired missions leave many of the chapters feeling unmemorable. Meanwhile, the card and loot systems are easy to learn and deep enough without getting in the way. It will take more to keep players eager to return for another decade, but the foundation is a firm starting point.
    • 88 Metascore
    • 95 Critic Score
    For as fantastic as Dread looks and generally runs, there are infrequent but quite noticeable instances when the framerate drops. It's also mildly annoying how long the transitions are from one area to another. While these are criticisms worth noting, they almost feel petty when compared to the staggering amount of things that the game crushes. Honestly, it's a relief that Metroid is finally getting the kind of care it so justly deserves. Metroid Dread is the very definition of a must-play title.
    • 74 Metascore
    • 80 Critic Score
    It all adds up to make Far Cry 6 a game that is obviously flawed and obviously similar to other Far Cry games before it, but has such a strong spirit that it ends up being memorable regardless. Far Cry 6 is a compelling reminder that video games can be so silly and that sometimes that's exactly what they need to be in order to be effectively cathartic. Yet in spite of that silliness, the game actually isn’t shy about having something to say. Here is a game that is many, many things all at once, but it also seems to understand itself so well.
    • 81 Metascore
    • 80 Critic Score
    Boss battles aside, Kena: Bridge of Spirits is a remarkable first effort from Ember Lab that showcases their amazing potential. They’ve crafted a beautiful world and touching story that really highlight the strength of their writing and animation capabilities, and the soundtrack is captivating. While Kena provides engaging activities as you explore, the inexperience with combat clearly shows. Kena serves as a strong foundation for Ember Lab to build upon, and it’s clear that given more experience they’re capable of great things to come.
    • 75 Metascore
    • 75 Critic Score
    In Sound Mind definitely has some limitations in terms of its presentation and combat, but these elements don’t take too much away from what it does well. It’s more of a spooky mystery than a full horror title, and with its hub world, clever secrets, and evolving set of tools, it continually presents new opportunities to interact with its twisted environments. If you like games that try to screw with your head, it’s worth booking a session with Dr. Wales.
    • 78 Metascore
    • 75 Critic Score
    As our minds turn toward more haunted holidays, it’s a good time to get lost in Random. Even’s commitment to her quest is enough to carry you through an awkwardly told story, and despite some parts of combat that feel too dependent on luck, the card-dice fights are truly unique. The pace of the journey, from drawn-out conversations to endings that cut you off from the best parts, befoul what is otherwise a fun world to explore.

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